Object
Cyber Leader's Console Chair
Built-in restraint chair in Cyberman Control Room, designed to immobilize prisoners during confrontations
2 appearances
Purpose
To physically restrain prisoners during interrogations or confrontations, preventing movement and ensuring complete control over the seated individual's position.
Significance
Functions as the Cyber Leader's instrument of spatial dominance in the Control Room, turning the chair itself into a symbol of the Cybermen's refusal to acknowledge Sarah as a legitimate negotiator. Its presence during critical moments underscores the Cybermen's reliance on mechanical control rather than dialogue.
Appearances in the Narrative
When this object appears and how it's used