Millisecond Gambit

In the observation lounge Picard and his officers convert last-ditch ingenuity into a morally fraught plan: the Enterprise will fire four photon torpedoes at the crippled Hathaway while the Hathaway executes a precisely timed two‑second warp a millisecond before impact, making the ship appear destroyed. Kolrami's contempt underscores the intellectual duel; Picard refuses to give the order himself and forces Riker to accept the burden. The exchange crystallizes the episode's stakes — technical audacity, human fallibility, and a command decision that will determine survival and test the crew's ethics.

Plot Beats

The narrative micro-steps within this event

3

Data defines the tactical premise—strip the Hathaway of value to the Ferengi—while Kolrami scoffs that a brief warp won't hide it for long.

strategic framing to skepticism

Picard cuts off Kolrami and calls for Riker’s commitment; Riker answers with wry confidence, aligning the teams.

uncertainty to commitment

Prompted by Picard, Data lays out the gambit: fire four photon torpedoes at the Hathaway and jump to warp a millisecond before detonation.

ambiguity to plan clarity

Who Was There

Characters present in this moment

6

Calmly analytical; emotionally neutral but soberly obligated — conveys risk without dramatics.

Data lays out the technical plan with clinical precision: four photon torpedoes fired at Hathaway with a millisecond‑timed computer trigger to initiate Hathaway's warp jump, and reiterates the catastrophic timing risk.

Goals in this moment
  • Present a technically feasible solution that maximizes chance of preserving life.
  • Ensure all participants understand the timing constraints and risks involved.
Active beliefs
  • Quantified timing and systems control can determine survival outcomes.
  • Duty requires stating facts and probabilities, even if outcomes are grim.
Character traits
hyper‑precise dispassionate procedural
Follow Data's journey

Anxious and sober; professionally candid about system fragility while willing to try.

Geordi voices technical skepticism and anxiety: he warns that they cannot be sure the Hathaway's warp jump will function and implicitly commits to attempting the risky engineering implementation.

Goals in this moment
  • Make the Hathaway's warp engines as reliable as possible in short order.
  • Communicate the realistic technical limits so command can weigh risk honestly.
Active beliefs
  • Systems under strain can fail unpredictably; honesty about probability matters.
  • Engineering ingenuity can reduce, but not eliminate, catastrophic risk under time pressure.
Character traits
practical candid technically responsible
Follow Geordi La …'s journey

Resolute with quiet moral conflict; determined to save lives without personally absolving or condemning the decision.

Picard orchestrates the moral framing: he proposes the deception, refuses to give the direct order to Riker, and sets the clock, delegating the painful execution to his first officer while protecting the principle of consent.

Goals in this moment
  • Save the Hathaway crew and the Enterprise from capture.
  • Preserve ethical command boundaries by forcing voluntary acceptance of the lethal order.
Active beliefs
  • Command carries moral weight that must sometimes be borne by subordinates by choice.
  • Deception is defensible if it preserves life and prevents enemy capture.
Character traits
decisive moralist delegating
Follow Jean-Luc Picard's journey

Arrogant detachment; revels in exposing perceived weaknesses in others' plans.

Kolrami interjects scornful strategic commentary about the enemy relocating the Hathaway after a two‑second warp, attempting to puncture confidence and reframe the plan as naive.

Goals in this moment
  • Undermine the crew's confidence and assert intellectual superiority.
  • Highlight flaws in the Federation's tactical thinking to test their resolve.
Active beliefs
  • Strategic contests are decided by predicting enemy relocation and responses.
  • Provocation will destabilize opponents and reveal their true competence.
Character traits
scornful provocative intellectually combative
Follow Sirna Kolrami's journey

Grim acceptance; outwardly steady, inwardly braced for responsibility and potential loss.

Riker accepts the burden of command with a restrained, resigned courage, verbally consenting to execute the dangerous plan and prepare a tactical surprise for the enemy.

