Fabula
S1E3 · The Naked Now

Riker Resists Troi’s Psychic Seduction to Regain Control

As the contagion wreaks havoc on the Enterprise, Troi succumbs to its influence, attempting an intense, seductive psychic connection with Riker—inviting him into a liberated, intoxicating mental state. Despite the allure of shared vulnerability and emotional release, Riker resolutely rejects her advances, embodying a crucial moment of personal discipline and command. He physically lifts Troi and carries her toward Sickbay, asserting control over his compromised mind and highlighting his role as a stabilizing force amid chaos. This scene marks a pivotal turning point, emphasizing the psychological battle waged alongside the physical contagion and illustrating Riker’s determination to resist the contagion’s insidious spread.

Plot Beats

The narrative micro-steps within this event

2

Troi approaches Riker with urgent intimacy, expressing a profound connection to the liberated minds aboard the ship and attempting to seduce him into a shared psychic experience.

detached to intensely intimate ['ENGINEERING vicinity']

Riker rejects Troi's advances, decisively lifting her into his arms to carry her toward Sickbay, asserting command over his faculties amid the contagion's destabilizing influence.

temptation to resolute action ['hallway near ENGINEERING']

Who Was There

Characters present in this moment

4

Urgent and focused, striving to maintain operational control amid escalating chaos.

Captain Picard issues an urgent command 'Do it!' from the bridge, catalyzing actions in Engineering and elsewhere. Though not physically present in this exact moment with Troi and Riker, his authoritative voice shapes the broader crisis atmosphere.

Goals in this moment
  • To expedite critical technical interventions
  • To maintain command structure despite contagion disruptions
Active beliefs
  • Decisive action is required to stabilize the ship
  • Maintaining order is crucial for survival
Character traits
Authoritative Urgent Commanding
Follow Jean-Luc Picard's journey

Determined and steady, fighting internal temptation while prioritizing crew safety and command responsibility.

William Riker encounters Troi’s seductive psychic reach and physical embrace but firmly resists the contagion's pull. He asserts command by lifting her physically and heading decisively to Sickbay, embodying discipline and protective leadership amid psychological chaos.

Goals in this moment
  • To resist contagion-induced psychological surrender
  • To get Troi to medical help promptly
Active beliefs
  • Maintaining command and discipline is essential to survival
  • The contagion’s influence must be contained before it spreads further
Character traits
Resolute Disciplined Protective Authoritative Focused
Follow William Riker's journey

Concentrated and steady, maintaining technical control despite contagion-induced disruptions aboard the ship.

Sarah MacDougal assists in Engineering by removing a console panel and reaching inside to effect repairs. Her focused, pragmatic actions contrast the mental chaos occurring elsewhere, representing the technical lifeline supporting the ship’s survival.

Goals in this moment
  • To repair sabotaged systems promptly
  • To support command efforts by restoring ship functions
Active beliefs
  • Technical mastery is key to survival
  • Efficient action can counteract chaos
Character traits
Focused Determined Loyal Competent
Follow Sarah MacDougal's journey

Bewildered yet euphoric, caught between vulnerability and a desire for connection, driven by the contagion’s influence to abandon restraint.

Deanna Troi is overtaken by the contagion’s intoxicating mental effects, reaching out to Riker with a vulnerable yet seductive psychic invitation. She physically embraces him, attempting to share a profound collective emotional liberation, her behavior marked by intoxicated allure and openness.

Goals in this moment
  • To share the intoxicating psychic experience with Riker
  • To foster a liberated emotional connection transcending normal command boundaries
Active beliefs
  • The contagion reveals a truer, freer side of human consciousness
  • Sharing this mental state is a form of profound emotional release and truth
Character traits
Empathic Vulnerable Seductive Intoxicated Revealing emotional depth
Follow Deanna Troi's journey

Objects Involved

Significant items in this scene

2
Enterprise Bridge Main Viewer

The Main Bridge Console Panel functions as a critical technical interface, notably as Riker and MacDougal manipulate its components to gain access or repair systems. Its presence underscores the tension between rational technology and the spreading psychological contagion, symbolizing the fragile balance of control.

Before: Intact and operational, but with potential sabotage or …
After: Partially disassembled, with a panel removed by Riker …
Before: Intact and operational, but with potential sabotage or system faults requiring intervention.
After: Partially disassembled, with a panel removed by Riker and MacDougal, undergoing active repair or bypass attempt.
USS Enterprise-D — Captain's Ready Room Turbolift Doors

The USS Enterprise-D Forward Turbolift provides the physical means by which Riker transports the infected Troi from the bridge area toward Sickbay, facilitating crucial movement amid spreading contagion and fracturing command.

Before: Closed, ready to receive passengers from the bridge …
After: Open and used briefly to transport Troi to …
Before: Closed, ready to receive passengers from the bridge area.
After: Open and used briefly to transport Troi to Sickbay under Riker's control.

Location Details

Places and their significance in this event

3
Main Bridge

The Enterprise Main Bridge acts as the nerve center where the contagion’s psychological effects unfold vividly. This confined space hosts Troi’s intoxicating psychic reach and Riker’s resolute rejection, encapsulating the tension between chaos and command at the heart of the crisis.

Atmosphere Tense and charged, oscillating between emergent madness and disciplined control amid mounting crisis.
Function Primary stage for the psychological confrontation and command decisions during the contagion outbreak.
Symbolism Embodies the fragile locus of power and reason on the ship, threatened by internal collapse.
Access Generally restricted to senior officers and command personnel at this crisis stage.
Illuminated consoles flashing status indicators Background sounds of turbolift doors opening Urgent vocal commands Close quarters facilitating physical interactions
Main Engineering

Engineering serves as the technical battleground where MacDougal and Riker attempt to repair damaged systems by removing console panels. Though physically separate from the bridge psychodrama, it grounds the crisis in pragmatic action needed to save the ship.

Atmosphere Focused and tense, a stark contrast to the mental chaos elsewhere, dominated by technical problem-solving.
Function Technical operations hub where sabotage is addressed and ship systems are restored.
Symbolism Represents the tangible heart of the ship’s survival effort amid intangible psychological breakdown.
Access Restricted to authorized engineering personnel actively engaged in repairs.
Console panel removed exposing internal wiring Presence of engineering tools and diagnostic equipment Sounds of machinery humming and panel manipulation
Sickbay (USS Enterprise)

Sickbay stands as the intended refuge and medical sanctuary for Troi, representing hope for containment and healing from the contagion’s effects. Though not explicitly shown in action here, it is the critical destination for Riker’s urgent intervention.

Atmosphere Clinical and calm, contrasting with the chaos permeating other ship areas.
Function Sanctuary and treatment center for afflicted personnel.
Symbolism Symbolizes the potential for recovery and restoration amid crisis.
Access Restricted to medical staff and authorized patients during this emergency.
Sterile medical equipment Soft ambient lighting Humming of diagnostic machines

Narrative Connections

How this event relates to others in the story

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Key Dialogue

"TROI: "So many minds on this ship, Bill... all free... released...""
"RIKER: "Deanna, what -- ?""
"TROI: "I can feel them all... what they feel... what they want... I feel a side of humans I've never felt before.""
"RIKER: "Come on, I'm getting you to Sickbay.""
"TROI: "Wouldn't you rather be alone with me -- with me in your mind...""