Fabula
S2E21 · Peak Performance

Kolrami's Gauntlet — Picard Deflects, Data Forced to Play

On the Enterprise bridge Picard shuts down the public feed and deliberately hands control to Data, defusing Kolrami's theatrical taunt while simultaneously creating a pressure cooker around the android. The Zakdorn strategist frames the encounter as a moral test of superiority and ship honor; Dr. Pulaski goads Data into accepting. What reads as a tactical exercise becomes a psychological crucible — a turning point that transforms Kolrami's intellectual provocation into a personal trial for Data and a moral puzzle Picard must later resolve.

Plot Beats

The narrative micro-steps within this event

2

Picard opens the channel and locks the exercise into motion as Burke completes the weapons conversion and Worf confirms the Hathaway is targeted. Riker flags the ship’s crippling handicap while Kolrami coolly confines them to simulated offense.

procedural calm to wary pressure ['Bridge of the Hathaway (on viewer)']

Kolrami flips Riker’s “mismatch” into a sermon on superiority and winning, jabbing pride where it hurts. Picard slams the channel shut, assigns Data the bridge, and heads to the Ready Room, seizing back command footing.

wry banter to sharpened provocation ['Ready Room']

Who Was There

Characters present in this moment

8

Calmly professional — focused on systems status and compliant with command.

Burke presses the tactical panel when asked, reports the weapons conversion is complete — a brief procedural action that enables the simulated constraint of the exercise.

Goals in this moment
  • Confirm systems are configured as ordered.
  • Provide clear, unambiguous status updates to maintain bridge situational awareness.
Active beliefs
  • Clear procedural compliance supports command decisions.
  • Small technical confirmations help shape larger tactical frameworks.
Character traits
efficient professional responsive
Follow Burke's journey

Amused but watchful — enjoying the theatricality while concerned for Data's social wellbeing.

Pulaski rushes in from the aft turbolift, publicly reframes Data's earlier behavior as eagerness, and goads him forward — equal parts mischief and concern, intentionally manipulating the bridge audience dynamic.

Goals in this moment
  • Push Data into a human social ritual to observe and perhaps teach him.
  • Expose Kolrami's arrogance by provoking a contest that reveals true skill or hubris.
Active beliefs
  • Social challenges are instructive; participating benefits Data's growth.
  • Kolrami's provocation should be met rather than appeased, to preserve ship honor.
Character traits
provocative playful provocateur with a protective streak
Follow Katherine Pulaski's journey

Quietly focused — procedural resolve amid external theater.

Nagel appears in the background on the Hathaway, assisting Worf with repairs; her presence underscores the practical stakes behind Kolrami's rhetorical game.

Goals in this moment
  • Complete the required repairs to meet the simulation's parameters.
  • Support the Hathaway bridge under constrained conditions.
Active beliefs
  • Technical diligence matters even when ritualized tests occur.
  • Crew competence must be maintained regardless of external scrutiny.
Character traits
attentive technical supportive
Follow Nagel's journey

Clinically amused and superior — enjoys manipulating social dynamics to test opponents.

Kolrami appears on the viewer, taunts the Enterprise crew with cold strategic superiority, singles out Data as a target for demonstration, then exits after issuing the challenge — a calculated provocation.

Goals in this moment
  • Demonstrate Zakdorn intellectual supremacy through public provocation.
  • Convert a tactical exercise into a cultural ritual that exposes weakness in the opponent.
Active beliefs
  • Strategic superiority is a moral and cultural virtue to be publicly proven.
  • Forcing opponents into imbalance reveals their true character and capability.
Character traits
arrogant clinical ritualistic strategist
Follow Sirna Kolrami's journey

Controlled, calculating — sacrificing immediate appearance for longer-term moral and tactical positioning.

Picard calmly shuts off the public feed, delivers a crisp order placing Data in command, then exits to his Ready Room — a deliberate removal that reframes the encounter as a test without his visible intervention.

Goals in this moment
  • Defuse Kolrami's public grandstanding while preserving Starfleet procedure.
  • Force a private test of character onto Data without compromising ship command protocol.
Active beliefs
  • Authority and symbolic gestures matter in command and diplomacy.
  • Delegation can reveal truth — both tactical and moral — about subordinates.
Character traits
measured authoritative strategic detachment
Follow Jean-Luc Picard's journey

Conflicted and unsettled — an analytic core disrupted by social coercion and the sudden moral framing of a game.

Data is placed on the spot — physically centered, eyes registering others' expectations — verbally denies interest but visibly freezes as social pressure and Pulaski's urgings mount.

Goals in this moment
  • Avoid making a false claim by maintaining honesty about his prior intentions.
  • Navigate the social expectations of the bridge without violating personal or command norms.
Active beliefs
  • Honesty is the correct social stance (he has said he did not ask).
  • Human social pressure can create obligations Data may not logically accept but feels compelled to address.
Character traits
literalness social naivete vulnerability under scrutiny
Follow Data's journey

Concentrated and professional — concerned with the technical execution of repairs and signal lock.

