Fabula
S2E17 · Samaritan Snare

Command Briefing: Hostage, Options, and the Medical Edge

In the Observation Lounge Riker convenes his senior staff to confront a narrowing, morally fraught problem: Chief Engineer Geordi La Forge is being held hostage by the Pakleds and has already suffered multiple phaser stuns. Pulaski's clinical concern (and the implicit threat of lasting injury) collides with Worf's demand for immediate force and Data's cold binary assessment of the choices. The scene crystallizes the tactical/ethical dilemma—Riker must weigh Starfleet security against a crewmate's life—setting up a pivot from brute strength to a subtler rescue plan under urgent medical pressure.

Plot Beats

The narrative micro-steps within this event

2

Riker frames the crisis—Geordi held hostage, options collapsing—and demands actionable ideas from his senior staff.

grim tension to urgent problem-solving ['Observation Lounge', 'ENTERPRISE within sight of …

Pulaski fixates on Geordi’s condition; Worf reports multiple phaser stuns, spiking medical urgency.

concern to alarm

Who Was There

Characters present in this moment

7

Prepared and alert — a contained, ready-to-act presence that raises the possibility of immediate kinetic response.

The Security Team is invoked by Worf as a ready, organized force standing at the brink of action; they are presented as the practical executor of Worf's preferred solution.

Goals in this moment
  • Be prepared to board or force entry to recover the hostage on command.
  • Minimize friendly casualties while executing orders.
  • Demonstrate competence under pressure to senior officers.
Active beliefs
  • Rapid, decisive action can prevent further harm to the hostage.
  • Following clear orders is essential to successful tactical outcomes.
Character traits
disciplined ready deferential to command
Follow Engineering Security …'s journey

Worried and pragmatic — her clinical concern forces the team to consider immediate medical consequences, not just protocol.

Pulaski presses the medical dimension, asking directly about Geordi's condition and warning that multiple phaser stuns may require immediate attention, thereby injecting urgency and limits to purely tactical options.

Goals in this moment
  • Ensure Geordi receives any required medical treatment as soon as possible.
  • Prevent long-term injury from repeated phaser stuns.
  • Push command to prioritize crew health alongside tactical concerns.
Active beliefs
  • Repeated phaser stuns can cause lasting damage and require rapid intervention.
  • Medical realities must constrain tactical options; lives take precedence over policy.
Character traits
clinically frank responsible urgency-driven
Follow Katherine Pulaski's journey

Clinically calm and impartial, offering logic to stabilize the debate rather than emotional counsel.

Data presents a clinical, binary framing of the problem—reducing complex moral choices to two measurable options—thereby forcing the group to confront the trade-offs explicitly.

Goals in this moment
  • Clarify the possible tactical courses of action.
  • Ensure command has a rational foundation for any decision.
  • Remove ambiguity from the discussion to expedite resolution.
Active beliefs
  • Decisions are best made by enumerating and weighing discrete options.
  • Emotional input should not obscure practical assessment of outcomes.
Character traits
analytical detached clarifying
Follow Data's journey

Bristling, impatient and decisive, seeing inaction as dishonorable and dangerous for the hostage.

Worf argues for immediate, forceful action, emphasizes that Geordi has already been stunned multiple times, and reports that Security stands ready—pressing the group toward kinetic resolution.

Goals in this moment
  • Authorize an immediate security intervention to retrieve Geordi.
  • Prevent further harm to the hostage.
  • Protect ship honor by acting decisively against aggressors.
Active beliefs
  • Force is a legitimate and often necessary remedy to protect crew.
  • Delay or conciliatory responses will endanger the hostage further.
Character traits
combat-oriented blunt protective
Follow Worf's journey

Grim, tense, burdened by command — externally composed but internally conflicted about risking crew and protocol.

Riker leads the briefing from the head of the table, absorbing medical, tactical, and ethical inputs and weighing them aloud; he faces the immediate choice between conceding security or risking force to save a crewman.

Goals in this moment
  • Resolve the hostage crisis with minimal loss of life.
  • Protect Enterprise systems from unauthorized access.
  • Maintain Starfleet protocol and chain-of-command legitimacy.
Active beliefs
  • Allowing alien access to ship systems is a grave security breach.
  • A captain’s absence increases the weight of his choices and the need for prudent, not reckless, action.
Character traits
decisive under pressure weighs duty against morality contemplative
Follow William Riker's journey

Concerned and quietly alarmed for Geordi’s welfare; internally tuned to the crew's fear and the captains' absence.

