The Crew as the Carrier: Barclay’s Radical Hypothesis

In a moment of intellectual courage, Reginald Barclay—overcoming his paralyzing social anxiety—proposes a radical theory: the Enterprise’s crew themselves may be the unwitting carriers of the substance sabotaging the ship’s systems. His hesitant, stammering delivery (‘What if... what if one of us is the connection?’) contrasts sharply with the crew’s initial skepticism, but his persistence and the logic of his argument (that an undetectable substance could be transmitted via physical contact) force a paradigm shift. Geordi La Forge, initially frustrated by the lack of a systemic explanation, seizes on Barclay’s insight, cross-referencing it with the crew’s recent interactions with malfunctioning systems (Duffy’s broken glass, the cargo bay anti-grav failure, Wesley’s transporter mishap). The Computer’s alarming warning about the engine containment field nearing critical failure escalates the stakes, while Wesley Crusher’s initial dismissal (‘The computer sensors would’ve picked up anything dangerous’) underscores the high-risk nature of Barclay’s theory. The scene culminates in a collaborative breakthrough: the crew narrows the suspect substances to Saltzgadum and Invidium, setting the stage for Geordi’s urgent report to Picard. This moment transforms Barclay’s social anxiety from a liability into an asset, redefining his role in the crisis and foreshadowing his pivotal contribution to saving the Enterprise.

Plot Beats

The narrative micro-steps within this event

1

Geordi makes connections, pointing out Duffy's broken glass and their presence in the cargo bay when the anti-grav unit failed, while Wesley recalls the transporter malfunction, leading to a clearer picture that they are spreading the contagion and the ship's computer now warns the engine containment field is near safety limits.

speculation to urgency

Who Was There

Characters present in this moment

6

Skeptical → Engaged → Analytical

Wesley Crusher begins the event with skepticism, dismissing Barclay’s theory on the grounds that the computer would have detected any dangerous substance. However, as Geordi and Barclay press forward, Wesley engages more deeply—eliminating toxic substances like Selgninaem and Lucrovexitrin, and acknowledging the transporter malfunction as a potential connection. His analytical mind shifts from dismissal to active participation, contributing to the narrowing of suspects to Saltzgadum and Invidium. His role as a bridge between Barclay’s theoretical leap and Geordi’s technical expertise is crucial.

Goals in this moment
  • Validate or disprove Barclay’s theory using logical and technical reasoning.
  • Contribute to the team’s effort to identify the substance before the ship’s systems fail.
Active beliefs
  • The computer’s sensors are infallible in detecting threats.
  • Barclay’s social anxiety makes his ideas less credible—until proven otherwise.
Character traits
Analytical Initially dismissive Adaptive Collaborative Young but capable
Follow Wesley Crusher's journey

Anxious → Determined → Hopeful

Reginald Barclay, visibly anxious and hesitant, overcomes his social paralysis to propose the radical theory that the crew themselves might be carriers of the sabotaging substance. His stammering delivery (‘What if... what if one of us is the connection?’) initially meets skepticism, but he persists, citing the lack of a systemic explanation and the crew’s direct contact with affected systems. When Geordi and the others begin to engage with his idea, Barclay’s confidence grows—he references Duffy’s glass, the cargo bay anti-grav failure, and even suggests the Mikulaks’ use of Invidium. His transformation from a nervous outcast to a pivotal thinker is palpable, culminating in his nod of agreement as the team narrows the suspects to Saltzgadum and Invidium.

Goals in this moment
  • Prove his theory that the crew are unwitting carriers to gain credibility and contribute meaningfully to the crisis.
  • Overcome his social anxiety to assert his ideas in a high-stakes, technical environment.
Active beliefs
  • His holodeck escapism has distracted him from his potential as a problem-solver.
  • The crew’s skepticism is a barrier he must overcome to save the ship.
Character traits
Intellectually courageous Persuasive (despite anxiety) Logical under pressure Self-aware Collaborative
Follow Reginald Barclay's journey

Frustrated → Intrigued → Determined

Geordi La Forge stands at the center of the crisis, his frustration palpable as he struggles to find a systemic explanation for the ship’s malfunctions. When Barclay hesitantly proposes the crew as carriers, Geordi’s skepticism shifts to intrigue—he seizes on the idea, cross-referencing it with recent incidents (Duffy’s glass, the cargo bay anti-grav failure) and directing the Computer to narrow down the list of undetectable substances. His leadership is decisive, his technical expertise guiding the team toward the breakthrough with Saltzgadum and Invidium. His final combadge call to Picard marks the transition from confusion to action.