Worf reports from the Hathaway via the viewer that the signal is received and locked, his terse status updating the bridge and reinforcing the live, intership nature of the confrontation.

Goals in this moment
  • Ensure the Hathaway's systems conform to the simulation parameters.
  • Maintain operational integrity while under makeshift command.
Active beliefs
  • Duty and technical precision are primary regardless of ceremonial games.
  • Public displays of competence reflect on command legitimacy.
Character traits
focused duty-bound ceremonial bluntness
Follow Worf's journey

Pragmatic, slightly amused — treating the scenario as a leadership challenge to be managed.

Riker is visible on the Hathaway viewer, dryly noting the ship's stripped condition; his wry commentary frames the mismatch as practical reality rather than rhetorical theater.

Goals in this moment
  • Communicate the Hathaway's true degraded condition to the Enterprise.
  • Reassure and coordinate with Enterprise command despite the Zakdorn provocation.
Active beliefs
  • Practical honesty about capability is more useful than rhetoric.
  • Leadership is proved through action, not just verbal posturing.
Character traits
practical witty steadfast
Follow William Riker's journey

Objects Involved

Significant items in this scene

3
Enterprise Bridge Main Viewer

The Main Viewer switches to the Hathaway and then to Riker, making Kolrami's image and taunts physically present to the Enterprise bridge. It amplifies the theatricality, projects Kolrami's challenge, and mediates the public nature of the test.

Before: Displaying an exterior of the Hathaway.
After: Showing Riker and Kolrami at intervals; used as …
Before: Displaying an exterior of the Hathaway.
After: Showing Riker and Kolrami at intervals; used as the public forum for Kolrami's provocation.
Strategema

The Strategema game (represented by its holographic cone in broader canon) is the psychological device Kolrami invokes; here it functions as the symbolic arena to which Data is being coerced, turning a friendly contest into an honor-bound trial.

Before: Conceptually present as an agreed-upon contest format but …
After: Declared the focal contest — Kolrami has framed …
Before: Conceptually present as an agreed-upon contest format but not yet physically invoked in this moment.
After: Declared the focal contest — Kolrami has framed it as the instrument of honor and Data is pressured to participate.
Weapons Conversion (Simulated Offensive Systems)

Weapons Conversion (simulated offensive systems) is confirmed by Burke and functions narratively to establish that offensive capability is now imaginary — the contest will be intellectual and ceremonial rather than kinetic.

Before: Awaiting command authorization for conversion and simulation.
After: Reported complete and active as the scenario's imposed …
Before: Awaiting command authorization for conversion and simulation.
After: Reported complete and active as the scenario's imposed constraint.

Location Details

Places and their significance in this event

3
Captain's Ready Room

The Ready Room functions offstage as Picard's chosen refuge after he hands control to Data; his exit there converts public command into a private test and signals trust plus strategic withdrawal.

Atmosphere Quiet, concentrated — a holding crucible for command decisions away from the bridge glare.
Function Place of private deliberation and implied oversight; Picard's retreat reframes responsibility without visible presence.
Symbolism Represents the burden of command and the weight Picard shoulders even when offstage.
Access Typically restricted to the captain and invited officers.
Low focused light Muted console sounds filtering through Polished desk and chairs suggesting formal authority
Enterprise Turbolift

The Enterprise Aft Turbolift is the point from which Pulaski enters briskly, converting a private transit into a public intervention and physically heightening the theatricality of the moment.

Atmosphere Abrupt transition — doors sighing open punctuate the scene and sharpen attention.
Function Access point enabling Pulaski's timely intervention and the compression of private intent into public act.
Symbolism Represents the thin boundary between private and official command spaces.
Access Standard bridge access; open to officers arriving on duty.
Hydraulic whisper of sliding panels Faint ozone tang in the lift Immediate shift in bridge attention upon entry
Bridge Tactical Station

The Conn Station sits as a quiet but attentive witness to the exchange; its staffed posture helps concentrate attention onto the front of the bridge and underscores the public nature of the confrontation.

Atmosphere Tense, expectant; officers at their posts fall silent to watch the exchange.
Function Witnessing vantage point and part of the bridge chorus that amplifies social pressure.
Symbolism Represents the institutional eye — the crew as audience to honor and command.
Access Manned by posted helms/conn personnel; not a place for ad hoc participants.
Still hands poised at helm Ambient console hum Focused eyes turning toward the main viewer

Narrative Connections

How this event relates to others in the story

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Themes This Exemplifies

Thematic resonance and meaning

Key Dialogue

"KOLRAMI: "And how you perform in a mismatch is precisely what interests Starfleet.""
"PICARD: "Screen off. Data, you have the bridge.""
"PULASKI: "Come on, Data, you can't let that pass.""