Redblock's Hostile Takeover and the Deadly Ultimatum

Trapped in the malfunctioning Holodeck's 1941 Dixon Hill simulation, Picard, Beverly, and Data face a lethal siege as Cyrus Redblock, Felix Leech, and their armed henchman storm into the office demanding a mysterious 'item.' The crew confronts the shattering reality that their fictional antagonists possess real lethal intent when Leech violently strikes Picard and kills Whalen. As tension escalates, Redblock asserts brutal control, capturing Lieutenant McNary and threatening Beverly’s life to force Picard’s compliance. Amid the threats, Picard counters Redblock’s greed by claiming possession of the 'item,' setting up a perilous negotiation. This event crystallizes the horrifying collapse of illusion into mortal danger, turning the Holodeck from playful escapism into a desperate fight for survival and advancing the crisis toward a tense turning point.

Plot Beats

The narrative micro-steps within this event

1

Picard and the Enterprise crew realize the Holodeck controls have failed; Data confirms the computer ignores commands, trapping them inside the 1941 simulation with no accessible exits.

confusion to growing desperation ["Holodeck's 1941 recreated building"]

Who Was There

Characters present in this moment

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Grim determination with underlying tension and a careful balancing of hope and caution.

Jean-Luc Picard remains grim and resolute as he attempts to negotiate with the hostile Redblock and Leech, enduring physical assault and threats while trying to protect Beverly and leverage possession of the mysterious item to save his crew.

Goals in this moment
  • Protect Beverly Crusher and other crew members
  • Negotiate for the safety of the injured Whalen
  • Convince Redblock of possessing the mysterious item
  • Maintain composure under physical and psychological threats
Active beliefs
  • Believes leverage via claiming possession of the 'item' is essential to survival
  • Believes that direct confrontation with Redblock's greed can be used to de-escalate violence
  • Believes his crew’s lives depend on his negotiation skills
  • Believes that the Holodeck's simulated danger feels real and must be treated as such
Character traits
Resolute Strategic Protective Calm under pressure
Follow Jean-Luc Picard's journey

Calm and methodical, masking the tension of the hostile encounter.

Data remains calm and analytical, assisting Picard and Beverly by assessing the situation logically, engaging with Redblock and Leech on their ontological nature, and enduring physical intimidation without losing composure.

Goals in this moment
  • Support Picard and Beverly during the siege
  • Analyze and explain the fictional nature of the antagonists
  • Maintain composure to avoid escalation
  • Assist in finding a way out or negotiating
Active beliefs
  • Believes the attackers are fictional constructs from the Holodeck
  • Believes logic and truth can influence their behavior
  • Believes his android nature may intrigue or disarm the antagonists
  • Believes keeping calm aids survival
Character traits
Analytical Calm Intellectual Loyal
Follow Data's journey

Angry, frantic, and desperate, bordering on unhinged.

Felix Leech acts as the volatile, aggressive enforcer, physically assaulting Picard, threatening Beverly with gun and stiletto, displaying growing frustration and violent instability under pressure.

Goals in this moment
  • Intimidate and control the Enterprise crew
  • Secure the 'item' for Redblock
  • Express frustration and assert dominance
  • Eliminate perceived threats quickly
Active beliefs
  • Believes the crew is hiding the 'item'
  • Believes that violence compels compliance
  • Believes Picard is lying and must be punished
  • Believes Redblock’s commands are absolute
Character traits
Violent Impatient Frantic Jealous
Follow Felix Leech's journey

Concerned and fearful but maintaining clinical focus and composure.

Beverly Crusher is tense and fearful yet professional, tending to the critically wounded Whalen while under direct threat from Leech's gun and the hostile intruders, attempting to mediate the escalating violence through reasoned appeals.

Goals in this moment
  • Provide medical aid to Whalen
  • Defuse the violence and protect herself and the crew
  • Support Picard’s negotiation efforts
  • Keep the situation from escalating further
Active beliefs
  • Believes Whalen's life is worth saving despite the chaos
  • Believes reason and appeals can influence the criminals
  • Believes the situation is dangerously real and requires careful handling
  • Believes her medical skills can be crucial in this crisis
Character traits
Compassionate Calm under pressure Resolute Cautious
Follow Beverly Crusher's journey

Critically ill, incapacitated, his fate weighing heavily on others.

