Object
Interrogation Room Vending Machine
A utilitarian metal vending machine located within the 1941 simulated interrogation room, featuring standard assorted beverages and snacks. Its mundane presence contrasts sharply with the tense atmosphere, yet it becomes a crucial tool when Data exploits it as a distraction device to divert the desk sergeant’s lecherous harassment of Beverly Crusher. The vending machine’s sudden activation punctuates the oppressive setting with a momentary break, reflecting Data’s adaptive ingenuity amid hostile social dynamics.
2 appearances
Purpose
To dispense refreshments within the interrogation room and, narratively, to serve as an impromptu distraction device, enabling Data to protect Beverly Crusher from unwanted advances and diffuse escalating tension.
Significance
Symbolizes the intersection of everyday civilian technology and the crew's strategic use of environmental elements within the dangerous Dixon Hill simulation. It highlights Data’s resourcefulness and the clash between period-specific social oppression and futuristic ethics.
Appearances in the Narrative
When this object appears and how it's used