Fabula
S2E19 · Manhunt
S2E19
· Manhunt

Nose-to-Nose: Slade's Paid Threat

Picard's fragile noir refuge is shattered when Slade Bender materializes behind him, spins him around and presses a brutal, personal interrogation about a missing sister, Alva. Slade's physical aggression — grabbing Picard, cutting off Rex's attempted defense — converts the barroom banter into an explicit, monetary-backed threat: Slade has paid Hill and expects results. Rex's quick withdrawal leaves Picard isolated; what began as a weary, humanizing respite becomes a turning point that escalates the Holodeck subplot from uneasy atmosphere to imminent, enforceable danger.

Plot Beats

The narrative micro-steps within this event

4

A looming presence freezes the pour; Picard clocks the shadow and greets Slade without turning, offering a drink to keep control as danger closes in.

calm to tension

Slade spins Picard nose‑to‑nose and demands Alva’s whereabouts; Picard stalls that he’s on it, and Slade clamps down harder, accusing him of not working fast enough.

controlled bravado to physical intimidation

Rex tries to defend his buddy, but Slade’s murderous stare shuts him down; Rex backs off to polish glasses, leaving Picard isolated.

resolve to capitulation

Slade grabs Picard again and cites the money he’s paid, pressing for Alva’s location as the threat escalates and the clock tightens.

pressure to coercion

Who Was There

Characters present in this moment

3

Awkward and apologetic; conflicted between loyalty to Picard and a pragmatic desire to avoid escalation that could endanger his bar or patrons.

Rex, the bartender, attempts to intervene verbally on Picard's behalf but immediately withdraws when Slade fixes him with a murderous stare; he busies himself drying glasses to signal Picard is on his own while trying to keep the bar calm.

Goals in this moment
  • defuse the confrontation to keep patrons safe and the bar intact
  • protect Picard without triggering greater violence
  • maintain social order and his reputation as a host
  • signal to Picard that he cannot engage further
Active beliefs
  • Believes confronting Slade directly would likely provoke violence
  • Believes his primary duty is to keep the bar and its patrons safe
  • Believes non-confrontation is sometimes the safest option
  • Believes Picard (Hill) must handle the problem himself
Character traits
pragmatic protective self-preserving diplomatic
Follow Rex's journey

Angry and menacing; driven by impatience and a readiness to use physical intimidation to compel action.

Slade materializes behind Picard, violently spins him nose-to-nose, grabs his shoulders and stares murderously at Rex; he presses a blunt, monetary-backed demand about his missing sister and asserts he has paid for results.

Goals in this moment
  • extract immediate information about Alva's whereabouts
  • force Picard/Hill to act because money has been paid
  • intimidate Rex and others to prevent interference
  • convert verbal assurances into concrete results
Active beliefs
  • Believes Picard/Hill has accepted money and therefore owes results
  • Believes that threats and violence will prompt compliance more quickly than polite requests
  • Believes the situation is urgent and justifies force
  • Believes showing dominance will prevent others from intervening
Character traits
violent single-minded intimidating impatient
Follow Slade Bender's journey

Uneasy and threatened on the surface; inwardly alert and morally burdened, masking anxiety with practiced calm and the Dixon Hill persona.

Seated at the bar, nursing a glass of scotch, Picard is surprised by Slade's presence, is spun around, responds with measured verbal deflection and the line 'I'm working on it' while trying to preserve composure and his holonovel cover.

Goals in this moment
  • de-escalate the immediate physical confrontation without causing a scene
  • maintain the Dixon Hill persona to avoid breaking holodeck immersion
  • buy time to find or secure information about Alva
  • avoid violence that could jeopardize the mission or endanger others
Active beliefs
  • Believes that open conflict will worsen the situation and harm the mission
  • Believes Slade's aggression is driven by desperation and a belief that Picard/Hill is responsible
  • Believes steady composure will help control the outcome
  • Believes he has an obligation (moral or contractual) to address Alva's disappearance
Character traits
restrained diplomatic under pressure wry disciplined
Follow Jean-Luc Picard's journey

Objects Involved

Significant items in this scene

1
Picard's Glass of Scotch (Rex's Bar, Holodeck)

Picard's lowball scotch functions as a tactile anchor and a mask for discomfort; he sips it to punctuate lines and to conceal unease when Slade confronts him. The glass underscores the noir refuge motif and contrasts the casual ritual of drinking with the sudden brutality of the interrogation.

Before: Filled with neat amber scotch, held by Picard …
After: Still present at the bar in Picard's vicinity …
Before: Filled with neat amber scotch, held by Picard as a comfort prop while conversing with Rex at the bar.
After: Still present at the bar in Picard's vicinity (likely in his hand or on the counter); continues to serve as a prop masking tension but is no longer effective at providing refuge.

Location Details

Places and their significance in this event

1
Rex's Bar

Rex's Bar, the Dixon Hill holonovel setting, shifts from warm, confessional refuge to a pressure-cooker where private noir intimacy is pierced by real-world menace. The bar's physical layout funnels the confrontation into a public, claustrophobic exchange that exposes Picard to coercion in front of witnesses.

Atmosphere Tension-filled and watchful: dimly lit and hushed as patrons sense danger, the convivial bar tone …
Function Refuge-turned-battleground; a stage for public confrontation where private obligations become enforceable through violence.
Symbolism Symbolizes the collapse of escapism — the holonovel's sanctuary cannot protect Picard from real moral …
Access Open to the public within the holodeck scenario; no formal restrictions, though Slade's intimidating presence …
Dim, smoke-laced noir lighting; amber lamp pools over the bar Patrons present and watchful, creating ambient pressure The sound of drying glasses and pouring scotch punctuates silence Close physical proximity at the bar (nose-to-nose confrontation)

Narrative Connections

How this event relates to others in the story

No narrative connections mapped yet

This event is currently isolated in the narrative graph


Key Dialogue

"PICARD: I recognize the size of the shadow. Hello Slade. Buy you a drink?"
"SLADE: Where's my Alva?"
"SLADE: I paid you money, Hill. Where is she?"