Fabula
S1E22 · Skin of Evil

Riker Assembles the Away Team and Prepares for Descent into Danger

In the observation lounge, the Enterprise crew wrestles with shock and grief after Tasha Yar's sudden, senseless death at the hands of Armus. Commander Riker channels this outrage into decisive leadership, asserting the necessity of a rescue mission to save Counselor Troi and Lieutenant Prieto, despite the clear threat of Armus’s malevolent forcefield. With Captain Picard’s reluctant approval, Riker assembles an away team including Data, Beverly Crusher, and Geordi La Forge, while Worf opts to remain aboard, prioritizing tactical command over direct confrontation. The team’s solemn preparation marks a pivotal transition from strategy to action, underscoring escalating stakes and deepening the crew’s personal investment as they beam down to the planet’s surface, confronting an unknown menace that feeds on cruelty and suffering.

Plot Beats

The narrative micro-steps within this event

3

Data, Beverly, and Geordi volunteer to accompany Riker on the away mission, each citing strategic or compassionate reasons, while Worf declines to join, choosing shipboard tactical command.

hesitation to proactive commitment ['Enterprise bridge']

Picard affirms Worf’s tactical judgment and authorizes the formation of the away team, bracing for the perilous descent to Vagra 2.

acceptance to resolute preparation ['Enterprise bridge']

The away team solemnly prepares to beam down; Riker asks if anyone has final words before ordering energize and descending toward the silent shuttlewreckage.

tense anticipation to grim resolve ['Enterprise transporter room, then Vagra 2 …

Who Was There

Characters present in this moment

9

Calm and composed externally, masking underlying concern and reluctance about the cost of the mission.

Captain Jean-Luc Picard maintains calm authority, tempering the crew's emotional turmoil with steady, measured command; appoints Worf as chief of security and reluctantly endorses the dangerous rescue mission.

Goals in this moment
  • Maintain order and focus within the crew despite emotional upheaval.
  • Authorize a rescue operation that balances crew safety with mission necessity.
Active beliefs
  • The survival of crewmembers is paramount and justifies calculated risk.
  • Emotions must be managed to ensure effective command and mission success.
Character traits
authoritative patient strategic concerned
Follow Jean-Luc Picard's journey

Calm and focused, with underlying concern for crew safety and mission success.

Data logically assesses the threat posed by Armus’s forcefields, requests permission to accompany Riker to assist with technical challenges, demonstrating calm concern and a readiness to act.

Goals in this moment
  • Provide technical support during the rescue operation.
  • Aid in overcoming Armus’s forcefield obstacles.
Active beliefs
  • Technical acumen is essential for mission success.
  • The entity Armus represents a unique challenge requiring direct engagement.
Character traits
logical supportive calm
Follow Data's journey

Resolute and dutiful, balancing personal courage with strategic necessity.

Lieutenant Worf accepts promotion to chief of security but chooses prudence, electing to remain aboard to manage tactical defense rather than join the away team, prioritizing ship safety over direct engagement.

Goals in this moment
  • Protect the USS Enterprise from external threats.
  • Support the away team indirectly through tactical command.
Active beliefs
  • Direct confrontation is risky and best handled by a specialized team.
  • Maintaining ship security is crucial to mission success.
Character traits
responsible pragmatic loyal
Follow Worf's journey

Outraged, steeling himself to transform grief into strategic action and leadership.

Commander William Riker leads the emotionally charged discussion, visibly outraged yet resolute, asserting the imperative to mount a rescue mission to retrieve trapped crewmates and confront Armus’s malevolent hold on the planet.

Goals in this moment
  • Assemble and lead a capable away team to rescue the survivors.
  • Understand the intentions and weaknesses of Armus through direct confrontation.
Active beliefs
  • Armus intends to manipulate the crew and must be confronted directly.
  • Leaving Troi and Prieto behind is unacceptable and contrary to Starfleet principles.
Character traits
decisive passionate resilient leader
Follow William Riker's journey

Enraged and resolute, channeling grief into fierce advocacy for her injured crewmates' survival.

Doctor Beverly Crusher expresses enraged grief over Tasha Yar's senseless death, reports uncertain but faint life signs of the shuttle crew, and insists on joining the away team to provide critical medical support on the planet’s surface.

Goals in this moment
  • Ensure the rescue and medical aid of Counselor Troi and Lieutenant Prieto.
  • Support and protect the away team during the dangerous mission.
Active beliefs
  • Every life aboard the Enterprise is valuable and worth risking for.
  • The crew must act decisively despite the unknown dangers posed by Armus.
Character traits
compassionate determined protective emotionally vulnerable
Follow Beverly Crusher's journey

Absent physically, but emotionally present through the crew’s concern and resolve to save her.