Goals in this moment
  • Identify the root cause of the ship’s malfunctions to prevent catastrophic failure.
  • Validate Barclay’s theory by cross-referencing crew interactions with affected systems.
Active beliefs
  • The malfunctions must have a systemic, technical explanation.
  • Barclay’s social anxiety has previously hindered his contributions, but his insight here could be critical.
Character traits
Analytical Decisive Adaptive Collaborative Technically precise
Follow Geordi La …'s journey

Neutral (but urgency implied)

The Computer Voice serves as an impartial, urgent force in the scene, providing critical data and warnings that escalate the stakes. It lists 15,525 undetectable substances, narrows them down to five based on Geordi’s queries, and issues a dire warning about the engine containment field nearing failure. Its mechanical tone contrasts with the crew’s growing tension, underscoring the urgency of their task. Without the Computer’s data, the team would lack the foundation to eliminate substances like Jakmanite, Selgninaem, and Lucrovexitrin, or to identify Saltzgadum and Invidium as the prime suspects.

Goals in this moment
  • Provide the crew with the data needed to identify the sabotaging substance.
  • Warn of impending structural failure to motivate immediate action.
Active beliefs
  • The crew’s survival depends on their ability to interpret and act on the data provided.
  • The substance causing the malfunctions must be identified before the engine containment field fails.
Character traits
Impartial Urgent Data-driven Mechanical Critical
Follow USS Enterprise's journey
Supporting 1

Thoughtful → Cooperative

Duffy initially reacts with confusion to Barclay’s theory (‘Us? How?’), but as the discussion progresses, he recalls his broken glass and his presence in the cargo bay during the anti-grav failure. His nod of agreement when Barclay and Geordi suggest Invidium as a potential culprit is a quiet but critical moment—it validates the theory by connecting the dots between the glass, the cargo bay, and the broken canister. Duffy’s cooperation, though understated, is essential in shifting the team’s focus toward the Mikulaks’ medical containment fields.

Goals in this moment
  • Help the team connect the incidents (his glass, the cargo bay failure) to Barclay’s theory.
  • Support Geordi and Barclay in narrowing down the suspect substances.
Active beliefs
  • His experiences in the cargo bay and with the glass are relevant to the crisis.
  • Barclay’s theory, though unconventional, deserves serious consideration.
Character traits
Observant Cooperative Thoughtful Practical Supportive
Follow Duffy's journey
Miles O'Brien

Miles O’Brien is mentioned by Duffy as having been present in the cargo bay during the anti-grav failure, implicating him …

Objects Involved

Significant items in this scene

7
Main Engineering Pool Table

The Main Engineering Pool Table Button is the interface Geordi uses to trigger the display of the five suspect substances. Its activation—*‘Geordi touches the pool table button’*—is a small but pivotal action, as it sets in motion the elimination process that leads to the identification of Saltzgadum and Invidium. The button’s mundane function (controlling a pool table) contrasts with its high-stakes role in this moment, highlighting the improvisational nature of the crew’s problem-solving under pressure.

Before: Inactive, part of the pool table’s control panel.
After: Activated, triggering the display of the substance list.
Before: Inactive, part of the pool table’s control panel.
After: Activated, triggering the display of the substance list.
Enterprise Ship Computer Systems

The Enterprise Computer is the backbone of the investigation, providing the crew with the data needed to narrow down the suspect substances. It lists 15,525 undetectable substances, filters them based on Geordi’s queries (oxygen atmosphere, glass-altering properties), and ultimately helps identify Saltzgadum and Invidium as the prime suspects. Its warnings about the engine containment field nearing failure add a layer of urgency, driving the team to act swiftly. Without the Computer’s data, the crew would lack the foundation to eliminate impossible substances or to focus on the two most likely culprits.

