Narendra Three (Klingon Outpost)
Detailed Involvements
Events with rich location context
Narendra Three functions as the historical reference anchoring the Enterprise‑C's original disappearance; its invocation by Data situates the current incident within known past events and raises the stakes of temporal interference.
Offstage, but carries the weight of past conflict and loss.
Historical locus and narrative pivot point referenced by sensors and reports.
Acts as the original site of sacrifice whose consequences ripple into the present dilemma.
Narendra Three is invoked as the origin of the distress signal that drew Garrett's ship into battle; it functions narratively as the crucible whose outcome (a failed rescue) may have precipitated a temporal rupture and a subsequent twenty-year interstellar conflict.
Evocative and grim in memory: implied ruin and battlefield aftermath when referenced.
Origin of the distress call and the pivotal battleground that catalyzed the episode's temporal anomaly.
Represents the contested moral knot at the story's center—the moment where a single rescue (or failure) branches into catastrophe.
Narendra Three is invoked by Garrett as the origin of the distress call and Romulan attack; though offstage, it functions as the narrative locus of the original crisis and the historical pivot whose fate now hangs on choices made aboard Enterprise‑D.
Referenced as devastated and fatal—a grim, distant memory that casts a pall over the sickbay conversation.
Historical battleground and causal anchor for the time displacement and moral dilemma.
Represents the moment where duty, rescue, and political consequence intersect; the ruined outpost stands for the lives and history at stake.
Events at This Location
Everything that happens here
A battered Enterprise‑C appears through a temporal rift, and a strained distress call from Captain Garrett abruptly interrupts Picard and Riker's debate about altering history. Tactical scans reveal survivors and …
Captain Rachel Garrett wakes on an unfamiliar sickbay, disoriented by advanced medical technology and strange uniforms. Picard enters and, while deflecting her immediate questions about where he came from, carefully …
In Sickbay a groggy Captain Rachel Garrett awakens to unfamiliar technology and learns from Picard that she and her crew have been pulled twenty‑two years into the future aboard the …