The Millisecond Gamble — Riker's Moral Leap

With Kolrami's scorn in the room and a Ferengi threat looming, Picard refuses to order a potentially lethal deception and passes the wrenching choice to Riker. Data lays out a clinical, razor‑thin plan: the Enterprise will fire four photon torpedoes at the crippled Hathaway while the Hathaway executes a two‑second warp jump triggered a millisecond before impact to simulate destruction. Geordi and Worf voice the technical and mortal risks; Riker accepts responsibility. This scene is the story's turning point — a moral and tactical commitment that converts a war game into a real, life‑or‑death gamble and defines who will bear the consequences.

Plot Beats

The narrative micro-steps within this event

2

Geordi’s quip hardens into fear as he questions the warp jump’s reliability; Data concedes failure means catastrophe, and Worf states the terminal cost.

levity to mortal dread

Picard refuses to order the gamble and leaves the choice to Riker, who accepts it anyway.

ethical hesitation to resolve

Who Was There

Characters present in this moment

6

Derisive and intellectually superior, using contempt to unsettle and test the crew's confidence.

Expresses scornful skepticism, attempting to undercut Starfleet's improvisation with Zakdorn strategic contempt and an implication that relocation will void the Federation's plan.

Goals in this moment
  • Demonstrate the Zakdorn intellectual vantage by exposing perceived weaknesses in the plan.
  • Force commander hesitation or reveal moral indecision that can be critiqued strategically.
Active beliefs
  • Tactical superiority is revealed through dispassionate critique rather than emotional commitment.
  • Provocation elicits mistakes from less disciplined commanders.
Character traits
arrogant provocative analytical
Follow Sirna Kolrami's journey

Resolute yet conflicted — determined to preserve moral authority while protecting his crew and trusting subordinates to bear hard choices.

Refuses to give a direct order to carry out the lethal deception, frames the moral choice, delegates responsibility to Riker, sets a precise four‑minute timing mark and orchestrates the group's consent.

Goals in this moment
  • Avoid directly issuing an order that would make him morally culpable for potential deaths.
  • Ensure the plan proceeds with clear authorization and disciplined timing if accepted by his subordinate.
Active beliefs
  • Command responsibility includes moral stewardship, not just tactical convenience.
  • Delegation of risk to a subordinate can preserve institutional and personal ethics when lives hang in the balance.
Character traits
principled decisive restraint moral clarity
Follow Jean-Luc Picard's journey

Analytic and composed on the surface; quietly apprehensive about mechanical fragility, acknowledging potential fatal outcomes without theatricality.

Delivers the cold tactical premise and a precise, mechanistic plan for the deception, specifying torpedo timing and the millisecond warp trigger while noting catastrophic failure modes.

Goals in this moment
  • Present an executable tactical solution that accomplishes the mission objective of removing the Hathaway from Ferengi interest.
  • Clearly communicate the technical constraints and risks so command can make an informed moral decision.
Active beliefs
  • Optimal outcomes rely on precise timing and reliable systems rather than moral posturing.
  • Honest presentation of risk is a duty of an officer, even if it makes the plan morally fraught.
Character traits
clinical precision intellectual candor procedural focus
Follow Data's journey

Stoic and severe; acceptance of lethal risk framed as honorable duty rather than panic.

States bluntly that failure equals death, assesses the short deception window, and receives assignment to prepare a counter‑surprise aboard the Hathaway.

Goals in this moment
  • Prepare a tactical surprise to exploit the brief deception window against the Kreechta/Ferengi.
  • Minimize casualties by ensuring any follow‑up engagement favors the Federation side.
Active beliefs
  • Honor and duty require confronting mortal risk directly rather than shirking danger.
  • A short deception can be decisive if immediately exploited by prepared countermeasures.
Character traits
grim direct disciplined
Follow Worf's journey

Steely acceptance with an undercurrent of tension — willing to assume risk for crew and mission, masking doubts with wry bravado.

Accepts the harrowing responsibility to captain the Hathaway through the deceptive warp jump, gives the practical counterpoint about needing only minutes and commits to preparing an immediate follow‑up action.