Counselor Deanna Troi is noted as missing and in urgent need of rescue on the hostile planet, her fate motivating the crew’s determination despite being physically absent in this scene.

Goals in this moment
  • Survive entrapment by Armus until rescue.
  • Provide emotional support and psychological strength to the crew remotely.
Active beliefs
  • The crew will risk everything to save her.
  • Her survival is key to understanding and potentially defeating Armus.
Character traits
resilient empathic
Follow Deanna Troi's journey

Concerned but hopeful, eager to apply his skills to the mission's success.

Lieutenant Commander Geordi La Forge volunteers proactively to join the away team, motivated by his technical expertise and hope to find an exploitable weakness in Armus.

Goals in this moment
  • Assist in detecting vulnerabilities of Armus.
  • Ensure the safe rescue of the trapped crew members.
Active beliefs
  • Scientific analysis can turn the tide against Armus.
  • Direct involvement is necessary to provide meaningful support.
Character traits
proactive analytical concerned
Follow Geordi La …'s journey
Armus
primary

Absent physically but emotionally manifests through crew fear and determination to confront its cruelty.

Armus, though not physically present in the scene, is referenced repeatedly as the malevolent antagonist responsible for Yar’s death and the forcefield blockade, looming as the menacing unseen threat driving the crew’s desperate plans.

Goals in this moment
  • Maintain control over the planet and shuttle.
  • Draw the crew into a confrontation to feed on their suffering.
Active beliefs
  • The crew’s pain and fear empower it.
  • Its invulnerability under forcefield control ensures dominance.
Character traits
malevolent cruel manipulative
Follow Armus's journey

Absent (deceased), but her loss casts a shadow of grief and urgency over the crew.

Lieutenant Natasha Yar, though deceased, is central to the discussion as her death galvanizes the crew; her sacrifice is mourned and motivates the urgent rescue effort.

Character traits
focused courageous calm under pressure tactically skilled duty-bound clinical resolute pragmatic decisive determined technically adept protective
Follow Tasha Yar's journey

Objects Involved

Significant items in this scene

5
Floating Medical Gurney

The advanced operating table is implied as the place where Lieutenant Yar’s lifeless form was previously brought aboard, symbolizing the grim cost and medical urgency of the situation.

Before: Occupied by Yar’s body being treated in Enterprise …
After: Still prepared for medical emergencies awaiting any rescued …
Before: Occupied by Yar’s body being treated in Enterprise sickbay.
After: Still prepared for medical emergencies awaiting any rescued crew.
USS Enterprise Phasers

Enterprise phasers are referenced as the weapons previously used by Tasha Yar in an attempt to reach Troi and Prieto, emphasizing the futility of force against Armus and underscoring the lethal stakes that have galvanized the crew’s resolve.

Before: Held by crewmembers during the shuttle rescue attempt; …
After: Prepared and ready for use by the away …
Before: Held by crewmembers during the shuttle rescue attempt; actively in use during confrontation with Armus.
After: Prepared and ready for use by the away team as they prepare to beam down again.
Ferengi Forcefield

The malevolent forcefield created by Armus is explained by Data as an undefined barrier immobilizing transporter functions and communications, effectively trapping the shuttle survivors and complicating rescue efforts.

Before: Active and blocking the shuttle and transporters from …
After: Remains active, presenting the primary obstacle for the …
Before: Active and blocking the shuttle and transporters from external interference.
After: Remains active, presenting the primary obstacle for the away team to overcome on Vagra 2.
Shuttlecraft Thirteen

Shuttlecraft Thirteen remains the critical site of the trapped survivors Troi and Lieutenant Prieto, whose faint life signs and desperate plight motivate the entire rescue operation.

Before: Crashed and quiescent on Vagra 2, with fluctuating …
After: Still crashed and occupied by survivors as the …
Before: Crashed and quiescent on Vagra 2, with fluctuating life signs detected.
After: Still crashed and occupied by survivors as the away team beams down nearby.
Enterprise Transporter System

The transporter beam is the critical technology enabling the away team’s imminent deployment from the Enterprise to Vagra 2, symbolizing the threshold between safety and danger in this high-risk mission.

Before: Charged and ready in the Enterprise Transporter Room …
After: Activated as the team beams down to the …
Before: Charged and ready in the Enterprise Transporter Room 4 as the away team assembles.
After: Activated as the team beams down to the planet surface.

