Object

Holodeck Park Stream Stone

A river‑worn, dark-gray stone partially submerged in the shallow stream of the holodeck park simulation. Roughly palm-to-forearm sized, its slick surface glints with simulated water and catches holodeck light, offering a believable natural texture amid the programmed foliage. Positioned in the streambed as an incidental prop, it alters footing: characters step around it or risk a slight misstep, turning the stone into a tactile, scene‑level detail that draws notice during close, quiet exchanges.
2 appearances

Purpose

Serves as an incidental environmental prop within the holodeck park simulation to simulate a natural streambed feature and to provide realistic footing that can function as a minor slipping or tripping hazard.

Significance

Provides a small physical beat that grounds the duet between Riker and Data—its placement creates a moment of physicality (a misstep or cautious step) that humanizes interaction and underscores the simulation's tactile realism. It functions narratively as a staging device that punctuates dialogue and movement without becoming a focal plot object.

Appearances in the Narrative

When this object appears and how it's used

2 moments