Before: Operational, providing system diagnostics and warnings throughout the …
After: Continues to operate, now with a narrowed list …
Before: Operational, providing system diagnostics and warnings throughout the crisis.
After: Continues to operate, now with a narrowed list of suspects and an escalating alert status.
Broken Invidium Canister in Cargo Bay Five

The Broken Invidium Canister in Cargo Bay Five is the ultimate clue that validates Barclay’s theory. Though not physically present in this scene, its existence is referenced by Duffy (*‘And one of those canisters was broken’*), tying the substance to the Mikulaks’ medical containment fields. This object is the source of the contamination, and its rupture is the catalyst for the ship-wide malfunctions. Its mention here is the missing link that confirms Invidium as the most likely culprit, setting the stage for Geordi’s report to Picard and the subsequent decontamination efforts.

Before: Intact but damaged, leaking Invidium in Cargo Bay …
After: Confirmed as the source of the contamination, now …
Before: Intact but damaged, leaking Invidium in Cargo Bay Five (previously mentioned in the scene).
After: Confirmed as the source of the contamination, now a critical target for containment and neutralization.
Duffy's Liquefying Drinking Glass (Dark Ale)

Lieutenant Duffy’s glass of dark ale, now a critical clue, is referenced as evidence of the substance’s ability to alter molecular structure. Geordi highlights it as a connection between the crew and the malfunctions, noting that Duffy’s glass liquefied into a twisted shape—proof that the substance interacts with glass. This object symbolizes the crew’s unwitting exposure to the contaminant, serving as tangible evidence that supports Barclay’s theory. Its transformation from a mundane drink to a piece of forensic data is a turning point in the investigation.

Before: Intact, filled with dark ale, sitting on a …
After: Broken and liquefied into a twisted shape, now …
Before: Intact, filled with dark ale, sitting on a table in Ten Forward (previously mentioned in the scene).
After: Broken and liquefied into a twisted shape, now a key piece of evidence in identifying the substance.
Engineering Molecular Structure Display (Jakmanite/Selgninaem/Lucrovexitrin/Saltzgadum/Invidium)

The Molecular Structure Graphics for Jakmanite, Selgninaem, Lucrovexitrin, Saltzgadum, and Invidium are the visual representations that guide the crew’s elimination process. Each substance’s graphic is displayed on the screen, allowing Geordi, Barclay, Wesley, and Duffy to analyze their properties. Jakmanite is the first to be eliminated (due to its short half-life), followed by Selgninaem and Lucrovexitrin (due to their toxicity), leaving Saltzgadum and Invidium as the final suspects. These graphics are not just data—they are the key to unlocking the mystery, and their elimination one by one creates a sense of progress and urgency.

Before: Stored in the Computer’s database, awaiting display.
After: Displayed and analyzed, with Jakmanite, Selgninaem, and Lucrovexitrin …
Before: Stored in the Computer’s database, awaiting display.
After: Displayed and analyzed, with Jakmanite, Selgninaem, and Lucrovexitrin eliminated, leaving Saltzgadum and Invidium.
Engineering Station Substance Analysis Display

The Engineering Station Substance Analysis Display is the visual interface through which the crew interacts with the Computer’s data. Geordi, Barclay, Wesley, and Duffy gather around it as the screen eliminates Jakmanite, Selgninaem, and Lucrovexitrin, leaving Saltzgadum and Invidium as the suspects. The display’s glowing molecular structures and the crew’s focused attention on it create a sense of collaborative problem-solving. It serves as both a tool and a symbol of the team’s intellectual effort to uncover the truth before the ship is lost.

Before: Displaying a list of 15,525 substances, then filtered …
After: Showing only Saltzgadum and Invidium as the remaining …
Before: Displaying a list of 15,525 substances, then filtered to five based on Geordi’s queries.
After: Showing only Saltzgadum and Invidium as the remaining suspects, with molecular structures highlighted.
Geordi La Forge's Starfleet Combadge

Geordi’s combadge is the device through which he urgently reports the team’s breakthrough to Captain Picard. Its activation—*‘La Forge to bridge. We have a working theory, Captain...’*—marks the transition from theoretical speculation to actionable intelligence. The combadge functions as a lifeline, connecting the engineering team’s discoveries to the bridge’s command structure, and symbolizes the collaborative effort to save the *Enterprise*. Its use here underscores the urgency and high stakes of the moment.