Location Details

Places and their significance in this event

3
USS Enterprise Transporter Room 4

USS Enterprise Transporter Room 4 functions as the staging ground where the newly formed away team prepares for the perilous beam-down to Vagra 2, the tension palpable as they ready themselves to enter the hostile environment controlled by Armus.

Atmosphere Sterile, tense, filled with anxious anticipation and focused professionalism.
Function Launch point for the rescue mission's away team deployment.
Symbolism Symbolizes the technological gateway between safety of the starship and the unknown dangers below.
Access Restricted to authorized personnel involved in the mission.
Bright, clinical lighting Humming of transporter equipment Crew members dressed in standard away team gear
Vagra 2

The crashed shuttlecraft on Vagra 2 is the focal point of the rescue mission, the site of Troi and Prieto’s entrapment and the malevolent presence of Armus, waiting silently as the away team arrives nearby.

Atmosphere Still and foreboding, a quiet tension fills the desolate terrain with implicit threat.
Function Site of rescue and psychological battleground between the crew and Armus.
Symbolism Embodies the fragile boundary between life and death, hope and despair for the crew.
Access Heavily controlled by Armus’s forcefield barriers.
Scarred, battered exterior of the shuttle Desolate planetary surface with muted colors Faint readings of life signs detected within
Observation Lounge (USS Enterprise-D)

The Observation Lounge serves as the somber setting for the crew’s emotional confrontation with grief and anger, where strategic decisions crystallize into the resolve for action and rescue, embodying both mourning and hope.

Atmosphere Tense, emotionally charged with quiet murmurs and bursts of outrage, underscored by a collective determination.
Function Meeting place for crew to process grief and organize rescue efforts.
Symbolism Represents the emotional heart of the Enterprise, where personal loss fuels duty and courage.
Access Restricted primarily to senior officers and key crew during crisis.
Soft lighting highlighting the round table Muted background hum of the starship Presence of the crew gathered closely around the table

Narrative Connections

How this event relates to others in the story

What led here 5
Character Continuity

"The crew's mourning and outrage over Tasha’s death manifest in emotional responses and leadership resolve."

Armus's Cruel Defiance and Tasha Yar's Tragic Death
S1E22 · Skin of Evil
Character Continuity

"The crew's mourning and outrage over Tasha’s death manifest in emotional responses and leadership resolve."

Tasha Yar’s Fatal Confrontation with Armus and Emergency Extraction
S1E22 · Skin of Evil
Character Continuity

"Picard channels crew grief into focused leadership to continue the rescue mission."

Command Channels Grief into Resolute Action Amid Crisis
S1E22 · Skin of Evil
Character Continuity

"Picard channels crew grief into focused leadership to continue the rescue mission."

Confronting Loss and Deciding to Risk the Rescue
S1E22 · Skin of Evil
Thematic Parallel medium

"Picard’s command to proceed carefully echoes the theme of understanding evil before confrontation, setting a tone of measured resolve."

Picard Directs Cautious Engagement with Shape-Shifting Entity
S1E22 · Skin of Evil
What this causes 2
Character Continuity

"Picard channels crew grief into focused leadership to continue the rescue mission."

Command Channels Grief into Resolute Action Amid Crisis
S1E22 · Skin of Evil
Character Continuity

"Picard channels crew grief into focused leadership to continue the rescue mission."

Confronting Loss and Deciding to Risk the Rescue
S1E22 · Skin of Evil

Key Dialogue

"BEVERLY: She didn't do anything, Captain. Her phaser was lowered. She only wanted to get to Troi and Lieutenant Prieto."
"RIKER: There was nothing provocative about what she did."
"PICARD: All right. This is very emotional for all of us, but we still have members of this crew down on that planet, so, until the shuttle crew is safely aboard this ship, our feelings will have to wait."
"RIKER: This creature that calls itself ARMUS is down on that planet waiting for us to come back. It wants us to come back. It killed Tasha. It could have just as easily killed us all. It didn't. Troi and Ben Prieto are still alive. For a reason. It wants something -- and it knows we will not leave so long as Troi and Ben are alive."
"PICARD: What does it want?"
"RIKER: The only way we're going to find out is to go back down."
"DATA: Sir, request permission to accompany Commander Riker. He may need help -- and ARMUS may allow us through its forcefield only once."
"BEVERLY: I am going too. There are injured people down there."
"GEORDI: Captain, perhaps I can see something in the creature which will be helpful."
"WORF: The object here is not to engage this creature in battle. The goal is the safe return of Counselor Troi and Lieutenant Prieto. I can best accomplish this from the Tactical Station."
"PICARD: Agreed, Lieutenant... Number One, I see no other choice. Prepare your away team."
"RIKER: Is there anything left to say?"