Narrative Web
Location
City

Farpoint Old City

Bandi City, also known as Farpoint Old City, including the Covered Village Square, represents an ancient urban settlement characterized by historic streets and battered structures. The Covered Village Square serves as a pivotal gateway and contested battleground within this venerable city, embodying the tension between tradition and external threat amid a brutal siege. This area reflects the raw tension, cultural resilience, and complex dilemmas faced by the Bandi people in collision with futuristic society, with strategic importance in Starfleet's maneuvers and the moral crises of Picard and his crew.
13 events
13 rich involvements

Detailed Involvements

Events with rich location context

S1E2 · Encounter at Farpoint: Part Two
Tentative Diplomacy and Painful Secrets in Zorn’s Office

Farpoint Old City’s Zorn’s office functions as the confined, tense meeting place where political and emotional undercurrents surface. The aged, somewhat oppressive surroundings contrast Starfleet’s modern ideals, embodying cultural and political resistance wrapped in anxiety and secrecy.

Atmosphere

Tense, claustrophobic, with undercurrents of nervousness, distrust, and latent despair.

Functional Role

Primary venue for delicate diplomatic confrontation and revelation of hidden emotional truths.

Symbolic Significance

Represents the intersection of cultural pride, secrecy, and vulnerability within the Bandi leadership.

Access Restrictions

Restricted to senior figures and diplomatic parties only.

Dim lighting emphasizing tense faces Quiet atmosphere punctuated by sharp dialogue and Troi’s groans The polished, imposing desk centrally placed Sparse, functional furnishings
S1E2 · Encounter at Farpoint: Part Two
Zorn’s Evasive Warning and the Ferengi Threat

Farpoint Old City’s Zorn’s office is the confined, charged setting for this fraught diplomatic exchange. Its worn, ancient character contrasts with the sleek station above, reflecting the layered tensions between tradition and progress, openness and secrecy.

Atmosphere

Tension-filled, claustrophobic with an undercurrent of suspicion and veiled threats.

Functional Role

Meeting place for high-stakes diplomatic confrontation and exchange of veiled threats.

Symbolic Significance

Represents the fragile heart of Bandi authority and the weight of concealed truths.

Access Restrictions

Restricted to senior Starfleet officers and Bandi leadership.

Polished desk anchoring the room Faint ambient lighting emphasizing somber mood Quiet except for the characters’ voices and Troi’s groans
S1E2 · Encounter at Farpoint: Part Two
Troi’s Psychic Distress and Picard’s Confrontation with Zorn’s Evasions

Farpoint Old City's Zorn's office serves as the confined yet charged setting for this confrontation. Its intimate space amplifies the tension as secrets threaten to surface. The room encapsulates the broader mystery and conflict enveloping Farpoint, becoming a crucible for mistrust and revelation.

Atmosphere

Tense and uneasy, heavy with suspicion and guarded hostility.

Functional Role

Meeting place for critical diplomatic interrogation and truth-seeking.

Symbolic Significance

Embodies institutional power and the fragile veneer of diplomacy masking deeper conflict.

Access Restrictions

Restricted to senior officers and station leadership, ensuring privacy amid sensitive discussion.

Dim lighting casting subtle shadows The polished desk between parties The quiet hum of distant station activity
S1E2 · Encounter at Farpoint: Part Two
Unseen Colossal Vessel Strikes Ancient Bandi City

Bandi City is the direct target of the mysterious vessel’s powerful energy beam. The ancient city suffers under this selective assault, highlighting its vulnerability and the hostile intent of the alien ship, which paradoxically spares the nearby Farpoint Station.

Atmosphere

Under siege, chaotic with looming destruction and civilian peril.

Functional Role

Target of the enemy’s calculated attack.

Symbolic Significance

Embodies innocence and cultural heritage caught in the crossfire of an incomprehensible cosmic conflict.

Ancient stone streets and structures visible beneath the impact zone Bright, unnatural energy bursts striking from orbit
S1E2 · Encounter at Farpoint: Part Two
Riker and Data Breach Underground Entrance Amid Sudden Attack

The Covered Village Square functions as the tense battleground and critical access point between the Old City and Farpoint Station. It is the immediate setting where Riker and Data breach the locked door amid the ruins and fire of the Old City, serving as a crucible of siege and strategic maneuvering.

Atmosphere

Charged with tension and urgency; filled with sounds of phaser activity, flickering light from explosions, and the looming threat of violence.

Functional Role

Strategic gateway for Starfleet forces moving between surface and subterranean zones.

Symbolic Significance

Represents the fragile boundary between exposed danger and covert refuge.

Access Restrictions

Heavily contested zone, open only to Starfleet personnel and hostile forces.

Raging fire in a smashed Old City structure Locked metal door guarding the underground passage Phaser blast illuminating the area Sounds of metal clashing and phaser hum
S1E2 · Encounter at Farpoint: Part Two
Picard Orders Zorn’s Abduction Amid Escalating Siege

The Covered Village Square serves as the critical meeting ground where Picard receives tactical reports, makes grave strategic decisions, and confronts the presence of Q. It is a charged nexus of diplomatic tension, military urgency, and moral reckoning.

