S3E6
· Booby Trap

Holodeck Prototype: Recreate and Run

With time collapsing and the dilithium lattice decision urgent, Geordi escalates from theory to hands-on trial: he orders the ship to pull a restricted prototype schematic and recreate it in Holodeck Three, bringing the holographic Leah with him as both technical partner and emotional ballast. The moment crystallizes a turning point — a desperate bet that ceding fine-grained control to a computer-modeled prototype (and to a holographic collaborator) can achieve the surgical precision the trap demands. It sets up the risky tradeoff between human improvisation and algorithmic exactitude and propels the plot toward a high-stakes experiment.

Plot Beats

The narrative micro-steps within this event

2

Geordi realizes he needs a hands-on approach, directing the computer to recreate a prototype of the engine on the Holodeck.

urgent to decisive ['Utopia Planitia, drafting room five, Mars …

Geordi rushes to Holodeck Three, eager to test his theories after ensuring the program is ready.

decisive to focused ['corridor outside Holodeck Three']

Who Was There

Characters present in this moment

2

Professionally detached but cooperative—speaks with calm restraint that stabilizes Geordi's urgency; not overtly emotional but present as expertise.

Leah supplies archived technical exposition about tuning frequency ranges and lattice orientation; she functions as the authoritative voice in the simulation and agrees to collaborate with Geordi remotely or via holographic recreation.

Goals in this moment
  • Provide the theoretical parameters necessary for lattice reorientation.
  • Support Geordi with precise guidance so the prototype experiment can succeed.
Active beliefs
  • Theoretical models and precise lattice orientation are transferable into practical fixes.
  • Institutional designs (like the prototype) contain the necessary solutions if correctly applied.
Character traits
clinical authoritative measured collaborative
Follow Leah Brahms's journey

Urgent, focused determination with an undercurrent of hopeful desperation; outward confidence masks anxiety about dwindling time.

Geordi paces in Main Engineering, commands the computer, manipulates a wire‑frame display with the engineering keyboard, requests a restricted prototype, and physically proceeds to Holodeck Three to run the recreated schematic.

Goals in this moment
  • Obtain a usable prototype schematic to test dilithium lattice reorientation.
  • Move from theoretical options to a hands‑on experiment to solve the power drain before time runs out.
Active beliefs
  • Practical, rapid experimentation can outpace institutional timelines.
  • Precise geometric reorientation of the dilithium lattice is the technical key to escaping the trap.
Character traits
restless decisive hands‑on tinkerer impatient with bureaucracy
Follow Geordi La …'s journey

Objects Involved

Significant items in this scene

3
Dilithium Crystal Chamber

The Dilithium Crystal Chamber is the subject of the generated cross‑section visualization and the theoretical target for reorientation; its lattice orientation is the diagnostic focus that drives Geordi to request the prototype recreation and the subsequent holodeck experiment.

Before: Existing as the ship's active dilithium containment; represented …
After: Remains the physical reactor component aboard the ship, …
Before: Existing as the ship's active dilithium containment; represented on‑screen as a multi‑colored wire‑frame cross section for analysis.
After: Remains the physical reactor component aboard the ship, now targeted for reorientation experiments to be designed and rehearsed in Holodeck Three.
Geordi's Engineering Keyboard (Holodeck Console)

Geordi's engineering keyboard is used for rapid manipulations of the cross‑section display—rotating, reshaping, and issuing commands to the ship's computer to query archives and request the prototype schematic, translating his theorizing into immediate system actions.

Before: Mounted at an Engineering console and active under …
After: Still in Geordi's possession in Engineering after issuing …
Before: Mounted at an Engineering console and active under Geordi's hands; illuminated and responsive.
After: Still in Geordi's possession in Engineering after issuing commands; remains ready for further input when experiments are run or Holodeck playback requires additional data.
Holodeck Program: Prototype Schematic with Holographic Leah Brahms (dilithium lattice / holoprojection)

The Dilithium Lattice Reorientation Prototype Schematic is the restricted development file identified by the computer as the best match; it is requested, streamed from Utopia Planitia archives, and recreated in Holodeck Three to provide a manipulable, engineering‑grade model for iterative testing.

Before: Stored as a restricted development document at Utopia …
After: Recreated within Holodeck Three as an interactive simulation …
Before: Stored as a restricted development document at Utopia Planitia Drafting Room Five (archival, not onboard the Enterprise).
After: Recreated within Holodeck Three as an interactive simulation instance, available for Geordi to manipulate and to host a holographic Leah overlay.

Location Details

Places and their significance in this event

3
Main Engineering

Main Engineering functions as the operational crucible where the problem is defined, visualized, and where Geordi makes the decisive call to move from diagnostics to experimental simulation; it frames the shift from abstract theory to tactical action.

Atmosphere Tense, mechanically humming, focused urgency with diagnostic displays and alarmed readouts creating a pressured technical …
Function Staging ground and decision point for the crisis response; where tools and expertise are marshaled …
Symbolism Represents the ship's practical heartbeat and Geordi's domain—where human ingenuity meets failing systems.
Access Operational engineering space typically restricted to engineering crew and senior officers during emergencies.
Curved LCARS consoles and diagnostic monitors casting glow across Geordi's face Audible hum of reactors and quiet clicks of keyboard inputs
Corridor Outside Sickbay

The corridor functions as the transit link between Engineering and the Holodeck, marking the physical movement from diagnosis to direct action; Geordi's brief passage compresses urgency into motion and signals commitment to the experiment.

Atmosphere Compressed, brisk—footsteps and quick panel presses accentuate the time pressure.
Function Transit corridor and dramatic beat that underscores Geordi's resolve as he moves to enact the …
Symbolism A threshold between problem‑space and test‑space, literalizing the decision to risk an untested solution.
Access Standard ship corridor with restricted access to certain deck areas, but generally passable for crew.
Strip lighting cutting across metal bulkheads A lit access panel outside Holodeck Three that Geordi presses to activate the program
Holodeck Three — Recreated Space Station Laboratory

Holodeck Three is the experimental arena where the Utopia Planitia prototype will be reconstructed as an interactive model and where a holographic Leah will provide on‑demand theoretical guidance; it converts archival data into a manipulable testing environment.

Atmosphere Clinical simulation calm overlaying Geordi's internal urgency; the holodeck promises controlled experimentation within an otherwise …
Function Experimental platform for rehearsal and iteration—permits riskless manipulation of prototype components prior to real systems …
Symbolism Embodies the blending of human intuition with institutional knowledge—simulation as surrogate for dangerous reality.
Access Holodeck programs can be initiated only by authorized personnel and run under computer supervision; not …
Soft padded walls and hidden emitters ready to render full‑scale holographic schematics Control panel outside the holodeck used by Geordi to initiate the program

Narrative Connections

How this event relates to others in the story

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Key Dialogue

"GEORDI: You and me, Leah. We have two hours to figure this out."
"COMPUTER VOICE: Select menu: design specifications or prototype schematic."
"COMPUTER VOICE: A development stage prototype schematic at Utopia Planitia, drafting room five, of the Mars Station, Stardate 40174."