Before: Attached to Geordi’s uniform, inactive but ready for …
After: Activated, used to transmit the theory to Picard, …
Before: Attached to Geordi’s uniform, inactive but ready for use.
After: Activated, used to transmit the theory to Picard, then deactivated.

Location Details

Places and their significance in this event

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Main Engineering

Main Engineering is the battleground where the crisis unfolds and the breakthrough occurs. The vibrating decks, flashing red alerts, and hissing steam from jammed injectors create an atmosphere of urgency and danger. The crew clusters around consoles, their voices cutting through the chaos as they analyze data, eliminate substances, and race against the Computer’s warnings of impending engine failure. This location is not just a setting—it is a character in its own right, amplifying the stakes and the crew’s desperation. The hum of the warp core and the alarms serve as a constant reminder of the ticking clock.

Atmosphere Tension-filled with flashing red alerts, vibrating decks, and the hum of failing systems. The air …
Function Battleground for intellectual and technical problem-solving under extreme pressure.
Symbolism Represents the heart of the *Enterprise*’s struggle for survival, where raw technical skill and collaboration …
Access Restricted to authorized engineering personnel during a red alert.
Flashing red alert lights Vibrating decks from failing systems Hissing steam from jammed warp injectors Computer voice issuing urgent warnings Consoles displaying critical system readouts

Organizations Involved

Institutional presence and influence

1
USS Enterprise-D Bridge Command Team

The USS *Enterprise* (Starfleet) is the entity under siege, its systems failing one by one due to the undetectable substance. This event is a microcosm of the ship’s larger crisis, where the crew’s ability to collaborate and think outside the box determines whether the *Enterprise* will survive. The organization is represented through its protocols (e.g., Geordi’s combadge report to Picard), its infrastructure (Engineering as the crisis hub), and its personnel (the crew’s collective expertise). The stakes are not just technical—they are existential, as the ship’s structural integrity hangs in the balance.

Representation Through its crew’s collective action, institutional protocols (e.g., combadge reports), and failing infrastructure (e.g., Engineering …
Power Dynamics The *Enterprise* is under threat from an unseen enemy (the substance), and its survival depends …
Impact This event highlights the *Enterprise*’s reliance on its crew’s adaptability and collaboration to overcome crises. …
Internal Dynamics The crew’s initial skepticism of Barclay’s theory gives way to a unified effort, demonstrating how …
Identify and neutralize the substance causing the malfunctions before the ship is destroyed. Maintain operational integrity and crew cohesion under extreme pressure. Through the authority of its command structure (Picard, Geordi, Riker), By leveraging the specialized skills of its crew (Barclay’s theoretical insight, Geordi’s technical expertise, Wesley’s analytical mind), Via its institutional resources (Computer data, Engineering tools, combadge communications).

Narrative Connections

How this event relates to others in the story

What led here 9
Callback

"The canister leaking gaseous nitrogen leads to Geordi's announcement that Duffy's broken glass and their presence in the cargo bay when the anti-grav unit failed, while Wesley recalls the transporter malfunction, leading to a clearer picture that they are spreading the contagion and the ship's computer now warns the engine containment field is near safety limits."

The Breaking Point: Barclay’s Incompetence Forces La Forge’s Confrontation
S3E21 · Hollow Pursuits
Callback

"The canister leaking gaseous nitrogen leads to Geordi's announcement that Duffy's broken glass and their presence in the cargo bay when the anti-grav unit failed, while Wesley recalls the transporter malfunction, leading to a clearer picture that they are spreading the contagion and the ship's computer now warns the engine containment field is near safety limits."

The Contamination Revelation: Barclay’s Incompetence Becomes a Ship-Wide Threat
S3E21 · Hollow Pursuits
Callback

"The canister leaking gaseous nitrogen leads to Geordi's announcement that Duffy's broken glass and their presence in the cargo bay when the anti-grav unit failed, while Wesley recalls the transporter malfunction, leading to a clearer picture that they are spreading the contagion and the ship's computer now warns the engine containment field is near safety limits."

