Fabula
Location
Location
Outdoor Negotiation Area Near Alien Entity

Vagra 2

A bleak, outdoor expanse near the malevolent entity Armus on the planet Vagra 2, etched with an atmosphere of ruthless domination and psychological torment. This tense no-man's-land borders a crashed shuttlecraft, where Commander Riker and Dr. Beverly Crusher confront Armus’s cruel whims and sadistic control. The air hums with oppressive menace as Armus wields power through mocking taunts and brutal physical interference, manipulating Geordi’s visor and holding the crew hostage within its ruthless domain. Inside the shuttle, Counselor Troi faces Armus’s volatile emotions, revealing a tragic origin that deepens the chilling tension. This terrain becomes a crucible for negotiation, defiance, and escalating conflict, as hope clashes with despair under the shadow of an entity fueled by rage and abandonment.
28 events
28 rich involvements

Detailed Involvements

Events with rich location context

S1E22 · Skin of Evil
Away Team Confronts Enigmatic Barrier at Shuttle Crash Site

The crashed shuttlecraft on Vagra 2 is the focal point of the away team’s mission, partially buried and obscured by rocks. It contains faint life signs of survivors, providing the urgent motivation to push through the hostile obstacle presented by Armus.

Atmosphere

Silent and foreboding, the shuttle is a tomb-like enclosure that heightens the stakes of the rescue mission.

Functional Role

Rescue target and symbol of vulnerability amidst the hostile environment.

Symbolic Significance

Embodies hope and fragility in the face of an overwhelming malevolent force.

Access Restrictions

Currently inaccessible due to Armus’s obstruction and the surrounding rubble.

Partially buried in rocks on a desolate hill. Faint life signs detected within. Surrounded by hostile, black viscous mass.
S1E22 · Skin of Evil
Armus Envelops Troi’s Shuttle in a Cage of Malice

The crashed shuttlecraft site on the desolate planet Vagra 2 forms the claustrophobic and hostile environment for this event. It acts as the physical and symbolic battleground where Armus asserts its dominance, enclosing the shuttle and cutting off rescue attempts. The harsh, barren terrain heightens the sense of abandonment and despair.

Atmosphere

Oppressively tense and foreboding, permeated by a chilling, intimate evil that isolates and threatens the characters.

Functional Role

Battleground and prison where the confrontation between Armus and Troi unfolds.

Symbolic Significance

Represents both physical entrapment and moral isolation, embodying the crew's struggle against an inescapable malevolence.

Access Restrictions

Effectively restricted by Armus’s control, preventing any external rescue or escape.

Barren desolate landscape Damaged shuttle partially buried in rubble Silent except for Armus’s taunting voice Dark viscous presence of Armus enveloping the shuttle
S1E22 · Skin of Evil
Armus Torments Troi with the Reality of Yar’s Death

The crashed shuttlecraft sits on the desolate, barren surface of Vagra 2, providing a claustrophobic and oppressive setting that heightens the tension between Troi and Armus. This hostile environment underscores the isolation, danger, and existential threat faced by the crew as Armus exerts control over the area.

Atmosphere

Oppressively tense and foreboding, filled with despair and menace

Functional Role

Prison and battleground for the psychological and physical confrontation between Troi and Armus

Symbolic Significance

Represents moral isolation and the crushing weight of evil’s indifference

Access Restrictions

Blocked and controlled by Armus’s presence, preventing rescue or escape

Barren, desolate terrain with scattered rubble Damaged shuttle partially buried and surrounded by Armus’s viscous mass
S1E22 · Skin of Evil
Troi’s Defiant Stand Against Armus’s Cruelty

The barren, desolate surface of Vagra 2 forms the hostile backdrop and physical battleground for this confrontation. Its lifeless and isolated nature intensifies the claustrophobic desperation inside the shuttle, amplifying Armus’s oppressive presence and Troi’s emotional and physical entrapment.

Atmosphere

Oppressively bleak and hostile, saturated with an aura of evil and despair.

Functional Role

Hostile environment limiting rescue, trapping the characters in a psychological and physical crucible.

Symbolic Significance

Represents utter isolation and the existential threat posed by Armus’s malevolence.

Access Restrictions

Effectively inaccessible due to Armus’s control and environmental hazards; rescue attempts are blocked.

Desolate rocky terrain with scattered rubble. Harsh, muted light emphasizing barrenness and ruin. Silent except for Armus’s slithering movements and taunting voice.
S1E22 · Skin of Evil
Command Channels Grief into Resolute Action Amid Crisis

The crashed shuttlecraft location on Vagra 2 is the physical locus of danger and the beacon of hope, housing the injured Troi and Prieto. It embodies the battleground where the crew’s rescue mission converges with the threat of Armus.

Atmosphere

Desolate and foreboding, with an undercurrent of fragile hope.

Functional Role

Rescue site for injured crew members, central objective of the away team's mission.

Symbolic Significance

Symbolizes vulnerability and the stakes of survival amid hostile forces.

Access Restrictions

Inaccessible except via transporter and limited by Armus’s forcefields.

Damaged shuttle exterior scarred by crash Hostile environment dominated by Armus’s black, viscous presence Silence punctuated by faint life signs as detected by sensors
S1E22 · Skin of Evil
Confronting Loss and Deciding to Risk the Rescue

The Crashed Shuttlecraft on Vagra 2 is the focal battleground and refuge from which the injured and trapped crew await rescue. Its battered exterior and quiescent presence underscore the vulnerability of those inside and the hostile environment they face, while symbolizing the crew’s desperate hope.

Atmosphere

Silent, foreboding, with an undercurrent of ominous menace from the surrounding hostile alien presence.