Charles Whalen lies critically injured, his dying body moved by Redblock’s thug, becoming the tragic catalyst for Picard’s urgent negotiation to save a life amid the chaos.

Goals in this moment
  • Survive the injury (unconscious goal)
  • Serve as bargaining chip for Picard’s negotiation (by circumstance)
  • Elicit care from Beverly and the crew
  • Represent the real stakes amidst fiction
Character traits
Vulnerable Incapacitated Unconscious
Follow Charles Whalen's journey

Cool and wary under duress, maintaining concern for Picard.

Lieutenant McNary enters unexpectedly, quickly disarmed and assaulted by Redblock’s thug, warns Picard not to trust Redblock, showing loyalty and wariness despite his compromised state.

Goals in this moment
  • Warn Picard against trusting Redblock
  • Survive the assault
  • Support Picard and crew despite limited power
  • Maintain personal integrity
Active beliefs
  • Believes Redblock is untrustworthy and dangerous
  • Believes loyalty to Picard is paramount
  • Believes caution is essential in this hostile environment
  • Believes physical resistance is limited but moral support matters
Character traits
Loyal Wary Protective Resilient
Follow Lieutenant McNary's journey

Intrigued and impatient, with moments of cold amusement and merciless resolve.

Cyrus Redblock exerts ruthless, imposing control over the office siege, orchestrating intimidation and violence to extract the 'item,' alternating between charm and menace while enforcing strict discipline on his henchmen and captives.

Goals in this moment
  • Obtain the mysterious 'item' at all costs
  • Maintain control over his henchmen and captives
  • Test Picard’s resolve and extract information
  • Leverage the hostage situation to his advantage
Active beliefs
  • Believes violence and intimidation are effective tools
  • Believes the 'item' holds crucial value
  • Believes he can manipulate Picard through threats
  • Believes civility can still serve as a weapon in negotiation
Character traits
Ruthless Calculating Imposing Charming
Follow Cyrus Redblock's journey

Focused and menacing, following orders without hesitation.

Redblock’s Thug executes orders with menacing efficiency, disarming and assaulting Lieutenant McNary and physically handling Whalen’s body, embodying ruthless loyalty and escalating physical threat.

Goals in this moment
  • Control and subdue opposition
  • Assist Redblock in acquiring the 'item'
  • Neutralize threats swiftly
  • Enforce Redblock's will physically
Active beliefs
  • Believes in unquestioning loyalty to Redblock
  • Believes physical force is necessary
  • Believes obedience ensures survival
  • Believes intimidation will secure objectives
Character traits
Obliging Menacing Loyal Violent
Follow Redblock's Thug's journey

Objects Involved

Significant items in this scene

7
Leech's Stiletto

Leech's stiletto dagger is pressed threateningly against Picard’s chest and used to pluck buttons off his shirt slowly, symbolizing escalating menace and imminent physical danger.

Before: Held by Felix Leech, concealed but readily accessible.
After: Displayed threateningly against Picard’s chest, still in Leech's …
Before: Held by Felix Leech, concealed but readily accessible.
After: Displayed threateningly against Picard’s chest, still in Leech's grasp.
Felix Leech's Gun

Felix Leech's gun is wielded as a weapon of intimidation and violence, used to threaten Picard, fatally shoot Whalen, and coerce compliance from the crew, transforming the Holodeck's simulation into a lethal battleground.

Before: In possession of Felix Leech, ready and loaded.
After: Still in Felix Leech's possession, actively used as …
Before: In possession of Felix Leech, ready and loaded.
After: Still in Felix Leech's possession, actively used as a lethal threat.
Dixon Hill Office Floor Lamp

The Dixon Hill Office Floor Lamp provides practical lighting initially, is briefly extinguished when its cord is yanked out, adding to the tension, then restored, contributing to the noir ambiance of the setting.

Before: Lit and standing in the office near Beverly.
After: Lit again after restoration by Picard, continuing to …
Before: Lit and standing in the office near Beverly.
After: Lit again after restoration by Picard, continuing to illuminate the tense scene.
Mysterious Sought Item

The mysterious 'item' remains unseen but is the central object of desire driving the conflict, negotiation, and violence, embodying the elusive key to resolution and survival within the Holodeck simulation.

