Deduction & Disruption
Plot Beats
The narrative micro-steps within this event
LESTRADE rushes up and pushes the pair through a parting crowd to reveal a murdered man on the street, establishing a grim, public crime scene that demands attention.
GEORDI offers a Watson-like deduction but DATA dismantles it with precise observation, plucks a beaded scarf from a WOMAN and declares her the killer—demonstrating superior analytic skill and resolving the murder beat with a startling, public accusation.
Who Was There
Characters present in this moment
Delighted by escalating unpredictability
Enthusiastically engages in Watson's role, attempting his own deductions before deferring to Data's expertise, then revels in the unpredictable turn of events.
- • Enjoy the immersive mystery
- • Encourage Data's engagement with uncertainty
- • Unpredictability enhances recreational value
- • Data benefits from embracing uncertainty
Professional detachment
Swiftly apprehends the fleeing woman upon Data's identification, demonstrating efficient law enforcement response within the simulation.
- • Secure the suspect
- • Maintain crime scene integrity
- • Suspects must be physically restrained
- • Orders from superiors require immediate compliance
Grateful for expert intervention
Facilitates the crime scene investigation, deferring to Data's expertise with visible awe, then efficiently processes the apprehended killer.
- • Resolve the murder case
- • Maintain public order during investigation
- • Holmes' methods produce definitive results
- • Justice must be seen to be done
Confident superiority
Observed entering a warehouse at scene's periphery, his strategic positioning suggests calculated observation of events rather than direct participation here.
- • Monitor opponents' deductive capabilities
- • Maintain narrative control over holodeck events
- • Manipulation of environment conveys power
- • Testing adversaries yields strategic advantage
Fearful of consequences for self-defense
Identified as the murderer through Data's deduction, she flees in panic before being apprehended, confirming her abusive relationship with the victim.
- • Escape apprehension
- • Avoid association with the crime
- • Her actions were justified by abuse
- • Authorities won't recognize her suffering
Intellectually confident yet unsettled by unpredictability
Demonstrates forensic mastery by reconstructing the murder, using precise logic to identify the wife's use of a beaded scarf, but exhibits visible disquiet when confronted with unexplained program anomalies.
- • Solve the murder through deduction
- • Reconcile holodeck anomalies with his understanding of programming
- • All phenomena should have logical explanations
- • Holodeck programs operate within defined parameters
Objects Involved
Significant items in this scene
Data identifies the scarf as the murder weapon, demonstrating how its beaded structure created patterned strangulation marks inconsistent with human hands. This forensic insight solves the case while highlighting how ordinary objects can become lethal in this unstable simulation.
Location Details
Places and their significance in this event
The gaslit London street hosts both the murder investigation and the bewildering realization about multiple holodeck programs, its period authenticity contrasting with technological anomalies disrupting the simulation.
Moriarty's warehouse looms ominously at scene's edge—its darkened entrance foreshadowing the coming confrontation, observed by Data as the locus of their true adversary's operations.
Narrative Connections
How this event relates to others in the story
"Data's auditory deduction reorients the hunt and precipitates his noticing the tall man (Moriarty), shifting the scene from a general crime to a focused pursuit of a new adversary."
"Data's auditory deduction reorients the hunt and precipitates his noticing the tall man (Moriarty), shifting the scene from a general crime to a focused pursuit of a new adversary."
"Data's auditory deduction reorients the hunt and precipitates his noticing the tall man (Moriarty), shifting the scene from a general crime to a focused pursuit of a new adversary."
"The initial audio cue (footfalls) gives Data the sensory input he converts into a deduction about Pulaski being carried—showing Data's consistent information-processing method evolving into situational deduction."
"The initial audio cue (footfalls) gives Data the sensory input he converts into a deduction about Pulaski being carried—showing Data's consistent information-processing method evolving into situational deduction."
"The initial audio cue (footfalls) gives Data the sensory input he converts into a deduction about Pulaski being carried—showing Data's consistent information-processing method evolving into situational deduction."
"Geordi's invitation and the Holmes framing lead immediately into the holodeck London sequence where Data and Geordi begin the investigation (the footfall cue starts the chase)."
"Geordi's invitation and the Holmes framing lead immediately into the holodeck London sequence where Data and Geordi begin the investigation (the footfall cue starts the chase)."
"Geordi's invitation and the Holmes framing lead immediately into the holodeck London sequence where Data and Geordi begin the investigation (the footfall cue starts the chase)."
"Data's auditory deduction reorients the hunt and precipitates his noticing the tall man (Moriarty), shifting the scene from a general crime to a focused pursuit of a new adversary."
"Data's auditory deduction reorients the hunt and precipitates his noticing the tall man (Moriarty), shifting the scene from a general crime to a focused pursuit of a new adversary."
"Data's auditory deduction reorients the hunt and precipitates his noticing the tall man (Moriarty), shifting the scene from a general crime to a focused pursuit of a new adversary."
"The initial audio cue (footfalls) gives Data the sensory input he converts into a deduction about Pulaski being carried—showing Data's consistent information-processing method evolving into situational deduction."
"The initial audio cue (footfalls) gives Data the sensory input he converts into a deduction about Pulaski being carried—showing Data's consistent information-processing method evolving into situational deduction."
"The initial audio cue (footfalls) gives Data the sensory input he converts into a deduction about Pulaski being carried—showing Data's consistent information-processing method evolving into situational deduction."
Themes This Exemplifies
Thematic resonance and meaning
Key Dialogue
"DATA: 'Not at all... Since we do not hear the doctor's footfalls, we must presume she is being carried, and since we do not hear her calling for help, we know she is gagged. Further... both sets of footfalls are heavy and masculine -- one man seems to shuffle and stumble in an irregular pattern... Since the ground is level, I must conclude that Doctor Pulaski is struggling against her captor, sporadically knocking him off stride. It is deduction, pure and simple... well, perhaps not that simple.'"
"GEORDI: 'If this murder isn't connected to the disappearance of Doctor Pulaski, then the computer is running an independent program.' DATA: 'Yes.' GEORDI: 'Why?' DATA: (puzzled) 'I do not know... and that troubles me.' GEORDI: (still enjoying the game) 'That's what I wanted to hear.'"
"DATA: 'The master criminal. The man Holmes could only defeat at the cost of his own life at Reichenbach falls - our adversary, my dear Watson is none other than Professor Moriarty himself.'"