Object

Metallic Chamber of Marb Station (Interrogation Cubicle)

A small, utilitarian metallic enclosure on Marb Station with durasteel walls reflecting dim station lighting. Contains a single pedestal ringed by glass flasks filled with water—treated as stolen property by station enforcers. Narrow dimensions (three aligned cubicles total) force close quarters during confrontations. The Doctor's presence triggers proximity sensors, activating alarms and attracting masked assailants wielding clubs who emerge from concealed entries behind the metallic walls. Primarily functions as an interrogation/interception space near the galley area.
1 appearances