Narrative Web

Two‑Second Warp Gambit

Riker imposes a hard one‑hour deadline and forces Geordi and Wesley to disclose a desperate, improvised fix: a micro‑burst warp that can propel the Hathaway for just under two seconds. Geordi emphasizes the technique is theoretical; Wesley admits the jump risks stalling the crippled ship and leaving it exposed to the Enterprise's weapons. Riker reframes the fragility into a tactical virtue — not escape, but surprise — turning a technical concession into a strategic gamble. This scene functions as a tense setup and turning point: it institutes a ticking clock, escalates moral risk, and makes the crew's fate contingent on a hairline moment of engineered daring.

Plot Beats

The narrative micro-steps within this event

4

Riker enters Engineering and sets a hard clock—simulation in one hour—tightening urgency around Geordi and Wesley’s repair push.

steady focus to urgency

Geordi commits to delivering warp capability but flags a twist; with Wesley’s assist, he reveals a precarious workaround—warp one for just under two seconds.

uncertainty to constrained hope

Riker flips limitation into leverage, aiming to use the micro burst as a surprise to seize tactical advantage.

caution to strategic optimism

Geordi warns the plan is purely theoretical; when Riker presses the failure case, the team names the stakes—stall the Hathaway—and Wesley drives it home: the Enterprise would close and pulverize them.

strategic optimism to dread

Who Was There

Characters present in this moment

3

Uneasy and apologetic yet determined — nervous about consequences but committed to making the procedure work.

Provides the critical quantification — 'just under two seconds' — with visible unease; accepts responsibility for the technical detail and the implied danger to the ship.

Goals in this moment
  • Ensure command understands the precise limitations of the micro‑warp window.
  • Support Geordi in implementing the risky fix and avoid catastrophic failure.
Active beliefs
  • Accurate technical detail is vital to command decision-making.
  • Even small contributions can materially affect survival in crisis situations.
Character traits
earnest eager anxious responsible
Follow Wesley Crusher's journey

Controlled and resolute — outwardly steady but pressing urgency; converts anxiety about the stakes into firm directive energy.

Enters engineering, immediately sets a strict one-hour deadline, listens to the technical briefing, and reframes a dangerously short micro‑warp as a strategic maneuver rather than a mere flight plan.

Goals in this moment
  • Force the engineering team to focus with a time constraint and prevent dithering.
  • Recast a technically fragile solution as a tactical advantage to preserve morale and create opportunity in the exercise.
Active beliefs
  • Constraints (deadlines) sharpen performance and reveal what is possible under pressure.
  • Tactical framing can convert technical risk into strategic leverage; command must make hard choices to create outcomes.
Character traits
decisive strategic pragmatic commanding
Follow William Riker's journey

Pragmatic caution — calm competence overlaid with concern about catastrophic failure and responsibility for crew safety.

Leads the technical explanation: admits the Hathaway can achieve 'warp one' only as a micro‑burst, repeatedly qualifies the plan as theoretical and uses a terrestrial analogy to convey the risk of stalling the ship.

Goals in this moment
  • Convey an honest assessment of the engineering fix and its limits to command.
  • Protect the crew by ensuring command understands the real, mechanical risks of the maneuver.
Active beliefs
  • Engineering solutions must be honestly communicated, including failure modes.
  • Analogies help commanders understand technical risk; restraint and clarity are safer than false assurance.
Character traits
technically precise candid cautious dry-humored
Follow Geordi La …'s journey

Objects Involved

Significant items in this scene

2
Grenthemen Water Hopper

The Grenthemen Water Hopper appears only as an analogy invoked by Geordi to communicate the sudden, binary failure mode of a clutch — a terrestrial image that translates engineering risk into lived experience for Riker. It functions narratively to ground abstract failure modes in a tactile, memorable image.

Before: Conceptual — referenced by engineers as a familiar …
After: Remains a rhetorical device; its mention lingers as …
Before: Conceptual — referenced by engineers as a familiar metaphor, not physically present.
After: Remains a rhetorical device; its mention lingers as the illustrative image of what 'popping the clutch' would do to the Hathaway.
Hathaway Warp Clutch

The Hathaway's clutch (warp clutch) is invoked as the fragile mechanical interface threatened by an abrupt micro‑warp: the engineers warn that engaging the burst risks 'popping' or stalling the coupling. Functionally it is the imagined weak point whose potential failure raises the stakes of the entire maneuver.

Before: Installed in the Hathaway's drivetrain in a precarious, …
After: Left as a looming point of failure — …
Before: Installed in the Hathaway's drivetrain in a precarious, overloaded condition implied by the ship's crippled state.
After: Left as a looming point of failure — unchanged physically in the scene but established as the probable mechanical failure mode should the jump be attempted.

Narrative Connections

How this event relates to others in the story

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Part of Larger Arcs

Key Dialogue

"RIKER: "The simulation begins in one hour.""
"WESLEY: "-- for just under two seconds.""
"GEORDI: "Sir, all of this is 'theoretical.'" / WESLEY: "... and the Enterprise will waltz over and pulverize us.""