Fabula
Location
Location
Starship Cargo Bay

Cargo Bay Three

Located on the Enterprise-D; serves as a general-purpose storage and industrial chamber for crew operations, including ambushes and technical failures. Distinct from transporter rooms and other specialized bays.
3 events
3 rich involvements

Detailed Involvements

Events with rich location context

S3E11 · The Hunted
Missing Pressure Suit — Sabotage, Explosion, and Danar's Escape

Cargo Bay Three is the immediate battleground: cramped with crates and a discarded pressure suit, it conceals Danar, hosts the fight with Worf, and contains the cargo transporter console and pad that become the mechanism of escape—turning an industrial utility space into a theater of subterfuge and failure.

Atmosphere

Tense, claustrophobic, with flickering emergency lights and abrupt mechanical shocks from the Jefferies‑tube overload.

Functional Role

Battleground and staging area for the escape; physical locus of the containment failure.

Symbolic Significance

Represents the ship’s vulnerable underbelly—where logistics and oversight meet the moral blind spots of institutional control.

Access Restrictions

Normally accessible to crew and security; during the event it is contested and momentarily unsecured.

Crates and boxes providing concealment. Discarded pressure suit on an opened cargo box. Flickering cargo‑bay lights and sudden ship shakes. Transporter console and pad near the action.
S3E11 · The Hunted
Ambush and Escape: Danar's Transport Break

Cargo Bay Three is the battleground and technical node where the confrontation, system failure and escape converge: crates provide concealment, the transporter console sits central to the action, and the bay’s industrial clutter enables ambush tactics and the improvisation of sabotage.

Atmosphere

Tense, chaotic, and claustrophobic; flickering emergency lights and the sound of the ship shaking amplify urgency.

Functional Role

Battleground and escape point; locus for forensic clues (pressure suit) and technical tampering.

Symbolic Significance

Embodies the ship's vulnerable infrastructure — where institutional control is physically breached.

Access Restrictions

Normally accessible to crew with clearance; temporarily swarmed by security but not wholly sealed due to rapid events.

Scattered cargo crates and supplies creating hiding places Flickering lights and intermittent emergency power after the overload The cargo transporter console and a single transporter pad on the deck
S3E11 · The Hunted
Phaser-Powered Vanishing: Danar Escapes as Sensors Go Dark

Cargo Bay Three is the physical battleground: crates and supplies provide cover, an abandoned pressure suit points to Danar's hiding place, and the transporter console sits at the heart of the bay's action where the final scramble and dematerialization occur. It transforms from a routine storage area into the scene of a violent containment failure.

Atmosphere

Taut, claustrophobic, punctuated by sudden violence and the aftershocks of an explosion; lights flicker and the ship shudders.

Functional Role

Battleground and escape staging area where the intruder is discovered, fought and ultimately beamed out.

Symbolic Significance

Represents the ship's vulnerable underbelly—where maintenance spaces and improvisation expose institutional blind spots.

Access Restrictions

Normally restricted to crew and security during operations; during the event it is active with security personnel but briefly penetrated by the fugitive.

Crates and cases provide hiding places. Discarded pressure suit near an opened cargo box. Transporter console and pad physically present and energized. Flickering cargo‑bay lights and transient power fluctuations after the Jefferies explosion.

Events at This Location

Everything that happens here

3