Fabula
S25E2 · Remembrance of the Daleks Part 2

Ace defeats two Daleks in school lab

Ace faces two Daleks in the science lab, responding to their aggression with rapid improvisation. She knocks out the first Dalek’s vision and evades its wild firepower before it summons reinforcements, forcing her to retreat through a window. As a second Dalek arrives, she disables it in close combat, denying their immediate threat. The confrontation demonstrates her resourcefulness under pressure and escalates the Daleks’ desperate need for backup, tightening the noose around the Doctor’s larger plan to counter their invasion. key_dialogue: [ ACE: Who are you calling small? DALEK: Under attack. Under attack. DALEK: Vision impaired. DALEK: Reinforcements requested. ]

Plot Beats

The narrative micro-steps within this event

3

Ace confronts a Dalek and disables its eyepiece with her souped-up baseball bat.

defiance to frustration ['science lab', 'stairs']

The Dalek requests reinforcements after being impaired and Ace leaps through a window to avoid fire from a second Dalek.

urgency to fear ['corridor']

Ace engages and disables a second Dalek with her bat before running down the stairs.

confidence to determination ['stairs']

Who Was There

Characters present in this moment

3

Fueled by adrenaline and righteous fury, masking underlying fear with loud defiance and relentless movement

Ace hides behind the lab door as the Dalek enters, taunting it with defiance before wielding her souped-up baseball bat with lethal precision. She disables the first Dalek by knocking off its eyepiece, evading its wild return fire by diving under benches and leaping through a shattered window into the corridor. She immediately turns to confront a second Dalek, striking it with the bat and forcing it back down the stairs.

Goals in this moment
  • Neutralize immediate Dalek threats to survive the confrontation
  • Deny the Daleks tactical advantage by disrupting their systems or movements
  • Secure an escape route through the broken window to regroup
Active beliefs
  • The Daleks must be stopped at all costs even if it means direct confrontation
  • Her knowledge of the environment and improvised weapons can level the odds
Character traits
Resourceful Defiant Physically agile Strategic under pressure Quick to improvise
Follow The Seventh …'s journey

Aggressive aggression calibrated for close-quarters elimination

The second Dalek arrives via the science lab stairwell, firing at Ace upon sight but missing due to her erratic movement. It immediately transitions to close combat engagement, sprinting down the stairs only to be struck by Ace’s baseball bat and sent retreating downward. Unlike the first unit, it executes tighter movement within the confined space but remains incapable of adapting once subjected to direct physical force.

Goals in this moment
  • Destroy the human threat in close quarters before it can regroup
  • Displace Ace from advantageous terrain (the stairwell) back into open areas
  • Contain the breach without requesting immediate assistance
Active beliefs
  • Close combat favors Dalek mobility over human agility
  • Casualties must be prevented from undermining tactical momentum
Character traits
Tactically mobile in constrained spaces Responds to direct threat with immediate engagement Relies on overwhelming velocity in confined corridors
Follow Supreme Dalek …'s journey

Programmed aggression escalating into mechanical panic upon physical compromise

The first Dalek glides into the lab, immediately identifying Ace as a hostile presence and opening fire on her tape player to eliminate auditory distraction. After reporting her as a small human female, it reacts to Ace’s counterattack by firing wildly while requesting reinforcements. It ignores tactical repositioning, instead behaving chaotically once blinded, prioritizing broadcasted distress over self-preservation.

Goals in this moment
  • Eliminate the human threat (Ace) using suppressive fire
  • Request reinforcements to escalate the response to the invasion
  • Maintain operational reporting despite degraded sensory input
Active beliefs
  • Human resistance is negligible and must be crushed swiftly
  • Duty to report status overrides self-preservation when combat impaired
Character traits
Mechanically rigid Aggressively reactive Methodical in distress signaling Fires indiscriminately when compromised
Follow Imperial Special …'s journey

Objects Involved

Significant items in this scene

2
Ace's Ghetto Blaster

The tape player serves as an ambient distraction that the first Dalek identifies and neutralizes early in the conflict by blasting it to pieces with a single shot. Its loud music had masked Ace’s movements initially, and once destroyed the lab falls into sharp silence punctuated only by gunfire and shattering glass.