Atmosphere

Tension-filled with the urgency of bombardment sounds, flickering lights, and the looming presence of an existential threat.

Functional Role

Command and decision-making center during crisis; symbolic crossroads between old city and advanced station.

Symbolic Significance

Represents the collision of tradition and modernity, safety and danger, order and chaos.

Access Restrictions

Restricted to Starfleet command staff and essential personnel during crisis.

Explosions and blast sounds echoing nearby Flickering lights signaling ongoing bombardment Tactical screens displaying the mystery vessel Presence of key officers gathered for command
S1E2 · Encounter at Farpoint: Part Two
Q’s Caustic Arrival Amidst Crisis

The Covered Village Square functions as the tense battleground and command meeting point where Starfleet officers gather to assess the threat. Its physical characteristics—weathered stone, flickering lights, and locked doors to underground passages—mirror the conflict’s intensity and the convergence of ancient and modern forces.

Atmosphere

Tension-filled with urgent tactical exchanges punctuated by distant explosions and flickering lights.

Functional Role

Strategic gathering place for command decisions and tactical communication.

Symbolic Significance

Embodies the collision of tradition and crisis, underscoring the fragile hold of order amid chaos.

Access Restrictions

Restricted to Starfleet officers and allied personnel during crisis.

Weathered stone surface scarred by recent bombardment. Flickering lights and intermittent explosions audible nearby.
S1E2 · Encounter at Farpoint: Part Two
Entering the Living Vessel’s Heart

The eerie mystery ship tunnel serves as the claustrophobic and unsettling setting for this investigation. Its organic, glowing walls mirror the underground passages at Farpoint Station, suggesting a shared or related origin and enhancing the atmospheric tension. The tunnel’s silence and absence of machinery amplify the sense of an alien, living presence.

Atmosphere

Quiet, tense, and charged with an ominous, almost sentient presence.

Functional Role

Exploration site where the away team confronts the physical and psychic mystery of the vessel.

Symbolic Significance

Represents the boundary between known technology and alien sentience, blurring the line between ship and organism.

Access Restrictions

Restricted to Enterprise away team members equipped for deep reconnaissance.

Rounded tunnel shape with glowing walls. Complete absence of mechanical sounds or power humming.
S1E2 · Encounter at Farpoint: Part Two
Troi Detects the Living Vessel’s Targeted Hostility

The alien vessel's tunnels serve as the eerie, silent site where the away team conducts their investigation. Their glowing walls mirror the subterranean architecture of the ancient Bandi city beneath Farpoint Station, creating a disquieting parallel that deepens the mystery. The tunnels' deserted and soundless atmosphere heightens tension and foreshadows the psychic hostility directed beyond the immediate environment.

Atmosphere

Oppressively silent with a haunting glow; tension-filled with an undercurrent of unseen menace.

Functional Role

Investigation locus and physical threshold revealing the living vessel's psychic capabilities and hostile intent.

Symbolic Significance

Represents a tangible connection between alien technology and the vulnerable Bandi civilization, embodying the threat's invasive and insidious nature.

Access Restrictions

Restricted to the away team and closely monitored for danger; unwelcoming and forbidding to all others.

Glowing tunnel walls of unknown composition Complete absence of power sounds or machinery noise
S1E2 · Encounter at Farpoint: Part Two
Q's Taunt and the Sentient Vessel's Revelation

Bandi City serves as the background victim of the alien vessel’s assault, underscoring the stakes of the conflict and the reason for the urgency in Picard’s negotiations and healing actions.

Atmosphere

Harried and under siege, marked by destruction contrasted with nearby Farpoint Station’s preservation.

Functional Role

Collateral damage location motivating Starfleet intervention and ethical considerations.

Symbolic Significance

Symbolizes the vulnerability of civilizations caught in cosmic struggles.

Access Restrictions

Under alien attack, access limited and dangerous.

Destruction from energy blasts Burning streets Contrast with intact Farpoint Station
S1E2 · Encounter at Farpoint: Part Two
Healing the Living Vessel: Picard’s Compassion Triumphs Over Conflict

The old Bandi city serves as the symbolic site of the living vessel’s pain-driven attack. It underscores the collateral damage and historical suffering tied to the creature’s mate beneath Farpoint Station, reinforcing the stakes of the conflict and the need for resolution.

Atmosphere

Scarred and vulnerable, the city is an emblem of past trauma and present danger.

Functional Role

Collateral damage zone targeted by the living vessel’s defensive aggression.

Symbolic Significance

Represents the cost of misunderstanding and the consequences of captivity and pain.

Access Restrictions

Evacuated or under distress due to ongoing attack.

Burning ruins and damaged structures Absence of Farpoint Station’s protective energy Visual contrast to the softening Farpoint Station
S1E2 · Encounter at Farpoint: Part Two
Farpoint Station Transforms: Compassion Unmasks Exploitation

Bandi City endures the brunt of the unknown vessel's hostile energy beam, serving as the physical and symbolic site of collateral damage and suffering that motivates the living vessel’s defensive aggression and the crew’s intervention.

Atmosphere

Devastated, vulnerable, and desperate under assault.

