Object
Edo Council Chamber Couch
A low, well-upholstered couch set within the Edo council chambers, its cushions plush and yielding to reclining bodies. Draped in bright, sensuous textiles and embroidered motifs that echo the chamber’s festive décor, the couch comfortably fits two people and bears the impressions of recent use — laughter-softened fabric, a faint scent of incense and fruit. Characters use it for languid physical contact: an Edo man and woman lie entwined on it, and Riker soaks in casual, flirtatious touch nearby, the furniture functioning as a tactile locus for easy intimacy during the revelry.
1 appearances
Purpose
Provide comfortable seating and a lounging surface for socializing and intimate repose during council chamber festivities.
Significance
Acts as a sensory anchor for Riker’s pleasurable memory of Edo hospitality and sensuality; the couch’s warmth and ease help cement an endorphin-rich recall that later becomes narratively significant when other characters and forces exploit those emotional associations.
Appearances in the Narrative
When this object appears and how it's used