Before: Unseen but presumed missing or hidden.
After: Claimed by Picard as being in his possession, …
Before: Unseen but presumed missing or hidden.
After: Claimed by Picard as being in his possession, used as leverage.
White Handkerchief

Cyrus Redblock's white handkerchief is used to wipe sweat from his brow, signaling his exertion and stress as he manages the siege and negotiation, symbolizing a veneer of civility amidst brutality.

Before: Clutched in Redblock’s hand or pocket.
After: Used intermittently to dab his brow during tense …
Before: Clutched in Redblock’s hand or pocket.
After: Used intermittently to dab his brow during tense moments.
Lamp Cord

The lamp cord, when yanked out accidentally, causes the floor lamp to go dark briefly, exacerbating tension and symbolizing the fragile control over the environment during the violent siege.

Before: Plugged into the socket, powering the floor lamp.
After: Reinserted into the socket by Data, restoring power …
Before: Plugged into the socket, powering the floor lamp.
After: Reinserted into the socket by Data, restoring power to the lamp.
Buttons on Picard's Shirt

Buttons on Picard's shirt become symbols of intimidation as Leech slowly plucks them off during a high-tension moment, underscoring Picard’s vulnerability and the personal nature of the threat.

Before: Fastened on Picard's shirt, intact.
After: Partially removed by Leech, emphasizing menace and loss …
Before: Fastened on Picard's shirt, intact.
After: Partially removed by Leech, emphasizing menace and loss of control.

Location Details

Places and their significance in this event

2
Dixon Hill's Office Hallway

Dixon Hill's Office Hallway functions as the ominous entrance point where the hostile intruders gain uninvited access, setting the stage for the siege and escalating the sense of vulnerability within the office.

Atmosphere Dark, foreboding corridor with shadows that heighten suspense and impending danger.
Function Barrier breached by antagonists; threshold to the battleground office.
Symbolism Represents the fragile boundary between safety and threat.
Access Unsecured; intruders enter without knocking.
Shadows through glass Sounds of heavy footsteps Period décor consistent with 1940s setting
Holodeck Dixon Hill San Francisco Simulation

The Holodeck Dixon Hill San Francisco Simulation serves as the claustrophobic and volatile battleground where the line between illusion and deadly reality dissolves, amplifying tension through its immersive 1941 noir atmosphere.

Atmosphere Oppressively tense and charged with imminent violence, blending vintage noir mood with real danger.
Function Trap and simulation environment where characters confront life-threatening conflict.
Symbolism Embodies the collapse of escapist fantasy into terrifying reality.
Access Restricted to Holodeck users; boundaries blurred due to malfunction.
Dim, overhead lighting after lamp is restored Sounds of footsteps and menacing voices Presence of vintage props and period details

Narrative Connections

How this event relates to others in the story

What led here 4
Escalation

"The realization of lethal stakes causes Picard and Data to confront the invading Redblock gang, heightening danger and transforming the scenario into a fight for survival."

Leech's Violent Betrayal and Whalen’s Fatal Wounding
S1E13 · The Big Goodbye
Escalation

"The realization of lethal stakes causes Picard and Data to confront the invading Redblock gang, heightening danger and transforming the scenario into a fight for survival."

Picard Disarms Leech as Holodeck Entrapment Becomes Deadly
S1E13 · The Big Goodbye
Escalation

"The realization of lethal stakes causes Picard and Data to confront the invading Redblock gang, heightening danger and transforming the scenario into a fight for survival."

Holodeck Turns Deadly as Exit Seals Shut
S1E13 · The Big Goodbye
Escalation

"Riker's confirmation of orbit and subsequent urgent reaction reflect rising external pressure that parallels the internal Holodeck crisis, linking dual narrative tensions."

Riker’s Fracturing Composure and Desperate Holodeck Recall
S1E13 · The Big Goodbye

Key Dialogue

"REDBLOCK: Life is an endless stream of choices. Unfortunately, you have chosen to make my life more difficult."
"LEECH: (waving gun; growing frantic) Shut up!! Let me shoot them, Mister Redblock. Let me kill them, one by one."
"PICARD: Redblock. I have the item."
"REDBLOCK: At last. I knew it! God, man, you are a character! Waiting until the last moment! Testing my resolve! What an ally you would make! Now -- where is it?"