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Crewwoman

disruptive focused infected contemplative playful recreationally competitive anxious-then-trusting chaotic uninhibited socially grounded cooperative receptive vulnerable
She sits at a three-dimensional chess set in Ten-Forward, absorbed in the geometry of play while the senior officers conduct louder business nearby. Functioning as background yet telling texture, the crewwoman anchors the scene’s everyday life: crew leisure, quiet focus, and informal social ritual. Her measured concentration and casual companionship with a fellow player reinforce the ship’s normal rhythms, offering a lived-in counterpoint to Wesley’s turning point and the senior staff’s urgent responsibilities. Appearing neutral and focused, she contributes atmosphere rather than plot-driving action, but her presence signals the Enterprise’s communal culture and the crew’s need for strategic play and downtime.
3 appearances
Crew Recreation and Social Interaction
Also known as: crewwoman, crewwoman (playing three-dimensional chess), Ten-Forward crewwoman, pair of crewwomen