S3E6
· Booby Trap

Leah's Revelation — The Computer Can Do It

Trapped and desperate, Geordi and the holodeck simulation of Dr. Leah Brahms race to find any mechanical workaround for the Promellian energy trap. The scene pivots from technical banter and charged intimacy to a crucial revelation: Leah admits she isn't human and, therefore, can perform the impossible rapid adjustments. Picard arrives, forcing the moral choice into focus — hand the ship to computation or accept annihilation. This moment reframes the crisis, providing the technical means (and ethical setup) for the audacious gamble that follows.

Plot Beats

The narrative micro-steps within this event

1

Captain Picard arrives, and Geordi reluctantly proposes handing ship control to the computer as their only escape option.

hesitation to resignation ['Holodeck drafting room']

Who Was There

Characters present in this moment

3

Practical and composed on the surface; her admission carries quiet, clinical clarity that disrupts Geordi's expectations and prompts action.

Leah functions as a technical interlocutor and simulated propulsion authority: she suggests a time‑differential tactic, leans in close to Geordi, then delivers the pivotal admission that she 'isn't human,' reframing the technical problem into one solvable by computation.

Goals in this moment
  • Provide an executable technical option for escaping the trap by exploiting force/counter‑force timing.
  • Enable the ship to be turned over to a computational entity capable of extreme adjustment rates.
Active beliefs
  • A non‑human, computational agent can perform millisecond‑level adjustments humans cannot.
  • Her simulated identity as Leah Brahms is a usable interface between human engineers and machine execution.
Character traits
calmly analytical matter‑of‑fact unselfconsciously intimate technically authoritative
Follow Leah Brahms's journey

Stoic outwardly but internally conflicted; he dislikes relinquishing command to computation yet recognizes the practical necessity of the choice.

Picard enters, registers the presence of the Leah simulation with restrained distaste, listens as Geordi frames the desperate technical option, and then compresses the moral calculus into a terse command to proceed — weighing duty and protocol against existential risk.

Goals in this moment
  • Protect the ship and crew by authorizing the most viable escape plan.
  • Preserve command responsibility while making a morally informed decision under pressure.
Active beliefs
  • Command decisions must balance protocol, human judgement, and risk to crew.
  • Relinquishing control to a computation is ethically fraught but may be justified in extremis.
Character traits
commanding principled disciplined reluctantly pragmatic
Follow Jean-Luc Picard's journey

Anxious and exhausted but intellectually excited; quick flirtation masks the pressure to solve a life‑or‑death engineering puzzle.

Geordi actively designs and types at the holodeck terminal, articulating the engineering problem, performing linkup sequences, reacting physically to Leah's closeness, and finally proposing the radical step of handing control to a computational process.

Goals in this moment
  • Find any mechanical or computational workaround to escape the Promellian energy trap.
  • Validate an approach that can be executed in millisecond, thousand‑adjustment increments.
Active beliefs
  • The ship's physical systems can be coaxed to perform beyond nominal capacity if given the right algorithmic control.
  • Human reflexes and conventional computation (as embodied by Data) are insufficient for the required adjustment rate; something else is needed.
Character traits
relentlessly analytical practical improviser emotionally vulnerable single‑minded under pressure
Follow Geordi La …'s journey

Objects Involved

Significant items in this scene

4
Enterprise Navigational Systems

The Enterprise Navigation Processor is invoked as the device that must accept thousand‑step, millisecond correction instructions; Geordi suggests fusion reactor uplink to navigation processor linkage as central to the maneuver's feasibility.

Before: Functioning as the ship's navigational computation layer but …
After: Targeted to receive the programmed simulation routines and …
Before: Functioning as the ship's navigational computation layer but unable under normal command to execute the required ultra‑fast adjustment sequence.
After: Targeted to receive the programmed simulation routines and prepared conceptually to accept computational authority during the experiment.
Fusion Reactor Uplink Node

The Fusion Reactor Uplink Node is verbally referenced as the origin point for rerouting energy into the proposed linkage; Geordi lists it as a critical node that must be controlled and adjusted rapidly to effect the planned maneuver.

Before: Connected and operational but under strain from the …
After: Designated as a target for the high‑frequency control …
Before: Connected and operational but under strain from the Promellian energy drain, providing telemetry to the holodeck interface.
After: Designated as a target for the high‑frequency control algorithm and included in the simulated linkage plan to be handed to computational control.
Holodeck Two Entry/Exit Hatch

The Holodeck Doors physically mark the boundary between simulation and command reality; they slide open on Picard's arrival, punctuating the intimate, technical moment and forcing the moral and chain‑of‑command decision into the open.

Before: Closed, isolating Geordi and the Leah simulation in …
After: Opened to admit Picard, shifting the scene from …
Before: Closed, isolating Geordi and the Leah simulation in the drafting room during focused work.
After: Opened to admit Picard, shifting the scene from private problem‑solving to formal command deliberation.
Vector Processor (Parallel Subspace Field Processor)

The Vector Processor is raised by Geordi as another actuator requiring continuous fine adjustments; its role is to translate the computational micro‑commands into physical control of drive coils and vectors.

Before: Operational but nominally limited in its capacity to …
After: Marked in the proposed plan for algorithmic control …
Before: Operational but nominally limited in its capacity to accept the thousand‑adjustment-per‑second sequences necessary to defeat the trap.
After: Marked in the proposed plan for algorithmic control and rapid micro‑adjustments as part of the simulation runs Geordi requests authorization to execute.

Narrative Connections

How this event relates to others in the story

What this causes 1
Character Continuity

"Geordi's breakthrough idea to deny the trap power altogether is a direct result of his collaboration with the holographic Leah Brahms."

Geordi's Inverted Gambit — Silencing the Algorithm
S3E6 · Booby Trap

Part of Larger Arcs

Key Dialogue

"LEAH: There isn't much time left."
"LEAH: I'm not human."
"GEORDI: There's a chance we could manuever out of the trap... if we turn the ship over to the computer."