Fabula
Object
Object

Wesley’s Helm Input Sampling Readout

A narrow, translucent HUD band along the helm display, labeled 'Input Sampling', pulses with thin amber and green traces and compact numeric latency readouts. Microsecond tick marks and a scrolling histogram render control-stick micro-movements as crisp, readable spikes; subtle haptic feedback cues register on the console when sampling refreshes. The module appears as a software-driven overlay rather than a separate physical panel, pristine and tightly integrated into Wesley's helm design. Ensign Mendon leans in, tapping the overlay and tracing a latency spike with a pointed forefinger while Wesley answers with guarded pride; Data and nearby crewmembers glance between the readout and the speakers as the exchange tightens. Synthesis note: treated as a discrete helm readout feature drawn from two scene mentions (cand_evt_scene_777ccea2dec75944_1, cand_evt_scene_777ccea2dec75944_2) because no existing canonical object in the episode context matches this subsystem description.
2 appearances

Purpose

To capture, sample, and display helm control inputs and their timing in real time, giving officers quantified feedback on input latency and responsiveness to support tighter emergency response procedures.

Significance

Serves as the concrete technical locus for Mendon's procedural zeal—his focus on the readout sparks polite friction with Wesley and provides the narrative hook for escalation, as Mendon declares he will bring the theoretical tweak to Captain Picard, seeding later operational consequences.

Appearances in the Narrative

When this object appears and how it's used

2 moments