Fabula
S3E11 · The Hunted
S3E11
· The Hunted

Missing Pressure Suit — Sabotage, Explosion, and Danar's Escape

Worf discovers a missing pressure suit in Cargo Bay Three, prompting Picard to order emergency airlocks and torpedo coverage across key decks. As Worf closes in, Roga Danar reveals himself, a lethal and controlled adversary. A Jefferies tube explosion knocks out external sensors and backup control, allowing Danar to overpower Worf, deliberately spare him, and jury‑rig a phaser into the cargo transporter to beam aboard the Angosian transport. The event is a pivotal turning point: it exposes Danar's cunning, defeats Starfleet's containment plan, and escalates the political and moral crisis surrounding Angosia's engineered soldiers.

Plot Beats

The narrative micro-steps within this event

3

Worf discovers a missing pressure suit in Cargo Bay Three, signaling Danar's potential escape plan.

alertness to concern ['Cargo Bay Three']

Picard and Riker deduce Danar might use the suit to bypass security and access Shuttlebay Two.

concern to urgency

Picard orders Worf to secure emergency airlocks and torpedo launchers.

urgency to determination

Who Was There

Characters present in this moment

5

Stunned disbelief transitioning to alarm as he realizes an unauthorized person has beamed aboard his ship.

Present aboard the Angosian transport ship; sees Roga materialize in his cockpit and is stunned and surprised, immediately becoming the involuntary host of the fugitive's escape and a future diplomatic witness.

Goals in this moment
  • Assess the threat posed by the intruder in his cockpit.
  • Protect his vessel and crew while asserting Angosian custodial authority.
Active beliefs
  • Aboard his transport, he should be able to control who materializes in the cockpit.
  • An unexpected intruder aboard an Angosian vessel will have immediate political consequences.
Character traits
procedural surprised authority‑conscious
Follow Angosian First …'s journey

Calm, authoritative concern; a rising moral and strategic frustration as institutional safeguards fail and diplomatic stakes grow.

Commands at a distance from the bridge: hears Worf's report, issues defensive orders (airlocks, torpedo coverage) via comm, queries Data for sensor confirmation, and accepts the tactical reality when tracking fails.

Goals in this moment
  • Contain any potential shipboard breach and protect civilians and ship systems.
  • Preserve Starfleet's responsibility while minimizing diplomatic fallout with Angosia.
Active beliefs
  • Following procedure and deploying defensive assets will mitigate escape risks.
  • Reliable sensor data is necessary to make proportional tactical and political choices.
Character traits
measured procedural morally burdened decisive under uncertainty
Follow Jean-Luc Picard's journey

Analytical concern that edges into professional frustration as diagnostics fail; curiosity about the technical sabotage underlies his statements.

Monitors systems from the bridge, reports the Jefferies‑tube explosion, states that external sensors are inoperative, attempts to transfer control to backups and fails, conveying analytical status updates to command.

Goals in this moment
  • Restore sensor and backup control to reestablish tracking.
  • Provide accurate system status to support command decisions.
Active beliefs
  • Technical faults (or sabotage) can be detected and routed around if backup paths are functional.
  • Clear, factual reporting helps the captain and tactical officers act correctly.
Character traits
precise calmly analytical technically thorough frustration‑masked objectivity
Follow Data's journey

Professional vigilance that suddenly shifts to stunned vulnerability after being overpowered; pride wounded but controlled indignation beneath dazed pain.

Leads the sweep through Cargo Bay Three, discovers the missing pressure suit, radios the bridge, confronts Danar, engages in physical combat, is disarmed and rendered nearly unconscious, inspects the transporter console and reports the phaser‑powered hijack and escape.

Goals in this moment
  • Apprehend the intruder and prevent escape.
  • Secure the cargo bay and protect the ship's critical systems (photon launchers, transporters).
Active beliefs
  • Immediate, physical force plus procedure will contain a threat.
  • Starfleet protocols and posted guards will prevent an organized escape if he acts quickly.
Character traits
disciplined hyper‑alert tactically literal physically resolute
Follow Worf's journey

Alert, slightly exasperated; resigned to hard decisions once the tactical evidence presents itself.

