S3E11
· The Hunted

Transporter Pad Breakout — Danar's Violent Escape

As Roga Danar materializes on the transporter pad his rifle fails; a stunned calm snaps into animal panic. When ordered to stay he launches in a blur, overpowering security with brutal speed and resilience—evading phaser fire, mauling a guard, and throwing the engineer into a wall before Riker and Worf lead a gang-tackle that finally pins him. The sudden escalation converts a controlled transfer into an immediate security crisis, exposing Danar's lethal unpredictability and crystallizing the political and tactical stakes the crew must now contain.

Plot Beats

The narrative micro-steps within this event

2

Roga Danar materializes on the transporter pad and attempts to fire his rifle but fails, immediately establishing his desperate, dangerous nature.

anticipation to shock ['transporter pad']

A security officer commands Danar to stay put, triggering his violent breakout attempt as he lunges off the pad.

command to chaos

Who Was There

Characters present in this moment

5

Commanding under stress, then momentarily overwhelmed and physically vulnerable.

Stands at the pad with weapon trained and issues the immediate verbal command to contain Danar, then is swept into the melee and overpowered in close quarters as Danar lands on him after a mid‑air strike.

Goals in this moment
  • Enforce transporter protocol and keep subject immobilized
  • Protect crew and prevent a shipboard breach
Active beliefs
  • Clear, immediate orders will control the situation
  • The security posture and phasers will be sufficient to subdue an unruly subject
Character traits
procedural authoritative caught off‑balance
Follow Engineering Security …'s journey

Determined and focused on physical containment; concerned for the safety of fellow crew members.

Arrives amid the skirmish and joins the other guards and officers in the collective effort to tackle and pin Danar, contributing practical strength and procedural support to the restraint.

Goals in this moment
  • Help restrain the attacker quickly and safely
  • Prevent Danar from harming more personnel or escaping
Active beliefs
  • Teamwork among crew is necessary in violent breaches
  • Transporter incidents are high‑risk and require rapid, coordinated response
Character traits
practical steady supportive
Follow Miles O'Brien's journey

Focused, controlled aggression — duty overriding any curiosity or moral hesitation.

Charges with Riker to physically subdue Danar, using stature and tactical aggression to pin him down as the group converges; instrumental in the final gang‑tackle.

Goals in this moment
  • Bring the assailant under control using necessary force
  • Protect the captain, crew, and ship infrastructure
Active beliefs
  • Physical intervention is sometimes the only effective response
  • Order and security require decisive use of force
Character traits
disciplined physically assertive single‑minded
Follow Worf's journey

Exasperated urgency — anger at the disruption coupled with the need for quick containment and political foresight.

Arrives on scene exclaiming in disbelief, immediately leads the charge with Worf to tackle Danar, gives post‑subdual orders to move Danar to detention and set phasers to kill, asserting command control of the crisis.

Goals in this moment
  • Ensure Danar is secured and removed to custody
  • Prevent further casualties or a shipboard security breach
Active beliefs
  • Swift, forceful action is required to contain a direct threat
  • Institutional protocol must be enforced to avoid political fallout
Character traits
decisive commanding impatient under threat
Follow William Riker's journey

Startled and then injured — adrenaline‑sharp but physically disoriented after being flung into the wall.

The transporter engineer moves instinctively from console duty to physical intervention, grabbing Danar from behind in an attempt to restrain him and is violently thrown backwards against the wall, incapacitated by the impact.

Goals in this moment
  • Prevent Danar from escaping the pad
  • Protect the transporter systems and nearby crew
Active beliefs
  • Hands‑on intervention can stop the threat quickly
  • Technical personnel must act when protocol fails
Character traits
procedural courageous improviding
Follow Technician's journey

Objects Involved

Significant items in this scene

3
Transporter Room Three

The transporter pad itself is the focal point — the place Danar materializes and the physical stage for the eruption. Its confined surface produces immediate proximity between subject and guards, turning a technical platform into a kinetic battleground.

