Fabula
S2E21 · Peak Performance

Wesley's Choice — Recommitment Under Fire

On the crippled Hathaway bridge a technical dead end collides with a moral test: Geordi reports there is no antimatter and only fragments of dilithium, making warp impossible. Wesley blurts a helpless, despairing verdict — "We don't have a prayer." Riker quietly probes whether Wesley wants to transfer back to safety. Wesley refuses; Riker reframes the crisis as an improvisation exercise where effort and ingenuity matter more than guaranteed success. Geordi's approving glance seals a tonal pivot: morale steadies, the crew recommits, and the story moves from defeat to resourceful action.

Plot Beats

The narrative micro-steps within this event

3

Wesley blurts defeat—“We don't have a prayer”—and morale dips hard.

uncertainty to defeatism ["HATHAWAY's ENGINEERING"]

Riker tests Wesley’s resolve by offering a transfer back to the Enterprise; Wesley snaps a firm refusal, recommitting on the spot.

challenge to commitment

Riker resets the mission ethos—improvise and value the effort—and Geordi’s playful glance signals the lesson lands, steadying morale.

defeatism to renewed resolve

Who Was There

Characters present in this moment

3

Surface helplessness rapidly giving way to resolute pride — frightened by the technical reality but committed to proving himself through action.

Wesley vocalizes immediate despair — 'We don't have a prayer' — then quickly refuses Riker's offer to transfer, signaling a mix of helplessness and stubborn determination to stay and help despite the odds.

Goals in this moment
  • Avoid being evacuated; remain with the Hathaway to contribute.
  • Learn and grow by participating in a genuine crisis rather than taking the safe option.
  • Honor the trust placed in him by staying despite low odds.
Active beliefs
  • Personal growth and duty require facing failure, not fleeing it.
  • Even unlikely efforts have moral and educational value.
  • Leaving now would be a betrayal of the crew and the exercise's purpose.
Character traits
earnestness emotional transparency loyalty stubborn optimism
Follow Wesley Crusher's journey

Thoughtful and quietly authoritative — outwardly composed, protecting his crew's morale while weighing practical options.

Riker asks probing tactical questions, offers Wesley an evacuation to the Enterprise, then deliberately reframes the setback as an improvisation exercise, using calm paternal authority to steady morale and redirect focus from impossibility to effort.

Goals in this moment
  • Establish the technical reality of the Hathaway's propulsion and available options.
  • Protect crew welfare by offering evacuation if needed.
  • Maintain morale and convert despair into constructive action through reframing.
Active beliefs
  • Clear information and calm leadership prevent panic and poor decisions.
  • Effort and improvisation are valuable even without guaranteed success.
  • A captain must offer both practical choices and moral guidance to sustain a crew.
Character traits
calm under pressure paternal strategic reframer measured communicator
Follow William Riker's journey

Professionally concerned and resigned — prioritizes accuracy over optimism while conveying the limits of current resources.

Geordi delivers a concise technical diagnosis from engineering: the dilithium is reduced to minute fragments and there is no antimatter, answering Riker's questions without hedging and signaling the genuine severity of the propulsion failure.

Goals in this moment
  • Communicate an accurate engineering assessment to command.
  • Prevent false hope by clearly stating technical limitations.
  • Support command decisions with factual information so appropriate choices can be made.
Active beliefs
  • Technical truth must guide tactical choices.
  • Downplaying facts endangers crews and squanders resources.
  • Engineering constraints are often binary: certain failures preclude certain solutions.
Character traits
technical clarity pragmatic honesty professional restraint concise communicator
Follow Geordi La …'s journey

Objects Involved

Significant items in this scene

3
Dilithium Crystal Clamps

The holding clamps are referenced as the immediate locus where dilithium fragments remain; they provide a tactile image of engine damage and serve as physical proof underpinning Geordi's diagnosis and the hopelessness Wesley initially expresses.

Before: Clamps cradle small, scorched crystalline fragments and show …
After: Remain as damaged evidence in engineering; their condition …
Before: Clamps cradle small, scorched crystalline fragments and show signs of damage from the containment breach.
After: Remain as damaged evidence in engineering; their condition reinforces the assessment that standard repair or a quick swap of crystals is not an available fix.
Hathaway Dilithium Crystals (Missing)

The shattered dilithium fragments are cited as the concrete technical limitation that makes warp impossible; they function narratively as incontrovertible evidence of mechanical failure and a catalyst for the moral choice to improvise.

Before: Fractured and inert within the ship's dilithium matrix, …
After: Unchanged physically but newly accepted as the limiting …
Before: Fractured and inert within the ship's dilithium matrix, containing only minute, luminescent shards that cannot properly couple to the drive.
After: Unchanged physically but newly accepted as the limiting factor; their presence prompts the crew to shift strategy away from warp-dependent solutions.
U.S.S. Hathaway

The Hathaway's warp drive is the absent-but-implied objective: its silence and lack of antimatter flow are the unstated antagonist of the scene, shaping dialogue and commanding the tactical and emotional stakes.

Before: Drive is nonfunctional — readouts silent and indicating …
After: Still inoperative; the assessment that warp is impossible …
Before: Drive is nonfunctional — readouts silent and indicating no antimatter flow and collapsed crystal coupling.
After: Still inoperative; the assessment that warp is impossible forces the crew to consider alternative, improvised solutions rather than conventional propulsion repairs.

Narrative Connections

How this event relates to others in the story

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Key Dialogue

"WESLEY: "We don't have a prayer.""
"RIKER: "Would you care to transfer back to the Enterprise, Mister Crusher?""
"RIKER: "Remember Wes, the purpose here is to improvise. It's the effort that counts.""