Object
Animal Leg Snare
A mechanical wire-loop trap designed to clamp around a leg, hoisting the victim upside down and immobilizing them. Used by Polly and Kirsty to capture Lieutenant Ffinch, enabling them to tie him up and interrogate him. Distinct from the pit trap in its active, mechanical trapping method.
2 appearances
Purpose
Trap and confine animals; immobilizes Ffinch to enable his capture
Significance
Reverses the pursuit, handing Polly and Kirsty dominance over Ffinch and fueling Kirsty's vengeful accusations tying Redcoats to her father and Jamie's imprisonment. This pivot locks their survival gambit to Jacobite stakes, foreshadowing broader conflict repercussions.
Appearances in the Narrative
When this object appears and how it's used