Object

War Games Time Zone Barrier System

A critical infrastructure system in the War Games, consisting of both the Time Zone Barrier Anchors (physical structural components) and the Time Zone Barriers (invisible boundaries). The Anchors maintain the integrity of the barriers, while the barriers themselves divide simulated time zones, preventing processed soldiers from crossing into unprocessed zones. Destruction of either component would trigger a catastrophic collapse of the barriers, exposing the experiment's core vulnerability and forcing the War Lords to confront the underlying reality of their simulation. The system is utilized by both the Doctor (tactically, e.g., around the chateau) and the War Lords (as foundational components of the War Games). The barriers exhibit selective permeability, allowing allies passage while blocking processed forces.
5 appearances

Purpose

Maintain time zone barriers separating War Games battlefields

Significance

Destruction triggers barrier collapse, unraveling the War Lords' simulated war zones and forcing confrontation with the underlying reality

Appearances in the Narrative

When this object appears and how it's used

5 moments