Missing Pressure Suit — Sabotage, Explosion, and Danar's Escape
Plot Beats
The narrative micro-steps within this event
Worf discovers a missing pressure suit in Cargo Bay Three, signaling Danar's potential escape plan.
Picard and Riker deduce Danar might use the suit to bypass security and access Shuttlebay Two.
Picard orders Worf to secure emergency airlocks and torpedo launchers.
Who Was There
Characters present in this moment
Stunned disbelief transitioning to alarm as he realizes an unauthorized person has beamed aboard his ship.
Present aboard the Angosian transport ship; sees Roga materialize in his cockpit and is stunned and surprised, immediately becoming the involuntary host of the fugitive's escape and a future diplomatic witness.
- • Assess the threat posed by the intruder in his cockpit.
- • Protect his vessel and crew while asserting Angosian custodial authority.
- • Aboard his transport, he should be able to control who materializes in the cockpit.
- • An unexpected intruder aboard an Angosian vessel will have immediate political consequences.
Calm, authoritative concern; a rising moral and strategic frustration as institutional safeguards fail and diplomatic stakes grow.
Commands at a distance from the bridge: hears Worf's report, issues defensive orders (airlocks, torpedo coverage) via comm, queries Data for sensor confirmation, and accepts the tactical reality when tracking fails.
- • Contain any potential shipboard breach and protect civilians and ship systems.
- • Preserve Starfleet's responsibility while minimizing diplomatic fallout with Angosia.
- • Following procedure and deploying defensive assets will mitigate escape risks.
- • Reliable sensor data is necessary to make proportional tactical and political choices.
Analytical concern that edges into professional frustration as diagnostics fail; curiosity about the technical sabotage underlies his statements.
Monitors systems from the bridge, reports the Jefferies‑tube explosion, states that external sensors are inoperative, attempts to transfer control to backups and fails, conveying analytical status updates to command.
- • Restore sensor and backup control to reestablish tracking.
- • Provide accurate system status to support command decisions.
- • Technical faults (or sabotage) can be detected and routed around if backup paths are functional.
- • Clear, factual reporting helps the captain and tactical officers act correctly.
Professional vigilance that suddenly shifts to stunned vulnerability after being overpowered; pride wounded but controlled indignation beneath dazed pain.
Leads the sweep through Cargo Bay Three, discovers the missing pressure suit, radios the bridge, confronts Danar, engages in physical combat, is disarmed and rendered nearly unconscious, inspects the transporter console and reports the phaser‑powered hijack and escape.
- • Apprehend the intruder and prevent escape.
- • Secure the cargo bay and protect the ship's critical systems (photon launchers, transporters).
- • Immediate, physical force plus procedure will contain a threat.
- • Starfleet protocols and posted guards will prevent an organized escape if he acts quickly.
Alert, slightly exasperated; resigned to hard decisions once the tactical evidence presents itself.
Listens to reports, offers tactical hypothesis about Danar's plan (Shuttlebay Two), and reacts to Data and Picard's exchange—recognizes the orchestration behind the escape and accepts the operational setback.
- • Provide workable tactical alternatives and anticipate Danar's likely exit routes.
- • Support Picard's command decisions and keep the crew focused on containment.
- • Danar will exploit technical blind spots if given the chance.
- • Quick, pragmatic decisions are preferable to debating hypotheticals during a breach.
Objects Involved
Significant items in this scene
The transporter pad in Cargo Bay Three receives the energized pattern and dematerializes Danar when the cargo transporter is forced online; visually, the pad becomes the physical locus of escape and the last tangible location the crew can tie to his disappearance.
Auxiliary backup systems intended to pick up sensor control are unable to assume routing after the Jefferies‑tube explosion; their failure amplifies the tactical blind spot and elevates the escape from a technical breach to a strategic defeat for containment.
The cargo bay external sensors backup control panel and related external sensor pathways are rendered ineffective by the Jefferies‑tube explosion; attempts to route control through this panel fail, preventing the bridge from regaining tracking and denying tactical confirmation of Danar's exit.
The cargo transporter console is forcibly powered by a jerry‑rigged phaser; as Danar runs past he taps its faceplates, causing the console and pad to energize and lock the pattern, enabling an unauthorized beam to an external Angosian transport ship—transforming a shipboard system into his escape mechanism.
The discarded cargo‑bay pressure suit is the initial clue that alerts Worf and the bridge to a planned external exit; it indicates premeditation and a route of egress, anchoring Danar's physical presence in the bay and triggering immediate containment orders.
A phaser (jury‑rigged) serves double duty: as a weapon in the fight with Worf and as a power source tapped into the transporter console—its overcurrent is the catalyst for the Jefferies‑tube overload and provides the energy needed to bypass transporter safety checks and effect the escape.
Location Details
Places and their significance in this event
The corridor outside the transporter room frames the exit and dispersal of security; guards are ordered to leave and post elsewhere, creating the very gap Danar exploits; it also serves as the movement route for security reinforcements arriving too late.
The Jefferies Tube (section T‑nine‑five) is the locus of engineered sabotage: a phaser reaches overload there and explodes, producing the critical failure that disables external sensors and backup routing, creating the blind spot Danar exploits for transport.
Cargo Bay Three is the immediate battleground: cramped with crates and a discarded pressure suit, it conceals Danar, hosts the fight with Worf, and contains the cargo transporter console and pad that become the mechanism of escape—turning an industrial utility space into a theater of subterfuge and failure.
Narrative Connections
How this event relates to others in the story
"Worf's discovery of the missing pressure suit directly leads to the confrontation that allows Danar to escape via transporter."
"Worf's discovery of the missing pressure suit directly leads to the confrontation that allows Danar to escape via transporter."
"Worf's discovery of the missing pressure suit directly leads to the confrontation that allows Danar to escape via transporter."
"Worf's discovery of the missing pressure suit directly leads to the confrontation that allows Danar to escape via transporter."
Key Dialogue
"WORF: "Worf to bridge. We have found no sign of the intruder. But there is a pressure suit missing from Cargo Bay Three.""
"ROGA: "My battle is never over.""
"DATA: "Explosion in Jefferies Tube section T-nine-five. All external sensors are inoperative.""