Character
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Three Gatherers
ritual-bound
watchful
tactically opportunistic
suspicious
coordinated
reactive
deferential
hostile
The Three Gatherers operate as a small, coordinated trio of hostile locals who execute a premeditated ambush against Riker's away team. Concealed in the Gatherer camp, they open phaser fire to pin the team and then attempt to deny the team's escape by pouring sand on a noranium pile to smother a smoke screen. Their actions abruptly end any possibility of a negotiated parley, escalate immediate danger, and force the Enterprise to pivot from outreach to urgent extraction and later high-stakes negotiation. They function as a collective, tactical threat rather than individuated characters.
2 appearances
Ground-level hostile forces
Also known as:
the Gatherers,
the three gatherers,
gatherer trio,
gatherers,
Other Gatherers,
gatherer contingent
Three Gatherers's Journey
A timeline through the narrative