Fabula
S2E21 · Peak Performance

Public Endorsement: Riker Stands Firm

In the observation lounge Kolrami lays down the rules of a high-stakes war game: the aged starcruiser Hathaway will be target, Riker will command with 48 hours to prepare, and the Enterprise's weapons will be artificially linked for simulated damage. Kolrami's cold, superior tone openly questions Riker's strategic credibility; Picard immediately and publicly names Riker captain of the Hathaway, signaling trust. Riker answers Kolrami with quiet confidence and a wry surrender quip to Picard, defusing contempt, reestablishing his authority, and turning the moment into a setup that forces character and tactical tests to follow.

Plot Beats

The narrative micro-steps within this event

2

Riker pushes back, calling combat drills a minor concern for a captain; Kolrami answers with cutting skepticism about Riker’s strategic mettle.

confidence to stung resolve

Riker steadies, vows he sees commitments through, then tosses Picard a playful surrender jab that lifts morale. Picard’s warm smile doubles as a public vote of confidence that undercuts Kolrami’s contempt.

sting to defiant camaraderie

Who Was There

Characters present in this moment

3

Controlled superiority — outwardly calm and clinical while intentionally condescending to provoke and test reactions.

Kolrami keys the screen, projects the Braslota diagram, states the rules and parameters of the exercise with clipped precision, and levels a coolly contemptuous challenge at Riker, using protocol and insult as a strategic lever.

Goals in this moment
  • To stage an uncompromising, time-limited strategic trial that exposes command decisions under pressure.
  • To unsettle Riker and the senior staff, provoking clearer tactical postures and revealing weaknesses.
Active beliefs
  • Strategic truth is revealed through adversarial pressure and competition.
  • Public humiliation or doubt is a legitimate tool to test command competence.
Character traits
clinical arrogant provocative strategic-minded
Follow Sirna Kolrami's journey

Measured and quietly resolute — he balances principled objection to militarism while pragmatically endorsing tactical readiness and backing his officer.

Picard calmly answers Kolrami's questions, defends Starfleet's values, but immediately and publicly appoints Riker to command the Hathaway, signalling institutional trust and defusing any insinuation about Riker's competence.

Goals in this moment
  • To uphold Starfleet's exploratory ideals while accommodating necessary tactical preparedness.
  • To protect and publicly endorse his subordinate, preserving command cohesion and morale.
Active beliefs
  • Starfleet's primary mission is exploration, not militarism.
  • Effective leadership requires publicly backing capable officers to maintain trust and authority.
Character traits
principled diplomatic decisive supportive
Follow Jean-Luc Picard's journey

Surface confidence with a flash of irritation at the slight; comfortable enough to use humour to reassert authority and relieve tension.

Riker asks practical questions about battle conditions, absorbs Kolrami's contempt, asserts his reliability in a direct rebuttal, and then makes a light, disarming quip to Picard — reclaiming composure and signaling readiness.

Goals in this moment
  • To demonstrate competence and accept the command challenge without appearing rattled.
  • To maintain solidarity with Picard and distract from Kolrami's attempt to undermine him.
Active beliefs
  • One proves command through action rather than words.
  • Wit and composure can neutralize personal attacks and preserve authority.
Character traits
confident loyal wry pragmatic
Follow William Riker's journey

Objects Involved

Significant items in this scene

4
Enterprise Observation Lounge Viewscreen

The large schematic DIAGRAM is projected as the primary visual aid: it orients participants to the Braslota System, locates the Hathaway in orbit, and renders abstract stakes into a concrete tactical objective that legitimizes Kolrami's rules.

Before: Stored in the observation lounge display system; inactive …
After: Left displayed on the viewscreen as the briefing …
Before: Stored in the observation lounge display system; inactive until Kolrami keys the screen.
After: Left displayed on the viewscreen as the briefing concludes and the war-game parameters are accepted.
Holodeck Computer (Enterprise Ship Computer Holodeck Subroutine)

The ship's computer is referenced as the adjudicator: it will log simulated 'hits', register damage, and automatically enact shutdowns and repair timing, making the simulation enforceable and removing human arbitration from moment-to-moment adjudication.

Before: Operational as the Enterprise's system; waiting for Engineering …
After: Remains the authoritative recorder and arbiter pending Engineering's …
Before: Operational as the Enterprise's system; waiting for Engineering to enact the procedural linkages described.
After: Remains the authoritative recorder and arbiter pending Engineering's execution of the link; its role is affirmed in the briefing.
Modified Laser-Pulse Beam

The modified laser-pulse beam is invoked as the technical mechanism for 'realistic' simulation: Engineering will route and link Enterprise weapons through this device so hits register electronically and trigger system shutdowns, thereby forcing genuine tactical consequences.

Before: Configured in engineering plans; described verbally during the …
After: Declared as ready to be linked per Kolrami's …
Before: Configured in engineering plans; described verbally during the briefing but not yet actively engaged.
After: Declared as ready to be linked per Kolrami's rules; remains an engineering responsibility until execution begins.
U.S.S. Hathaway

The Hathaway functions as the named objective of the exercise — an aged eighty-year-old starcruiser whose orbit around Braslota's second planet frames the game's tactical problem and the moral weight of ordering an older ship into simulated harm.

Before: On station in orbit around Braslota's second planet, …
After: Remains the designated target and focal point for …
Before: On station in orbit around Braslota's second planet, intact but designated as the exercise target.
After: Remains the designated target and focal point for the assigned forty-eight hour preparation window.

Location Details

Places and their significance in this event

1
Observation Lounge (USS Enterprise-D)

The Observation Lounge is the formal yet intimate forum where Kolrami stages his public briefing. Its panoramic views and central table create a ceremonious stage for a diplomatic-provocation that mixes clinical strategy with personal challenge.

Atmosphere Taut, formal, and quietly charged — polite professionalism overlaying provocation and simmering tension.
Function Stage for public confrontation and briefing; neutral area where command decisions are announced and contested.
Symbolism Embodies institutional authority and the collision between Starfleet's exploratory ideals and emergent martial necessity.
Access Restricted to senior staff and selected guests in this context (senior officers, Kolrami as emissary).
Backlit viewscreen flooding the room with schematic imagery Plush seating and a central polished meeting table where officers cluster A quiet hum of ship systems and distant starlight visible through broad observation windows

Narrative Connections

How this event relates to others in the story

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Key Dialogue

"KOLRAMI: "The Braslota System. In orbit around the second planet is the eighty-year old Starcruiser, Hathaway.""
"PICARD: "Commander Riker will captain the Hathaway.""
"RIKER: "Mister Kolrami, when I agree to do a thing. I do it.""