Object

Edo Council Marbles (Revelry Game)

A small handful of palm‑sized, highly polished marbles—glass or polished stone—brightly colored and smooth to the touch. Each marble fits comfortably between finger and thumb; they clack when knocked together and roll easily across a wooden council‑chamber surface. Participants cradle and nudge them during a teasing, sensual pastime; Riker is offered a marble and declines, the objects functioning as tactile tokens of flirtation and communal play.
1 appearances

Purpose

Handheld gaming pieces used in a communal Edo marble game to amuse participants and facilitate playful, tactile interaction.

Significance

Act as a sensory anchor for Riker's fond memory—an endorphin‑rich cue that contrasts Worf's restraint and later becomes exploitable by Pulaski, Troi, and the pathogen as a key positive recollection. The marbles embody cultural intimacy and the emotional tone of the revelry, marking Riker's ease and the community's casual closeness.

Appearances in the Narrative

When this object appears and how it's used

1 moments