Listens to reports, offers tactical hypothesis about Danar's plan (Shuttlebay Two), and reacts to Data and Picard's exchange—recognizes the orchestration behind the escape and accepts the operational setback.

Goals in this moment
  • Provide workable tactical alternatives and anticipate Danar's likely exit routes.
  • Support Picard's command decisions and keep the crew focused on containment.
Active beliefs
  • Danar will exploit technical blind spots if given the chance.
  • Quick, pragmatic decisions are preferable to debating hypotheticals during a breach.
Character traits
pragmatic tactically minded economical communicator
Follow William Riker's journey

Objects Involved

Significant items in this scene

6
Transporter Room Three

The transporter pad in Cargo Bay Three receives the energized pattern and dematerializes Danar when the cargo transporter is forced online; visually, the pad becomes the physical locus of escape and the last tangible location the crew can tie to his disappearance.

Before: Dormant and ready for authorized cargo transport use.
After: Recently energized and used in an unauthorized transport; …
Before: Dormant and ready for authorized cargo transport use.
After: Recently energized and used in an unauthorized transport; its pattern lock was exploited to beam Danar off the ship.
Ansata Auxiliary Backup Systems (Sensors & Lighting)

Auxiliary backup systems intended to pick up sensor control are unable to assume routing after the Jefferies‑tube explosion; their failure amplifies the tactical blind spot and elevates the escape from a technical breach to a strategic defeat for containment.

Before: Idle but ready to accept handover from primary …
After: Failing or offline; unable to route external telemetry …
Before: Idle but ready to accept handover from primary systems.
After: Failing or offline; unable to route external telemetry or power emergency lighting reliably.
Cargo Bay External Sensors Backup Control Panel

The cargo bay external sensors backup control panel and related external sensor pathways are rendered ineffective by the Jefferies‑tube explosion; attempts to route control through this panel fail, preventing the bridge from regaining tracking and denying tactical confirmation of Danar's exit.

Before: Available as a fallback routing point for external …
After: Damaged or unresponsive as diagnostics return errors; backup …
Before: Available as a fallback routing point for external sensors and backups; powered and on standby.
After: Damaged or unresponsive as diagnostics return errors; backup pathways fail to bring sensors online.
Cargo Bay Three Transporter Console — Control Panel (USS Enterprise)

The cargo transporter console is forcibly powered by a jerry‑rigged phaser; as Danar runs past he taps its faceplates, causing the console and pad to energize and lock the pattern, enabling an unauthorized beam to an external Angosian transport ship—transforming a shipboard system into his escape mechanism.

Before: Idle, with safety interlocks engaged and awaiting authorized …
After: Energized and temporarily commandeered; circuitry shows evidence of …
Before: Idle, with safety interlocks engaged and awaiting authorized use by crew.
After: Energized and temporarily commandeered; circuitry shows evidence of a phaser lead and jury‑rigged override that allowed an unauthorized dematerialization.
Discarded Cargo Bay Pressure Suit (Cargo Bay Three)

The discarded cargo‑bay pressure suit is the initial clue that alerts Worf and the bridge to a planned external exit; it indicates premeditation and a route of egress, anchoring Danar's physical presence in the bay and triggering immediate containment orders.

Before: Present among crates but one suit missing from …
After: Found discarded near the crate where Danar was …
Before: Present among crates but one suit missing from its expected storage position in Cargo Bay Three.
After: Found discarded near the crate where Danar was hiding; serves as forensic evidence linking Danar to the bay and the escape.
Starfleet Security Phasers (Transporter Room)

A phaser (jury‑rigged) serves double duty: as a weapon in the fight with Worf and as a power source tapped into the transporter console—its overcurrent is the catalyst for the Jefferies‑tube overload and provides the energy needed to bypass transporter safety checks and effect the escape.