Before: Energized and ready to receive a materializing subject; …
After: Becomes the locus of a violent struggle, streaked …
Before: Energized and ready to receive a materializing subject; normal operational condition.
After: Becomes the locus of a violent struggle, streaked by scuffs and the aftermath of combat; no longer a controlled landing surface until secured and inspected.
Roga Danar's Rifle

Roga Danar's shoulder rifle is immediately brought to bear when he materializes but fails to fire, its malfunction directly triggering the close‑quarters escalation; its impotence forces Danar into hand‑to‑hand violence rather than a ranged shootout.

Before: In Danar's hands at the moment of materialization; …
After: Rendered moot by malfunction; possession likely relinquished during …
Before: In Danar's hands at the moment of materialization; assumed functional and ready to use.
After: Rendered moot by malfunction; possession likely relinquished during the struggle and no longer decisive in the fight.
Starfleet Security Phasers (Transporter Room)

Security phasers are aimed and fired as Danar lunges — one shot misses, another connects in mid‑air but does not prevent the attack; later Riker orders phasers set to 'kill', demonstrating escalation from disabling to lethal authorization as an immediate tactical response.

Before: Held and ready by security officers covering the …
After: Fired during the engagement; subsequently set to more …
Before: Held and ready by security officers covering the transporter, charged and primed for use.
After: Fired during the engagement; subsequently set to more lethal authorization by command intent pending transport of the prisoner.

Location Details

Places and their significance in this event

3
Transporter Room Three

The transporter room serves as the confined arena where the planned, technical transfer collapses into violence; consoles, pads and close quarters amplify danger and force crew to improvise enforcement and medical triage.

Atmosphere Tense, quickly erupting into chaotic violence — alarms and the hum of transporter coils punctuate …
Function Battleground and operational gateway — the space intended for secure transfers becomes the site of …
Symbolism Represents the thin membrane between controlled institutional procedure and raw human unpredictability.
Access Normally restricted to authorized personnel — staffed by security and transporter engineers; during the event …
Low console lights and humming transporter coils Concentric dematerialization pad in the center Phasers trained and shouted commands echoing in the enclosed space
Corridor Outside Sickbay

The adjacent corridor immediately receives the spillover of the struggle; the fight crashes through into this narrow passage, turning it into an extension of the containment attempt and a tactical chokepoint.

Atmosphere Claustrophobic and urgent, footsteps and shouts magnified as reinforcements arrive.
Function Overflow battleground and transit path for the struggling parties, shaping the crew's options for maneuver …
Symbolism A liminal space that underscores the spread of disorder beyond the controlled technical core.
Access Public ship corridor but functionally blocked by security and arriving officers during the incident.
Narrow metal walls scuffed by the struggle Emergency strip‑lights and the muffled hum of the ship's systems
Brig (USS Enterprise-D)

The high‑security detention cell is invoked as the immediate destination for Danar after subdual — it frames the intended institutional response and foreshadows custody and interrogation phases following the incident.

Atmosphere Sterile and foreboding in reference — offered as a place of containment and moral judgment …
Function Custodial holding area intended to receive the subdued prisoner; an endpoint for the transport and …
Symbolism Embodies institutional containment and the ethical/legal machinery that will confront Danar's case.
Access Restricted to security and authorized personnel; used for high‑risk detainees.
Humming forcefield that isolates the inmate Clinical lighting and metallic surfaces implied by Riker's order

Narrative Connections

How this event relates to others in the story

No narrative connections mapped yet

This event is currently isolated in the narrative graph


Themes This Exemplifies

Thematic resonance and meaning

Part of Larger Arcs

Key Dialogue

"SECURITY MAN: "Just stay where you are.""
"RIKER: "What the hell...""
"RIKER: "Take him to the detention cell. Set phasers on kill.""