Fabula
S3E1 · Evolution
S3E1
· Evolution

Sickbay Electrocution — Beverly's Emergency

A malfunctioning food slot spits a red arc of electricity across a nurse, who collapses and stops breathing. Beverly Crusher pivots instantly from concerned mother to calm, competent physician: she takes his pulse, administers emergency resuscitation using everything at hand, and brings him back to breath. Eric looks on, bewildered. The moment is visceral and intimate, underscoring both the crew's physical vulnerability amid shipwide systems failure and Beverly's professional authority — a turning point that heightens stakes and precipitates containment measures.

Plot Beats

The narrative micro-steps within this event

4

A nurse is electrocuted by a malfunctioning food slot while retrieving hot chocolate, collapsing to the ground unconscious.

routine to shock ['Sickbay waiting room']

Beverly rushes to the nurse's aid, horrified to discover he's stopped breathing.

shock to urgency

Eric reacts with confusion as Beverly confirms the life-threatening situation.

urgency to alarm

Beverly performs emergency resuscitation, successfully restoring the nurse's breathing and pulse.

alarm to relief

Who Was There

Characters present in this moment

2
Eric
primary

Shocked and alarmed; confusion and concern dominate, with a tendency to defer to medical authority rather than act.

Eric watches the electrocution and collapse, voices confusion with 'What happened...', remains on the periphery as a stunned eyewitness, offering no direct medical aid but registering the severity of the event.

Goals in this moment
  • Understand what just occurred
  • Not interfere with Beverly's resuscitation efforts
  • Be available to give an eyewitness account or fetch help if asked
  • Process the frightening abnormality of a routine device suddenly becoming lethal
Active beliefs
  • This is an abnormal and dangerous situation beyond his capacity to fix
  • Medical personnel (Beverly) know what to do and should lead the response
  • The incident signals a larger problem aboard the ship that may affect others
  • Immediate facts (what happened, who is hurt) matter more than speculation in the moment
Character traits
bewildered empathetic youthfully anxious observant but passive
Follow Eric's journey

Surface alarm and maternal concern combined with laser-focused clinical control — upset but functionally detached to prioritize saving the patient.

Beverly rushes to the fallen nurse, utters 'Omigod,' checks for a pulse, performs immediate resuscitative maneuvers using available materials and resources, and confirms restored breathing and a stronger pulse.

Goals in this moment
  • Restore the patient's breathing and circulation
  • Stabilize the patient's condition for transport to Sickbay proper
  • Determine the cause of the electrocution and prevent further casualties
  • Provide immediate reassurance and leadership to any bystanders
Active beliefs
  • Immediate, skilled intervention can reverse the condition and save the patient's life
  • She is the responsible medical authority in this moment and must act without delay
  • The equipment or ship systems may be malfunctioning and pose additional danger
  • Crew safety depends on decisive medical action and quick assessment
Character traits
decisive clinically competent compassionately urgent calm under pressure
Follow Beverly Crusher's journey

Objects Involved

Significant items in this scene

2
Sickbay Disposable Hot Chocolate Cups (Rogue Refreshment Slot)

Two steaming cups of hot chocolate are the immediate reason the nurse reaches into the slot; they function as incidental props that anchor the mundane before it flips to crisis. Their presence frames the gesture that triggers the electrocution and makes the injury disturbingly ordinary.

Before: Freshly dispensed, warm and steaming, being retrieved by …
After: Disturbed by the sudden collapse — likely spilled, …
Before: Freshly dispensed, warm and steaming, being retrieved by the nurse from the food slot.
After: Disturbed by the sudden collapse — likely spilled, displaced, or left in the slot area; now evidence of the interrupted domestic moment and potential contamination/spill hazard.
Sickbay Refreshment Dispenser (Rogue Refreshment Slot)

The recessed refreshment dispenser malfunctions, producing a dangerous red arc of electricity that directly strikes the nurse. Functionally it is the proximate hazard and narrative catalyst — a trusted domestic machine becoming a source of bodily harm and proof of wider systems instability.

Before: Idle and appearing to function normally, holding and …
After: Actively malfunctioning and producing a hazardous electrical arc; …
Before: Idle and appearing to function normally, holding and dispensing cups and trays in the waiting-room bulkhead.
After: Actively malfunctioning and producing a hazardous electrical arc; its operation is implicated in the injury and requires shutdown/diagnostics.

Location Details

Places and their significance in this event

1
Sickbay Emergency Triage Waiting Area

The Sickbay waiting room — a compact, normally calm clinical vestibule — becomes the immediate stage for the accident and ad hoc triage. Its proximity to medical staff allows Beverly to intervene instantly; its domestic features (refreshment slot, benches) make the wound to normalcy more jarring.

Atmosphere Tense, suddenly chaotic and urgent; clinical antisepsis overlaid with the acrid tang of ozone and …
Function Site of injury and immediate emergency response; a vulnerable public face of medical infrastructure where …
Symbolism The waiting room's ordinary domesticity being violated by electrocution symbolizes the ship's loss of safe …
Access Publicly accessible to crew and visitors but functionally monitored by Sickbay staff; in this moment …
Cold antiseptic lighting Mechanical hum interrupted by clattering cups and the red electrical arc Smell of ozone and hot chocolate Benches and a wall-mounted refreshment slot present

Narrative Connections

How this event relates to others in the story

No narrative connections mapped yet

This event is currently isolated in the narrative graph


Key Dialogue

"BEVERLY: "Omigod....""
"ERIC: "What happened...""
"BEVERLY: "He's not breathing...""