Fabula
S2E21 · Peak Performance

Warp-Three Evasion — Picard's Public Gambit

A sudden Romulan contact exposes the Hathaway ruse, forcing Picard to pivot from simulation to real-time maneuvering. He orders a razor-thin warp‑three evasive run, cancels Red Alert, and re-engages the ship's modified beam code — turning what looks like a tactical defeat into a calculated feint. Kolrami's grudging praise and Picard's loud encomium for Riker convert psychological advantage into restored morale on the bridge, setting the Enterprise to photon mode and preparing the decisive counter that will convert deception into operational success.

Plot Beats

The narrative micro-steps within this event

1

Picard orders warp-three evasives and re-engages the simulation while Kolrami concedes the gambit; Picard fires back with unwavering praise for Riker.

chagrin to renewed confidence

Who Was There

Characters present in this moment

6

Stoic and quietly satisfied—complicit in the deception and confident in its tactical utility.

Credited by Picard for having overridden sensor codes and orchestrated holographic subterfuge that allowed the Hathaway to function as a believable decoy.

Goals in this moment
  • Protect the crew through calculated deception and tactical craft.
  • Ensure the ruse remains believable until exploited.
Active beliefs
  • Ritualized combat or straightforward honor can be subordinated to mission success.
  • Technical manipulation of sensors is a valid tool in service of strategic outcomes.
Character traits
martial pragmatic loyal
Follow Worf's journey

Urgent and slightly embarrassed — professional alarm mixed with chagrin at sensors' failure.

Alerts the bridge to an incoming Romulan ship, reports inability to open a hailing frequency, and registers the sudden revelation that the engagement is no longer simulated.

Goals in this moment
  • Provide accurate, immediate sensor information to command.
  • Assist in transitioning the ship from simulation protocols to real defenses.
Active beliefs
  • Sensors and comms are the first line of defense and must be trusted.
  • Anomalous readings indicate either technical failure or enemy subterfuge.
Character traits
vigilant forthright self-aware
Follow Burke's journey

Coolly impressed—intellectual approval rather than emotional warmth.

Observes with clinical detachment and delivers a terse assessment of tactical skill, acknowledging the effectiveness of the deception with a controlled compliment.

Goals in this moment
  • Assess the tactical competence of human commanders.
  • Measure and record the efficacy of strategic ruses for comparative analysis.
Active beliefs
  • Strategy is an objective skill to be measured and admired.
  • Human improvisation can produce meaningful tactical innovation.
Character traits
incisive provocative evaluative
Follow Sirna Kolrami's journey

Concentrated and professional—responds to commands without visible hesitation.

At the Conn, follows Picard's helm orders to bring the ship about and execute an evasive warp-three turn, maintaining precise ship handling under sudden change.

Goals in this moment
  • Carry out helm orders accurately to reposition the Enterprise.
  • Help the ship evade potential Romulan fire while enabling Picard's feint.
Active beliefs
  • The captain's orders are to be executed immediately for ship safety.
  • Smooth, precise helm work can reduce casualties in a sudden engagement.
Character traits
disciplined responsive focused
Follow Supernumerary at …'s journey

Startled by surprise but rapidly composed and resolute—urgent command presence masking the shock of having been deceived.

Stands abruptly and immediately assumes command discipline: cancels Red Alert, issues helm and shield orders, sequences weapon-system commands and reframes a simulation into live tactical maneuvering.

Goals in this moment
  • Protect the Enterprise and crew from an unexpected Romulan threat.
  • Convert a sensor/holographic deception into a tactical advantage.
  • Reestablish reliable sensors and communications.
Active beliefs
  • Command must remain calm and decisive to preserve lives.
  • Deception can be weaponized if recognized and controlled.
  • Trusted officers (Worf, Data, Riker) will execute complex, risky gambits effectively.
Character traits
decisive adaptive authoritative strategic
Follow Jean-Luc Picard's journey

Clinically calm—processing data and executing commands without affect, even when the simulated damage is revealed as such.

Provides precise system directives and diagnostics: orders to disengage modified beams, reports simulated damage to aft decks, and accepts Picard's command to input a new sensor code.