Functional Role

Victim of alien aggression and catalyst for empathy and action.

Symbolic Significance

Embodies the consequences of misunderstanding and exploitation.

Access Restrictions

Not directly accessible to Enterprise crew during event; observed remotely.

Ruined structures under energy beam strikes. Sounds of distant destruction and muffled distress signals.
S1E2 · Encounter at Farpoint: Part Two
Picard Confronts Q and Unveils Farpoint’s Living Truth

Old Bandi City suffers the brunt of the unknown vessel’s energy attacks, fueling urgency for resolution and providing critical tactical data confirming the living nature of the threat and the misplaced aggression.

Atmosphere

Destructive and vulnerable, underscoring the stakes and human cost of misunderstanding.

Functional Role

Victimized locale whose suffering prompts Starfleet investigation and intervention.

Symbolic Significance

Represents collateral damage caused by fear and misjudgment.

Access Restrictions

Under siege and inaccessible to Starfleet forces during the event.

Energy beam strikes Damaged buildings visible on viewer Silent destruction

Events at This Location

Everything that happens here

13
S1E2 · Encounter at Farpoint: Part Two
Tentative Diplomacy and Painful Secrets in Zorn’s Office

Captain Picard, Commander Riker, and Counselor Troi confront Groppler Zorn in his office to probe the advanced construction techniques of the Bandi. Picard’s diplomatic overtures toward possible Starfleet collaboration meet …

S1E2 · Encounter at Farpoint: Part Two
Zorn’s Evasive Warning and the Ferengi Threat

In Zorn's office, Captain Picard presses the anxious Groppler Zorn for transparency about the Bandi's refusal to expand their starbase operations beyond their homeworld. Troi’s empathic distress reveals a deep, …

S1E2 · Encounter at Farpoint: Part Two
Troi’s Psychic Distress and Picard’s Confrontation with Zorn’s Evasions

In the tense confines of Zorn's office, Counselor Troi experiences a powerful and enigmatic psychic pain emanating from near Farpoint Station—an anguish not tied to Zorn or his people. This …

S1E2 · Encounter at Farpoint: Part Two
Unseen Colossal Vessel Strikes Ancient Bandi City

The Enterprise bridge crew discovers a massive, unidentified vessel in orbit that defies all sensor scans and communication attempts. This enigmatic ship deliberately targets the ancient Bandi city with a …

S1E2 · Encounter at Farpoint: Part Two
Riker and Data Breach Underground Entrance Amid Sudden Attack

In the shadow of a burning old city, Riker and Data force open a heavy locked metal door leading to the underground passages beneath Farpoint. Their tactical advance is abruptly …

S1E2 · Encounter at Farpoint: Part Two
Picard Orders Zorn’s Abduction Amid Escalating Siege

As a mysterious, hostile vessel aggressively bombards the Bandi city while sparing Farpoint Station, Captain Picard faces a grim strategic and ethical dilemma. Riker's tactical report confirms the enemy's deliberate …

S1E2 · Encounter at Farpoint: Part Two
Q’s Caustic Arrival Amidst Crisis

In the tense village square, Captain Picard receives grave intelligence: an unknown hostile vessel bombards the Bandi city while deliberately sparing Farpoint Station. Grappling with the moral and diplomatic ramifications, …

S1E2 · Encounter at Farpoint: Part Two
Entering the Living Vessel’s Heart

Riker's away team dematerializes into the eerie organic tunnels of the alien vessel, immediately struck by their unsettling resemblance to Farpoint's underground passages. Data and Tasha note the absence of …

S1E2 · Encounter at Farpoint: Part Two
Troi Detects the Living Vessel’s Targeted Hostility

After beaming into the alien vessel’s eerie, glowing tunnels—strikingly similar to the ancient Bandi city beneath Farpoint Station—the away team cautiously explores its deserted passageways. Troi suddenly collapses, overwhelmed by …

S1E2 · Encounter at Farpoint: Part Two
Q's Taunt and the Sentient Vessel's Revelation

On the Enterprise bridge, Q dramatically appears wearing a Starfleet captain’s uniform, mocking and levitating Picard to seize command. Despite Q’s provocations, Picard maintains composure, commanding the return of his …

S1E2 · Encounter at Farpoint: Part Two
Healing the Living Vessel: Picard’s Compassion Triumphs Over Conflict

Amid escalating tension on the Enterprise bridge, Picard confronts the living vessel’s fury not with force but with empathy and insight. After Q forcibly takes command and mocks him, the …

S1E2 · Encounter at Farpoint: Part Two
Farpoint Station Transforms: Compassion Unmasks Exploitation

On the Enterprise bridge, as the mysterious hostile vessel attacking the Bandi shifts shape, Captain Picard confronts Q's omnipotent interference while striving to protect his crew and the station's inhabitants. …

S1E2 · Encounter at Farpoint: Part Two
Picard Confronts Q and Unveils Farpoint’s Living Truth

On the Enterprise bridge, Captain Picard faces a final challenge from the omnipotent Q, who reappears wearing a Starfleet uniform and demands submission. Despite Q's display of power—physically lifting Picard …