Data's Algorithmic Pursuit of Laughter
Plot Beats
The narrative micro-steps within this event
Data approaches the Holodeck interface and declares a clinical objective: he wants to learn about jokes; the Holodeck COMPUTER enumerates media options and points to a living comedian as the only animate tutor. Data specifies parameters (humanoid, both physical and cerebral styles), initiating a procedural search.
A hidden selection list flashes; Data randomly selects a twentieth-century comedian, the program installs, the Holodeck door opens, and a frozen image animates into a live COMIC under a spotlight—Data crosses the threshold and enters the lesson environment.
Who Was There
Characters present in this moment
Professionally strained transitioning to genuine pity
The Comic initially performs with professional vigor but grows increasingly uncomfortable as Data fails to respond. His frustration shifts to sympathy when recognizing Data's longing, culminating in bewildered resignation during the sped-up tutorial.
- • Fulfill his programmed role as comedy instructor
- • Bridge the emotional gap for Data despite its impossibility
- • Humor requires shared humanity to land
- • Data's dilemma exposes the limits of artificial empathy
Earnestly curious but emotionally detached
Data stands motionless as the Comic performs, analyzing humor with clinical precision. His attempts to mimic physical comedy are mechanically inept, and he demands the tutorial accelerate beyond human comprehension.
- • To systematically decode the mechanics of humor
- • To simulate human laughter for social integration
- • Humor can be broken down into logical components
- • Mastery of comedy will allow him to 'join in' human connections
Programmatically indifferent
The Computer Voice efficiently processes Data's requests, accessing comedy programs and generating the Comedian with procedural neutrality, unaware of the emotional paradox at play.
- • Execute Holodeck programming commands accurately
- • Provide categorical options per Starfleet protocols
- • Humor can be classified by type (physical/cerebral)
- • User requests require unambiguous parameters
Objects Involved
Significant items in this scene
The Holodeck control panel serves as Data's interface for algorithmic comedy extraction. Its flawless functionality underscores the irony—it can materialize a comedian but cannot simulate the emotional resonance Data seeks. Data's rapid inputs later overwhelm its intended use-case.
Location Details
Places and their significance in this event
The Holodeck's nightclub simulation becomes a sterile laboratory for Data's experiment. Its lively programmed atmosphere—normally fostering human camaraderie—here heightens the alienation as Data reduces comedy to data streams.
Narrative Connections
How this event relates to others in the story
"Guinan's suggestion to seek a 'bigger computer' directly prompts Data to go to the Holodeck to study comedians."
"Data's selection of a living comedian for instruction leads to the Comic demonstrating physical 'business'—a sustained pedagogical exchange that develops Data's comedic training."
"Data's selection of a living comedian for instruction leads to the Comic demonstrating physical 'business'—a sustained pedagogical exchange that develops Data's comedic training."
"Data's selection of a living comedian for instruction leads to the Comic demonstrating physical 'business'—a sustained pedagogical exchange that develops Data's comedic training."
"Data's selection of a living comedian for instruction leads to the Comic demonstrating physical 'business'—a sustained pedagogical exchange that develops Data's comedic training."
"Data's selection of a living comedian for instruction leads to the Comic demonstrating physical 'business'—a sustained pedagogical exchange that develops Data's comedic training."
"Data's selection of a living comedian for instruction leads to the Comic demonstrating physical 'business'—a sustained pedagogical exchange that develops Data's comedic training."
Part of Larger Arcs
Key Dialogue
"DATA: 'I want to know what is funny.'"
"THE COMIC: 'Things that make you laugh are funny?' DATA: 'Nothing makes me laugh, but I still want to do it.'"
"DATA (quieter beat): 'I want to "join in."'"