Fabula
S2E20 · The Emissary

Level Two: Ritualized Combat and Contact

K'Ehleyr prowls the holodeck battleground and dispatches an ambushing alien with brutal efficiency, revealing a savage Klingon edge Worf rarely sees. When Worf orders "Level Two," the program escalates to multiple attackers and the pair become a single, feral fighting unit—blades flash, one alien is cleaved, and the combat ends almost as soon as it begins. Their exhausted, bloodied aftermath slides from violence into ritual: discarded swords, mutual disarming, and a slow, scent-driven courtship that converts shared battle adrenaline into intimate, primal contact. Dramatically this moment both proves their lethal chemistry and converts professional tension into a personal, culturally fraught bond that will reverberate through the subsequent emotional and diplomatic stakes.

Plot Beats

The narrative micro-steps within this event

3

K'Ehleyr prowls the shattered battleground, springs into brutal efficiency when an ALIEN WARRIOR ambushes, and drops it while Worf watches. Heat flashes, then she smothers it with a shrug and a dry jab: "It's not much of a program."

coiled focus to deflecting indifference ['Twilight; shattered, desolate terrain with rocks, …

Worf answers with the slightest smile and ups the stakes: "Computer. Level Two."

taunt to escalation

Three ALIEN WARRIORS reanimate and charge with swords; Worf and K'Ehleyr arm up and carve through them in a blur, standing filthy, breathless, and victorious.

peril to triumph

Who Was There

Characters present in this moment

4

Hostile and combative — programmatically focused on injuring or killing the human opponents.

The Alien Warrior ambushes K'Ehleyr, is felled, then is reconstituted alongside two additional warriors at Level Two; they attack with razor-edged swords and are quickly overwhelmed, one being sliced in half in the escalating melee.

Goals in this moment
  • Eliminate K'Ehleyr and Worf as combatants in the simulation.
  • Overwhelm opponents through numbers and weaponry.
Active beliefs
  • Physical strength and weaponry will secure victory.
  • Coordinated assault tactics increase the chance of success.
Character traits
aggressive single-minded physically imposing unrelenting
Follow Alien Warrior's journey

Alert, feral and triumphant in combat; immediately afterward conflicted and exposed — proud of her Klingon nature yet uneasy that Worf has witnessed it.

K'Ehleyr prowls the simulated wasteland, is ambushed, and answers with escalating, brutal blows; she topples the first alien, then seizes a sword and fights in close tandem with Worf before participating in the post-combat ritualized sniffing and hand-clasp.

Goals in this moment
  • Survive and defeat the attacking alien(s) efficiently.
  • Demonstrate and enact her Klingon identity in a space where it matters.
  • Maintain control over her vulnerability after being seen in full feral mode.
Active beliefs
  • Her Klingon instincts are a source of power that must be hidden from most but cannot be denied.
  • Combat and ritual are honest languages for expressing truth between Klingons.
  • Worf's judgement matters; being seen vulnerable will change their relationship.
Character traits
primal ferocity stealthy precision defensive reserve cultural pride
Follow K'Ehleyr's journey

Calm and predatory during combat, shifting to quietly vulnerable and hungry in the ritual aftermath — a controlled release of emotion masked by Klingon formality.

Worf watches the initial melee, issues the vocal command elevating the simulation, then moves fluidly into hand-to-hand and blade combat alongside K'Ehleyr. After victory he deliberately discards his sword, disarms K'Ehleyr, and initiates the slow, scent-based ritual that converts violence into intimacy.

Goals in this moment
  • Test the holodeck program and K'Ehleyr's capability as an ally/bondmate.
  • Channel Klingon ritual to establish a private, nonverbal connection with K'Ehleyr.
  • Maintain authority and composure while allowing a controlled admission of personal feeling.
Active beliefs
  • Klingon ritual and combat reveal true character more honestly than words.
  • Physical dominance and controlled aggression are appropriate ways to communicate closeness.
  • Demonstrating strength and restraint will protect both his duty and personal honor.
Character traits
controlled intensity ritualistic discipline physical dominance suppressed vulnerability
Follow Worf's journey

Impassive and functional — executes commands without affect or judgement.

The Enterprise computer receives Worf's vocal instruction and instantly escalates the holodeck program to 'Level Two', reinstating the fallen alien and adding two more simulated warriors, enabling the sudden increase in threat level.

Goals in this moment
  • Accurately parse and fulfill the vocal command given by a crew officer.
  • Maintain holodeck program integrity and safety protocols while executing requested changes.
Active beliefs
  • Crew verbal commands are valid triggers for program changes when within authorized parameters.
  • The holodeck must respond promptly and without deliberation to maintain crew training and safety.
Character traits
procedural instantaneous neutral authoritative
Follow Custodian Voice's journey

Objects Involved

Significant items in this scene

1
Gleaming Razor-Edged Swords (Holodeck, simulated)

Two gleaming, razor-edged swords sit on a rock and are seized by Worf and K'Ehleyr to meet the Level Two attackers; they become the instruments of swift, brutal victory and later are intentionally discarded or forced from the combatants' hands to enact the post-battle ritual.

Before: Resting on a nearby rock, unused and gleaming …
After: Temporarily wielded during combat, then tossed or dropped …
Before: Resting on a nearby rock, unused and gleaming as part of the holodeck props.
After: Temporarily wielded during combat, then tossed or dropped — bloodied/grimed from the fight and lying discarded as the participants transition to ritual contact.

Narrative Connections

How this event relates to others in the story

What led here 1
Escalation

"Shared combat escalates into ritual and mating as adrenaline strips away restraint."

Ritual of Blades: From Combat to Bond
S2E20 · The Emissary
What this causes 1
Escalation

"Shared combat escalates into ritual and mating as adrenaline strips away restraint."

Ritual of Blades: From Combat to Bond
S2E20 · The Emissary

Key Dialogue

"K'EHLEYR: "It's not much of a program.""
"WORF: "Computer. Level Two.""