Troi stands with the senior officers, registering affect and danger though she speaks minimally in this excerpt; her presence supplies the meeting with emotional expertise and an empathic reading of stakes.

Goals in this moment
  • Ensure the emotional and psychological safety of the crew is considered.
  • Provide empathic input to temper purely tactical solutions.
  • Signal the human cost of any decision.
Active beliefs
  • Emotional state of crew matters to decision quality.
  • Silent presence can influence command choices as effectively as direct counsel.
Character traits
perceptive empathic measured
Follow Deanna Troi's journey

Portrayed as vulnerable and endangered; his silence in the room amplifies urgency and moral pressure on command.

Geordi is not physically present but is the immediate subject of debate: referenced as a hostage who has been stunned multiple times and whose condition shapes every strategic and ethical argument in the room.

Goals in this moment
  • (Inferred) Survive and be rescued.
  • (Inferred) Avoid suffering further injury from repeated stuns.
Active beliefs
  • (Inferred) Trusts Starfleet to attempt rescue.
  • (Inferred) His technical knowledge makes him a target, increasing his risk.
Character traits
vulnerable (as described) technically valuable (implied) endangered
Follow Geordi La …'s journey

Objects Involved

Significant items in this scene

1
Worf and Riker's Boarding Phasers

Phasers are narratively central: referenced as the weapon that has already been used to stun Geordi and as the tool Security would employ if ordered. Their existence anchors Worf's argument for force and Pulaski's medical warning about repeated stun trauma.

Before: Holstered on duty rigs and in active service …
After: Remain the ready-use option held by Security and …
Before: Holstered on duty rigs and in active service on security personnel; set to standby on the Enterprise with responsible officers nearby.
After: Remain the ready-use option held by Security and tacitly authorized by Worf's posture; their implied deployment remains a live possibility pending Riker's order.

Location Details

Places and their significance in this event

2
Mondor (Pakled ship)

The Mondor is referenced as the disabled Pakled vessel holding Geordi; its failing systems and damaged state create a narrative constraint—time pressure and the risk of the hostage being moved or harmed on a fragile ship.

Atmosphere Implied as broken, dimly lit, and precarious—an environment of mechanical neglect and opportunistic danger.
Function Remote battleground and physical location of the hostage; it is both destination for any rescue …
Symbolism Represents the deceptive outward simplicity of the Pakled threat—a ramshackle vessel concealing predatory intent.
Access Boarding the Mondor would be hazardous and contingent on command authorization and transporter/tractor procedures.
Flickering corridor lights and sparking junctions inferred from prior reports. Grainy external sensor images visible to bridge/observation lounge screens. Slow, failing power readouts that create urgency for rescue or decision.
Observation Lounge (USS Enterprise-D)

The Observation Lounge serves as the senior officers' crucible: a contained conference space where tactical, medical, and ethical considerations are compressed into a single urgent decision. Its quiet authority enables frank debate about force, security breaches, and a crewmember's life.

Atmosphere Tension-filled, grim, and tightly focused — clipped voices and concentrated stares dominate the room.
Function Meeting point for senior command deliberation and immediate decision-making under crisis.
Symbolism Embodies institutional responsibility and the isolation of command — a place where abstract policy meets …
Access Effectively restricted to senior staff; meeting is private and not open to general crew.
Low, controlled lighting that emphasizes faces and expressions. Table-centered configuration concentrating authority and gaze. Ambient hum of ship systems and distant bridge operations underscoring urgency.

Narrative Connections

How this event relates to others in the story

What led here 1
Causal

"Geordi’s repeated stuns directly inform Pulaski’s medical alarm about his deteriorating condition."

Blinded and Coerced: Geordi Forced to Build Pakled Weapons
S2E17 · Samaritan Snare

Themes This Exemplifies

Thematic resonance and meaning

Key Dialogue

"RIKER: We've got a man held hostage by alien forces and all I have are non-option options! I'd like some input..."
"WORF: They've already hit him with multiple phaser stuns."
"DATA: Our options have not changed. We can either respond to the Pakled demand or not. We can either use force or not."