Before: Standard-issue security phaser in Worf's or security's possession …
After: Used as a makeshift power source in the …
Before: Standard-issue security phaser in Worf's or security's possession (later becomes dislodged during the struggle).
After: Used as a makeshift power source in the transporter circuitry; the unit is observed in the transporter console panel and cited by Worf when reporting the escape.

Location Details

Places and their significance in this event

3
Corridor Outside Sickbay

The corridor outside the transporter room frames the exit and dispersal of security; guards are ordered to leave and post elsewhere, creating the very gap Danar exploits; it also serves as the movement route for security reinforcements arriving too late.

Atmosphere Echoing and tense, punctuated by hurried footsteps and the sound of a closing door that …
Function Transit and choke point that, when vacated, enables the intruder's momentary freedom to act.
Symbolism Represents the procedural blind spots created by following orders—literal doors that close on the chance …
Access Normally patrolled; at this moment guards are redeployed per Picard's orders.
Sound of the door closing isolating the cargo bay. Bootsteps and the visible exit of two security guards into the corridor.
Jefferies Tube

The Jefferies Tube (section T‑nine‑five) is the locus of engineered sabotage: a phaser reaches overload there and explodes, producing the critical failure that disables external sensors and backup routing, creating the blind spot Danar exploits for transport.

Atmosphere Small, cramped, and suddenly violent—an intimate conduit where an invisible technical wound becomes a ship‑wide …
Function Sabotage point and technical catalyst that severs sensor awareness.
Symbolism A wound in the ship’s infrastructure—symbolizing how internal vulnerabilities empower external political consequences.
Access Restricted maintenance conduit; not a public thoroughfare, making its compromise especially insidious.
Sputtering lights and the smell of scorched wiring after the explosion. A sudden jolt and loss of external sensor data reported on the bridge.
Cargo Bay Three

Cargo Bay Three is the immediate battleground: cramped with crates and a discarded pressure suit, it conceals Danar, hosts the fight with Worf, and contains the cargo transporter console and pad that become the mechanism of escape—turning an industrial utility space into a theater of subterfuge and failure.

Atmosphere Tense, claustrophobic, with flickering emergency lights and abrupt mechanical shocks from the Jefferies‑tube overload.
Function Battleground and staging area for the escape; physical locus of the containment failure.
Symbolism Represents the ship’s vulnerable underbelly—where logistics and oversight meet the moral blind spots of institutional …
Access Normally accessible to crew and security; during the event it is contested and momentarily unsecured.
Crates and boxes providing concealment. Discarded pressure suit on an opened cargo box. Flickering cargo‑bay lights and sudden ship shakes. Transporter console and pad near the action.

Narrative Connections

How this event relates to others in the story

What led here 2
Causal medium

"Worf's discovery of the missing pressure suit directly leads to the confrontation that allows Danar to escape via transporter."

Ambush and Escape: Danar's Transport Break
S3E11 · The Hunted
Causal medium

"Worf's discovery of the missing pressure suit directly leads to the confrontation that allows Danar to escape via transporter."

Phaser-Powered Vanishing: Danar Escapes as Sensors Go Dark
S3E11 · The Hunted
What this causes 2
Causal medium

"Worf's discovery of the missing pressure suit directly leads to the confrontation that allows Danar to escape via transporter."

Ambush and Escape: Danar's Transport Break
S3E11 · The Hunted
Causal medium

"Worf's discovery of the missing pressure suit directly leads to the confrontation that allows Danar to escape via transporter."

Phaser-Powered Vanishing: Danar Escapes as Sensors Go Dark
S3E11 · The Hunted

Key Dialogue

"WORF: "Worf to bridge. We have found no sign of the intruder. But there is a pressure suit missing from Cargo Bay Three.""
"ROGA: "My battle is never over.""
"DATA: "Explosion in Jefferies Tube section T-nine-five. All external sensors are inoperative.""