Barclay’s Humiliation and the First Fracture: A Crisis of Competence and Control
S3E21 · Hollow Pursuits
Callback

"The canister leaking gaseous nitrogen leads to Geordi's announcement that Duffy's broken glass and their presence in the cargo bay when the anti-grav unit failed, while Wesley recalls the transporter malfunction, leading to a clearer picture that they are spreading the contagion and the ship's computer now warns the engine containment field is near safety limits."

The Anti-Grav Unit's Catastrophic Failure: Barclay's Competence and the Crew's Doubt Collide
S3E21 · Hollow Pursuits
Callback

"The canister leaking gaseous nitrogen leads to Geordi's announcement that Duffy's broken glass and their presence in the cargo bay when the anti-grav unit failed, while Wesley recalls the transporter malfunction, leading to a clearer picture that they are spreading the contagion and the ship's computer now warns the engine containment field is near safety limits."

The Weight of Silence: Barclay’s Shame and Geordi’s Reluctant Mentorship
S3E21 · Hollow Pursuits
Character Continuity

"Geordi is seeking information, and as standard processes are not working, As Geordi expresses his frustration, Barclay, overcoming his shyness, hesitantly suggests that the crew themselves might be the connection."

The Breaking Point: Desperation and the Unseen Culprit
S3E21 · Hollow Pursuits
Character Continuity

"Geordi is seeking information, and as standard processes are not working, As Geordi expresses his frustration, Barclay, overcoming his shyness, hesitantly suggests that the crew themselves might be the connection."

The Weight of Silence: Barclay’s Guilt Under the Gaze of Crisis
S3E21 · Hollow Pursuits
Character Continuity

"Geordi is seeking information, and as standard processes are not working, As Geordi expresses his frustration, Barclay, overcoming his shyness, hesitantly suggests that the crew themselves might be the connection."

The Ship’s Agony: Barclay’s Silence and the Birth of a Crisis
S3E21 · Hollow Pursuits
Character Continuity

"Geordi is seeking information, and as standard processes are not working, As Geordi expresses his frustration, Barclay, overcoming his shyness, hesitantly suggests that the crew themselves might be the connection."

The Enterprise Shudders: Barclay’s Silence Becomes the Ship’s Crisis
S3E21 · Hollow Pursuits
What this causes 2
Causal

"Barclay suggests the crew is the connection, so Barclay proposes to neutralize the Invidium by cooling it to minus two hundred degrees Celsius."

Barclay’s Revelation: The Invidium Gambit
S3E21 · Hollow Pursuits
Causal

"Barclay suggests the crew is the connection, so Barclay proposes to neutralize the Invidium by cooling it to minus two hundred degrees Celsius."

Picard’s Gamble: Trusting the Unproven to Save the Enterprise
S3E21 · Hollow Pursuits

Key Dialogue

"**BARCLAY** *(hesitant, clearing throat)*: *‘What if... what if one of us is the connection?’* **DUFFY** *(skeptical)*: *‘Us? How?’* **BARCLAY** *(gaining confidence, pointing to Duffy and Costa)*: *‘You might’ve passed it to the injectors when you were realigning the magnetic capacitors...’* **GEORDI** *(connecting the dots, urgent)*: *‘It was your glass, Duffy... and both of you were in the cargo bay when the anti-grav failed...’* **WESLEY** *(realizing the pattern)*: *‘The transporter malfunction. That’s a connection too.’* "
"**GEORDI** *(to the Computer, frustrated)*: *‘And could alter molecular structure when it comes in contact with... with glass.’* **COMPUTER VOICE**: *‘Five.’* **BARCLAY** *(eliminating possibilities, decisive)*: *‘Jakmanite has a half-life of about fifteen seconds. There wouldn’t be enough time to spread it around the ship.’* "
"**GEORDI** *(hitting combadge, urgent)*: *‘La Forge to bridge. We have a working theory, Captain...’* ], "is_flashback": false, "derived_from_beat_uuids": [ "beat_0c0344c25d52f181"