False Hospitality Aboard the Mondor
Plot Beats
The narrative micro-steps within this event
Geordi beams aboard the Mondor, startling the Pakleds, and immediately steadies the room by announcing he’s here to help.
Grebnedlog answers with vague non sequiturs (“We are far from home,” “Our ship is the Mondor”) while Geordi pushes for actionable details and asks for the engineer.
Reginod steps forward as the named engineer and drops the Pakled refrain, “We look for things,” as Geordi keeps his patience.
The Pakleds label the problem (“It is broken”) and press for movement; Geordi commits to help, confirming he can make the ship go.
Geordi asks for the guidance system and moves deeper into the ship; Reginod and Grebnedlog trade pleased smiles—“He is smart”—as they appraise him.
Who Was There
Characters present in this moment
Nervous and eager to please; adopts a childlike, compliant stance to back the group's narrative and smooth interactions.
A secondary Pakled steps forward to echo and reinforce Grebnedlog's statements, offering tacit, anxious support to the group's presentation while contributing to the social pressure that isolates Geordi.
- • Support Grebnedlog's introduction to legitimize the claim of a broken engineer
- • Add social weight to the group's request to reduce Geordi's suspicion
- • Maintain the group's cohesive front to facilitate the lure
- • Acting collectively will make their request more convincing
- • Showing gratitude and simplicity will encourage assistance
- • Their social cues will prevent immediate distrust from outsiders
Feigned naivety mixed with quiet satisfaction; outwardly simple and eager, inwardly pleased at the arrival of a qualified technician.
Reginod speaks in simple, repetitive phrases confirming the ship is broken, flatters Geordi ('He is smart'), and turns to Grebnedlog with a pleased smile—functioning as the ship's apparent technician while quietly colluding in the welcome.
- • Signal the presence of a capable engineer to lure Geordi deeper into the ship
- • Reinforce the appearance of incompetence to lower the target's guard
- • Gather information about Geordi while appearing harmless
- • Coordinate silently with Grebnedlog to direct Geordi toward the guidance system
- • Starfleet technicians will respond to distress and volunteer help
- • Appearing simple and grateful is an effective method of manipulation
- • Geordi's competence can be exploited to acquire technology
- • The group's manufactured hospitality will prevent suspicion
Confident and composed on the surface; quietly curious and focused on problem-solving, with only a hint of puzzlement at the hosts' odd phrasing.
Geordi materializes, immediately assumes a calming, professional posture: he soothes the anxious Pakleds, asks diagnostic questions, volunteers to help, and walks toward the rear of the ship to inspect systems.
- • Assess the ship's engineering problem and locate the guidance system
- • Keep the Pakleds calm to perform an effective diagnosis
- • Establish contact with the ship's engineer to begin repairs
- • Maintain professional rapport to gain unobstructed access to systems
- • A trained engineer can fix most mechanical problems if given access
- • The Pakleds are distressed and intend no immediate harm
- • His demeanor can defuse anxiety and facilitate cooperation
- • Technical access will lead directly to diagnostic solutions
Objects Involved
Significant items in this scene
The Mondor Guidance System is verbally singled out as the primary technical fault and the explicit lure: Geordi asks to be shown it, which directs him physically toward the back of the ship and provides the Pakleds a tactical objective to isolate and access the engineer.
Location Details
Places and their significance in this event
The cramped Pakled ship Mondor provides the physical theatre for the encounter: narrow bulkheads and flickering consoles concentrate bodies and voices, manufacturing congenial intimacy that converts Geordi's professional visit into a manipulable, isolating choreography.
Narrative Connections
How this event relates to others in the story
No narrative connections mapped yet
This event is currently isolated in the narrative graph
Part of Larger Arcs
Key Dialogue
"GEORDI: Hey, hey, it's okay. I'm here to help. Take it easy."
"GREBNEDLOG: Can you make our ship go?"
"REGINOD: He is smart."