Goals in this moment
  • Protect the Hathaway's crew and the Enterprise by executing the deception to divert the Ferengi.
  • Assume clear authority and responsibility so Picard's moral stance is preserved while action continues.
Active beliefs
  • Command involves accepting personal responsibility for decisions others might not make.
  • Calculated risk is preferable to inaction when lives and mission objectives are threatened.
Character traits
resolute pragmatic courageous
Follow William Riker's journey

Anxious and frank — professional concern about engineering reliability that borders on dread at the human cost of malfunction.

Voices technical doubts and moral discomfort about relying on an uncertain warp jump, warns that the plan could fail and underscores the precise millisecond dependency.

Goals in this moment
  • Ensure command understands the engineering limitations and the grave consequences of failure.
  • Advocate for maximum technical safeguards and clarity about risk acceptance.
Active beliefs
  • System reliability cannot be assumed; engineering must be consulted and its warnings heeded.
  • Open technical honesty preserves lives even when the plan is strategically desirable.
Character traits
pragmatic cautious technically fluent
Follow Geordi La …'s journey

Objects Involved

Significant items in this scene

3
Holodeck Computer (Enterprise Ship Computer Holodeck Subroutine)

The ship's computer (represented by the enterprise subroutine) is assigned the precise timing role: it will trigger the Hathaway's warp jump a millisecond before photon torpedo detonation, converting an analytic plan into an automated temporal sequence.

Before: Available and responsive, capable of executing synchronized triggers; …
After: Programmed conceptually: command intends to use it as …
Before: Available and responsive, capable of executing synchronized triggers; currently idle relative to the planned sequence.
After: Programmed conceptually: command intends to use it as the millisecond trigger, but no execution or system state change occurs within the scene itself.
U.S.S. Hathaway

The Hathaway is the intended target and instrument of the deception: it will act as though destroyed by executing a programmed two‑second warp jump a millisecond before torpedo detonation, creating the illusion of destruction for enemy sensors.

Before: Disabled and crippled but still controllable; positioned in …
After: Within the plan it is slated to execute …
Before: Disabled and crippled but still controllable; positioned in the Ferengi's field of interest and under Starfleet's operational control.
After: Within the plan it is slated to execute a timed warp jump to feign destruction; no physical change occurs during the scene beyond being assigned that role.
USS Enterprise‑C Impulse Engines

The Enterprise warp engines are cited as the critical technical component: the Hathaway's brief warp jump depends on their functioning. Data and Geordi emphasize that if those engines fail, the deception becomes a real catastrophe.

Before: Operational but treated as unreliable for this untested, …
After: Left in a state of risk: plans are …
Before: Operational but treated as unreliable for this untested, millisecond‑sensitive maneuver; engines exist under engineering supervision with uncertain tolerance.
After: Left in a state of risk: plans are made that depend on their success, but no repair or verification action is completed within this scene.

Location Details

Places and their significance in this event

1
Observation Lounge (USS Enterprise-D)

The Observation Lounge functions as the confined, deliberative stage where senior officers weigh moral responsibility and technical risk. Its private, formal atmosphere allows Picard to frame the ethical choice, Data to outline cold mechanics, and Riker to accept command responsibility.

Atmosphere Tense, quietly charged with moral gravity — clinical analysis collides with human worry and terse, …
Function Meeting point for high‑stakes command deliberation and the formal transfer of responsibility for a morally …
Symbolism The lounge symbolizes a crossroads between Starfleet ideals and battlefield pragmatism — a civic forum …
Access Effectively restricted to senior staff and invited guests for confidentiality and command-level decision‑making.
Soft starlight through observation windows contrasts with a low mechanical hum, underscoring isolation. Plush seating and tactical displays concentrate attention on the plan; voices are measured and intimate.

Narrative Connections

How this event relates to others in the story

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Key Dialogue

"DATA: At the captain's signal, we will fire four photon torpedoes directly at the Hathaway. A millisecond before detonation, the computer will trigger your warp jump."
"PICARD: Captain Riker, I can't order you to do this..."
"RIKER: (a beat) What the hell. Nobody said life was safe."