Goals in this moment
  • Accurately diagnose system status and quantify simulated versus real damage.
  • Execute code changes to restore sensor integrity and weapon targeting.
Active beliefs
  • System data is authoritative and must drive tactical decisions.
  • Software and protocols can be reconfigured quickly to counter deception.
Character traits
analytical literal unflappable
Follow Data's journey

Objects Involved

Significant items in this scene

6
Aft Decks (Enterprise)

Tactical and engineering readouts indicate simulated damage to several aft deck plates; Data quantifies repair time, establishing the illusion of real physical harm and increasing the scenario's stakes.

Before: Intact and normal prior to simulated 'hits'.
After: Show flagged scorch marks and phantom hull stress …
Before: Intact and normal prior to simulated 'hits'.
After: Show flagged scorch marks and phantom hull stress in diagnostics as part of the revealed simulation.
Enterprise Hailing Frequencies (Bridge Hailing Channel / Open Hailing Frequency)

The bridge hailing channel is ordered open to contact the apparent attacker but returns 'nothing there,' signaling either a sensor deception or cloaking and escalating the mystery and urgency of the situation.

Before: Available for open hailing; unused while simulation appeared …
After: Attempts to connect return no signal; channel remains …
Before: Available for open hailing; unused while simulation appeared to be underway.
After: Attempts to connect return no signal; channel remains unable to establish communication with the apparent contact.
Enterprise Defensive Shields

Shields are ordered to 'maximum' to protect against the sudden Romulan approach while they simultaneously absorb and register electronic 'hits' used in the deception; shield status informs immediate tactical choices.

Before: At standard readiness; then boosted to maximum as …
After: Active and taking simulated/actual strain while Enterprise maneuvers …
Before: At standard readiness; then boosted to maximum as Picard orders.
After: Active and taking simulated/actual strain while Enterprise maneuvers evasively.
Red Alert Switch

The Red Alert switch is activated as the ship initially transitions to simulated engagement protocols; Picard then deliberately cancels the alert as part of his feint, snapping the bridge from defensive alarm to controlled tactical theater.

Before: Red Alert engaged as the crew swings to …
After: Red Alert cancelled by Picard to facilitate a …
Before: Red Alert engaged as the crew swings to defensive posture.
After: Red Alert cancelled by Picard to facilitate a calculated maneuver and deceptive rhythm in the encounter.
Enterprise Observation Lounge Viewscreen

The main viewscreen displays the Hathaway and then abruptly fills with a Romulan warship, visually collapsing the simulation into a perceived real threat and forcing immediate tactical responses from command.

Before: Displaying the Hathaway as part of the simulated …
After: Shows the Romulan warship approaching astern; serves as …
Before: Displaying the Hathaway as part of the simulated engagement.
After: Shows the Romulan warship approaching astern; serves as the visual cue that the ruse is being tested/exposed.
Holodeck Computer (Enterprise Ship Computer Holodeck Subroutine)

The Holodeck/ship computer subroutine has been used to generate holographic and sensor simulations that made the Hathaway's ruse convincing; its manipulation and exposure is central to both the deception and the remedial code changes Picard orders.

Before: Actively running simulation modules and modified beam protocols …
After: Simulation flagged/exposed; commands issued to input new sensor …
Before: Actively running simulation modules and modified beam protocols to create believable holographic returns.
After: Simulation flagged/exposed; commands issued to input new sensor codes and reconfigure affected subroutines.

Location Details

Places and their significance in this event

1
Hathaway Aft Decks

The Hathaway's aft decks function as the staged locus of 'damage' and make the decoy more convincing; references to these compartments provide tangible-sounding evidence that pressures the Enterprise crew into immediate defensive reactions.

Atmosphere Staged alarm and technical urgency — scorch glows and diagnostic tracers create a tense, semi-theatrical …
Function Bait/decoy locale that anchors the holographic deception in plausible physical detail.
Symbolism Represents how simulated trauma can manipulate perceptions and compel moral and tactical decisions.
Access Operationally remote — part of the Hathaway and not physically accessible to most Enterprise crew …
Scorched plating and tracer diagnostic overlays visible on tactical readouts. Smell and sounds are implied by diagnostics—hot electronics, impact pings, and fire-like sensor signatures.

Narrative Connections

How this event relates to others in the story

No narrative connections mapped yet

This event is currently isolated in the narrative graph


Themes This Exemplifies

Thematic resonance and meaning

Key Dialogue

"BURKE: "Captain -- Romulan warship approaching fast from astern!""
"KOLRAMI: "He is quite good.""
"PICARD: "Warp three, evasive! Disengage weapons, re-engage modified beam.""