S2E10
· The Dauphin

Longing Interrupted — Duty Calls

Wesley, newly self-conscious after his encounter with Salia, admires himself in the mirror and allows a private daydream to bloom. Data arrives with the cold facts that Salia is the orphaned scion of feuding factions and a potential unifier — information that turns Wesley's crush into a matter with political weight. Geordi's abrupt comm call collapses the intimate moment into obligation; Wesley trades the magnet off his desk for action. The beat pivots him from yearning to duty, deferring any immediate pursuit of Salia and hardening his resolve to act responsibly first.

Plot Beats

The narrative micro-steps within this event

2

Geordi's com interrupts, asking if Wesley is all right; Wesley stumbles, remembers the part, and the moment's romantic intensity collapses into operational obligation.

absorbed awe to flustered duty ["Wesley's quarters (communication link)"]

Wesley grabs the requested part (the magnet), thanks Data, and heads for the door — a small, decisive movement that converts longing into action and delays his pursuit of Salia but leaves determination intact.

reluctant hesitation to determined resolve ["Wesley's quarters (exiting)"]

Who Was There

Characters present in this moment

3

Begins infatuated and bashful, slipping into sudden embarrassment when interrupted, then pivots to a practical, responsible resolve to complete his task.

Wesley is admiring himself in a mirror, visibly self-conscious after meeting Salia; he asks Data about her, reacts to Geordi's comm with surprise, remembers the magnet, picks it up and leaves to deliver the part.

Goals in this moment
  • Savor and privately indulge the pleasant feelings stirred by meeting Salia.
  • Acquire factual context about Salia to shape his understanding of her and his feelings.
  • Retrieve and deliver the magnet/part to support Engineering and fulfill his duty.
  • Avoid appearing unprofessional or derelict when Geordi checks in.
Active beliefs
  • Personal feelings are important but must be subordinated to Starfleet responsibilities.
  • Data can be trusted to provide objective information that frames emotional responses.
  • Helping Engineering is a concrete way to demonstrate competence and worth.
  • A small gesture (delivering the part) can move him from fantasy into meaningful action.
Character traits
self-conscious romantic/idealistic impressionable dutiful
Follow Wesley Crusher's journey

Clinically neutral and focused on information transfer; there is no visible emotional engagement with Wesley's flirtation, only commitment to accurate reporting.

Data enters Wesley's quarters, listens, and supplies a precise, unemotional summary of Salia's origins and political significance, converting Wesley's private curiosity into a fact‑based framing of the girl's importance.

Goals in this moment
  • Provide Wesley with accurate background so he understands the diplomatic stakes.
  • Clarify facts to transform emotional conjecture into actionable knowledge.
  • Fulfill the role of information officer by being available and responsive.
Active beliefs
  • Accurate data reduces misjudgment and helps crew members act responsibly.
  • Personal feelings should be informed by context when they may affect duty.
  • Objective reporting is valuable even in intimate settings.
Character traits
analytical objective concise helpful
Follow Data's journey

Concerned and expectant—he prioritizes ship operations while displaying casual trust that Wesley will act promptly.

Geordi is present only via comm voice; he checks on Wesley's wellbeing and reminds him that Engineering is waiting for the part, applying operational pressure that ends Wesley's reverie.

Goals in this moment
  • Ensure Engineering receives the required part to continue repairs.
  • Confirm Wesley is capable and en route so work won't be delayed.
  • Maintain operational tempo by removing distractions from crew members.
Active beliefs
  • Timely action on parts and repairs is critical to ship function.
  • Wesley, though young, is dependable and should be relied on.
  • Operational needs supersede private moments aboard ship.
Character traits
practical concerned efficient mildly impatient
Follow Geordi La …'s journey

Objects Involved

Significant items in this scene

4
Personal Mirror

The small desk mirror anchors Wesley's private moment of vanity and daydream; it visually externalizes his self-awareness and makes his adolescent longing visible to the audience before the scene is punctured by duty.