Before: Playing Ace’s loud music in the science lab, …
After: Shattered and inoperative, its plastic casing split open …
Before: Playing Ace’s loud music in the science lab, its cassette wheels whirring and speaker emitting tinny rock music
After: Shattered and inoperative, its plastic casing split open and internal components scattered across the lab floor
Ace's Modified Baseball Bat

Ace’s modified baseball bat becomes her primary weapon in close combat with the Daleks. She uses it to strike the first Dalek repeatedly, knocking off its eyepiece and disabling its vision temporarily. In the confined stairwell, she swings it again to counter the second Dalek, wrapping the fight by forcing it down the stairs. The bat’s electrified modifications crackle visibly with each swing, reinforcing its lethal function.

Before: Carried in Ace’s rucksack, the bat is equipped …
After: Scuffed and dented from impacts with Dalek casing, …
Before: Carried in Ace’s rucksack, the bat is equipped with electrical modifications that allow it to produce visible sparks when swung
After: Scuffed and dented from impacts with Dalek casing, the bat remains fully functional and in Ace’s possession as she exits the stairwell

Location Details

Places and their significance in this event

3
Brigadier's School

The corridor outside the lab becomes Ace’s escape pathway after breaching the window, providing horizontal freedom she lacked inside the lab. Its long, linear expanse reveals the second Dalek’s arrival as it races to pursue her. Wooden lockers and brass-handled doors lining the walls offer no immediate concealment, underscoring the futility of steady entrenchment.

Atmosphere Eerie emptiness punctured by rasping breathing and the rhythmic slam of Ace’s boots on linoleum, …
Function Escape route and line of sight for pursuing forces, amplifying the sense of relentless pursuit
Symbolism Represents institutional rigidity under siege, where rigid corridors cannot contain the chaos spilling through breaches
Access Nominally public, but quickly overwhelmed by armed pursuit restricting civilian passage
Wooden lockers with brass handles line the walls, dented by decades of student impact Waxed linoleum floors track desperate footsteps as the chase unfolds
Circus Well

The stairwell becomes a chokepoint for the second Dalek’s advance, compressing Ace’s movements between the lab exit and the corridor below. Its narrow confines amplify the impact of physical collisions and force the Dalek into predictable, linear engagement with Ace. The shaky emergency lights and intermittent buzzing create strobe-like disorientation, disrupting depth perception during the firefight.

Atmosphere Clausrophobic and cacophonous, filled with the clatter of retreating footsteps, the Dalek’s metallic tread rattling …
Function Conduit for escalation and containment, turning vertical space into a tactical bottleneck during pursuit
Symbolism Evokes claustrophobic institutional control collapsing under external pressure
Access Public access route now transformed into contested territory where only swift or armored entities can …
Narrow spiral stairs and metal handrails rattle violently as the Dalek’s tread disturbs the air Emergency exit signs flicker with dying bulbs casting jagged shadows that disorient both hunter and hunted
School Science Laboratory Classroom

The science lab serves as a cramped and cluttered battlefield where Ace’s mobility is both an advantage and a liability. The broken window at its rear becomes her escape route after disabling the first Dalek, turning institutional isolation into a tactical vulnerability the Daleks attempt to exploit. The lab’s antiquated fixtures and scattered lab equipment amplify the chaos of close quarters combat.

Atmosphere Tense and acrid with the smell of ozone and burned circuitry, punctuated by the metallic …
Function Primary combat zone where close quarters clashes occur and tactical improvisation dictates survival
Symbolism Represents institutional innocence besieged by cosmic evil, a sanctuary of learning transformed into a warzone …
Access Initially restricted to staff and students, now nominally open but tactically contested by hostile forces
High, grimy windows provide late afternoon light filtered through decades of institutional neglect Flickering fluorescent tubes intensify disorientation during the firefight Overturned desks and scattered equipment hinder movement and create ambush points

Narrative Connections

How this event relates to others in the story

What led here 2

"The Doctor enhances Ace’s baseball bat with advanced technology (allowing it to disable Dalek eyepieces) directly enabling her combat success when she later uses it during the Dalek incursion at the school."

Doctor arms Ace for the coming fight
S25E2 · Remembrance of the Daleks Part …

"The Doctor enhances Ace’s baseball bat with advanced technology (allowing it to disable Dalek eyepieces) directly enabling her combat success when she later uses it during the Dalek incursion at the school."

Doctor secures covert extraction with Gilmore
S25E2 · Remembrance of the Daleks Part …