Object

Trapped Building (Site of Away Team Entrapment)

A non‑specific structure referenced only as 'the building' that cages the stranded away team. The material offers no architectural or material detail; the place registers through its effect — static-choked uplinks, interrupted pleas, and the psychological weight of confinement. Crew reactions center on blockage, muffled communications, and the urgent need to breach or evacuate its interior.
1 appearances

Purpose

Functions here as the physical enclosure where the away team is confined; in practical terms it is the scene that impedes movement and communications, creating the immediate tactical problem the Enterprise must solve.

Significance

Serves as the narrative catalyst that converts hypothetical rescue plans into an urgent mission. The building's containment of the away team isolates characters emotionally and tactically, forces Picard into decisive contingency planning, and raises stakes through interrupted, static‑ridden contact.

Appearances in the Narrative

When this object appears and how it's used

1 moments