Before: Set on Wesley's desk, reflecting his image as …
After: Remains on the desk, still reflecting the now-empty …
Before: Set on Wesley's desk, reflecting his image as he checks his appearance, the focal point of his private reverie.
After: Remains on the desk, still reflecting the now-empty quarters after Wesley departs; its function as witness to the interrupted intimacy remains intact.
Private Quarters Wall Computer (Room Control & Food Fabrication Interface)

The private quarters wall computer is referenced as the source (or lack) of documentation about Salia. Its paucity of data prompts Wesley to ask Data for verbal context, and thus indirectly catalyzes the informational pivot from crush to political reality.

Before: Contains 'very little' information on Salia when queried …
After: Unchanged physically in the scene; the informational deficit …
Before: Contains 'very little' information on Salia when queried or referenced by Wesley; functions as an inadequate source prompting human/Android briefing.
After: Unchanged physically in the scene; the informational deficit remains but has been supplemented by Data's verbal briefing.
Wesley's Desk

Wesley's desk serves as staging ground for the magnet and mirror. It physically collects tokens of his interior life and is the site where the practical object (the magnet) and the symbolic object (mirror) sit together, dramatizing the choice between fantasy and responsibility.

Before: Holds the magnet and mirror; the magnet rests …
After: Magnet removed by Wesley; desk left with mirror …
Before: Holds the magnet and mirror; the magnet rests where Wesley can see and reach it while daydreaming.
After: Magnet removed by Wesley; desk left with mirror and other personal items, briefly emptied of the required part.
Wesley's Magnet (portable superconducting retrieval magnet)

Wesley's superconducting magnet sits on his desk as the tangible task that calls him back to duty. It functions narratively as the turning point: from idle longing he physically moves to retrieve the part, transforming an emotional beat into a practical action that advances the ship's repair timeline.

Before: On Wesley's desk, untouched while he admires himself …
After: Picked up by Wesley and carried out of …
Before: On Wesley's desk, untouched while he admires himself in the mirror; quietly present as a regular, humming engineering component.
After: Picked up by Wesley and carried out of the quarters en route to Engineering, removed from the desk and placed into his possession.

Location Details

Places and their significance in this event

1
Crusher's Quarters

Wesley's quarters operates as an intimate, private space where adolescent longing and daydreaming can occur; it is also the place where professional demands intrude, converting a personal fantasy into an operational obligation and staging Wesley's shift from self‑absorption to action.

Atmosphere Initially private and wistful — a small sanctuary of adolescent fantasy — then briskly punctured …
Function Sanctuary for private reflection and the immediate staging area for transferring a physical part to …
Symbolism Represents the threshold between personal desire and Starfleet responsibility — the room is the adolescent …
Access Private to assigned crew; entry is controlled by door chime and typically limited to invited …
Small desk with mirror and magnet present, serving as focal props. Door chime signals authorized entry; door opens for Data. Soft recycled-ship ambience and the low hum of the vessel emphasize intimacy and isolation. Harsh or bright lighting is not specified; the scene emphasizes objects and dialogue rather than dramatic lighting.

Narrative Connections

How this event relates to others in the story

What this causes 2
Character Continuity medium

"Wesley's self-awareness after the transporter meeting (checking his reflection) flows into later gushing to Geordi — the transporter encounter consistently alters Wesley's behavior and focus across scenes."

Wesley's Daydream Triggers Resonant‑Field Alarm
S2E10 · The Dauphin
Character Continuity medium

"Wesley's self-awareness after the transporter meeting (checking his reflection) flows into later gushing to Geordi — the transporter encounter consistently alters Wesley's behavior and focus across scenes."

Geordi's Nudge, Wesley's Retreat
S2E10 · The Dauphin

Key Dialogue

"DATA: "Salia of Daled Four.""
"DATA: "It is hoped she will unite the factions and bring peace.""
"GEORDI: "Wesley, are you all right?""