Goals in this moment
  • Execute Picard's plan flawlessly to protect the crew.
  • Coordinate a follow‑on surprise to exploit the few minutes of deception.
Active beliefs
  • Command requires accepting morally fraught choices when necessary.
  • A short deception that saves lives justifies serious risk and improvisation.
Character traits
resolute pragmatic self‑sacrificing
Follow William Riker's journey

Stoic severity; accepts harsh calculus and readies for violent contingency.

Worf issues the blunt warrior's assessment: if the warp fails the crew will die and the deception only buys minutes, and he agrees to prepare the retaliatory surprise once the temporary concealment is achieved.

Goals in this moment
  • Prepare a tactical surprise to exploit the few minutes of deception.
  • Protect crew lives by realistic appraisal and decisive action.
Active beliefs
  • Deception is only useful if followed by decisive, violent action when necessary.
  • Honorable service includes accepting dangerous assignments to save comrades.
Character traits
grim honorable pragmatic
Follow Worf's journey

Objects Involved

Significant items in this scene

3
Holodeck Computer (Enterprise Ship Computer Holodeck Subroutine)

Referred to as 'the computer,' this onboard system is tasked with executing the millisecond trigger that will initiate the Hathaway's warp jump at the exact moment before torpedo detonation — a precision timing role central to the deception's feasibility.

Before: Operational and ready to accept a timed trigger …
After: Programmed to execute the millisecond trigger; its actual …
Before: Operational and ready to accept a timed trigger as programmed by the bridge and engineering staff.
After: Programmed to execute the millisecond trigger; its actual performance will determine the survival outcome but is as yet untested in this scenario.
U.S.S. Hathaway

The Hathaway functions as the physical decoy/target in the deception: it will be fired upon by Enterprise torpedoes while executing a timed warp jump to escape destruction and appear annihilated to the Ferengi observers.

Before: A venerable, crippled Starfleet starcruiser under threat and …
After: Within the plan it remains physically intact if …
Before: A venerable, crippled Starfleet starcruiser under threat and the object of Ferengi interest.
After: Within the plan it remains physically intact if the warp succeeds, but will be intended to appear destroyed from the Ferengi perspective; its survival is contingent on perfect timing.
USS Enterprise‑C Impulse Engines

The warp engines are the technical enabler of the Hathaway's survival: Geordi warns they may fail under hurried implementation, and the plan hinges on their functioning for a two‑second warp initiated precisely a millisecond before detonation.

Before: Strained, archaic Avidyne/dilithium systems on the Hathaway requiring …
After: Status unknown and contingent — either momentarily healthy …
Before: Strained, archaic Avidyne/dilithium systems on the Hathaway requiring rapid engineering attention and uncertain under time pressure.
After: Status unknown and contingent — either momentarily healthy enough to complete the jump or failed, in which case the Hathaway and crew would be destroyed.

Location Details

Places and their significance in this event

1
Observation Deck

The Observation Lounge is the confined, strategic forum where senior officers assemble to convert technical possibility into command decision; its quiet, public intimacy forces a moral airing of risk and responsibility before action.

Atmosphere Tense, measured, and watchful — charged with intellectual sparring and the weight of imminent life‑and‑death …
Function Meeting place for senior command deliberation and moral adjudication of a high‑risk tactical plan.
Symbolism A civic 'council chamber' within the ship that symbolizes institutional responsibility and the isolation of …
Access Effectively restricted to senior officers and guests present for the tactical briefing (senior staff only).
Soft starlight through observation windows Plush seating arranged for intimate counsel Tactical displays and a low mechanical hum giving a clinical, strategic tone

Narrative Connections

How this event relates to others in the story

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Key Dialogue

"DATA: At the captain's signal, we will fire four photon torpedoes directly at the Hathaway. A millisecond before detonation, the computer will trigger your warp jump."
"PICARD: Captain Riker, I can't order you to do this..."
"RIKER: What the hell. Nobody said life was safe."