Functional Role

Rescue target and symbolic prison for endangered crew members.

Symbolic Significance

Represents both physical confinement and the emotional crucible of survival under assault.

Access Restrictions

Surrounded and controlled by Armus’s forcefield; inaccessible without negotiation or force.

Scorched and battered exterior Faint life signs detected intermittently Hostile presence sensed in surrounding environment
S1E22 · Skin of Evil
Riker Assembles the Away Team and Prepares for Descent into Danger

The crashed shuttlecraft on Vagra 2 is the focal point of the rescue mission, the site of Troi and Prieto’s entrapment and the malevolent presence of Armus, waiting silently as the away team arrives nearby.

Atmosphere

Still and foreboding, a quiet tension fills the desolate terrain with implicit threat.

Functional Role

Site of rescue and psychological battleground between the crew and Armus.

Symbolic Significance

Embodies the fragile boundary between life and death, hope and despair for the crew.

Access Restrictions

Heavily controlled by Armus’s forcefield barriers.

Scarred, battered exterior of the shuttle Desolate planetary surface with muted colors Faint readings of life signs detected within
S1E22 · Skin of Evil
Tense Shuttle Approach and Command Contact

Vagra 2’s desolate and hostile terrain serves as the battleground where the away team cautiously advances toward the shuttlecraft, its oppressive atmosphere amplifying the danger and psychological strain imposed by Armus’s presence.

Atmosphere

Tension-filled and foreboding, pervaded by the unsettling viscous shroud and ambient menace.

Functional Role

Hostile battleground obstructing the rescue mission and framing the confrontation with Armus.

Symbolic Significance

Represents isolation and the merciless nature of Armus’s dominion over the crew’s fate.

Access Restrictions

Effectively restricted by Armus’s viscous shroud and hostile energy fields.

Desolate, barren landscape Viscous black shroud enveloping shuttlecraft Silence punctuated by cautious footsteps A sense of looming threat
S1E22 · Skin of Evil
Troi Pierces Armus’s Veil of Isolation

The cramped, battered shuttlecraft on the desolate planet Vagra Two serves as the intimate psychological battleground where Troi’s empathic confrontation with Armus unfolds. Its claustrophobic interior heightens the tension and symbolizes the trapped crew’s vulnerability amid despair and torment.

Atmosphere

Oppressively tense and claustrophobic, charged with psychological and emotional conflict.

Functional Role

Psychological battleground and temporary refuge for Troi and the injured crew.

Symbolic Significance

Represents confinement, both physical and emotional, mirroring Armus’s own isolation and pain.

Access Restrictions

Restricted to trapped crew and the malevolent entity; inaccessible to outside rescuers until Armus moves aside.

Dim, cramped interior space emphasizing isolation. Sounds of Armus’s shifting presence outside and inside the shuttle. Tight quarters limiting movement and creating emotional pressure.
S1E22 · Skin of Evil
Armus Emerges, Riker Warns the Enterprise

The shuttlecraft is the claustrophobic arena for the tense psychological confrontation, its confined space amplifying Troi's empathy-driven probing and Armus's simmering rage. This setting embodies the theme of entrapment and emotional isolation, heightening the dramatic intensity as the entity transitions from hidden menace to overt threat.

Atmosphere

Claustrophobic, tense, oppressive with an undercurrent of imminent violence.

Functional Role

Refuge turned battleground and stage for pivotal psychological and physical confrontation.

Symbolic Significance

Represents the emotional and physical isolation both Troi and Armus experience; a crucible for revealing hidden truths.

Access Restrictions

Limited to shuttle occupants; physically isolated from the away team until breached by Armus.

Cramped interior space heightening tension Damaged structure creating vulnerability Darkness and shadow accentuating menace Sounds of movement and slithering signaling imminent danger
S1E22 · Skin of Evil
Armus's Cruel Domination and Riker’s Frustrated Diplomacy

The crashed shuttlecraft serves as the psychological and physical battleground where Counselor Troi is trapped and tormented by Armus. It represents confinement and vulnerability, the locus of suffering and resistance as the crew tries to reach inside despite Armus’s forcefield and control.

Atmosphere

Claustrophobic, tense, suffused with despair and psychological torment.

Functional Role

Captivity site and primary battleground for psychological confrontation.

Symbolic Significance

Represents the fragile boundary between hope and despair, entrapment and resistance.

Access Restrictions

Surrounded by Armus’s forcefield preventing transport or physical approach.

Damaged interior cramped with injured crew Flickering communicator signals Shaking during Armus’s rage
S1E22 · Skin of Evil
Troi Reports Ben’s Critical Condition Amid Armus’s Cruel Barrier

The cramped, battered shuttlecraft serves as a claustrophobic prison for Troi and the injured Prieto. It is the site of critical medical urgency and psychological confrontation between Troi and Armus, symbolizing both physical entrapment and the fragile hope for survival.

Atmosphere

Oppressive and tense, suffused with a sense of desperation and claustrophobia.

Functional Role

Refuge for the injured and focal point for psychological and medical struggle.

Symbolic Significance

Embodies confinement, vulnerability, and the battleground of inner strength versus external cruelty.

Access Restrictions

Blocked by Armus's forcefield; no safe passage allowed.

Tight, damaged interior with limited mobility Communications device active inside Sounds of psychological torment and physical pain
S1E22 · Skin of Evil
Armus’s Cruelty Unleashed and the Crew’s Resolute Defiance

The cramped, battered shuttlecraft is a claustrophobic refuge and psychological crucible where Troi confronts Armus’s malevolence directly. Its confined interior amplifies the emotional intensity and vulnerability of the injured crew trapped within.

Atmosphere

Claustrophobic, tense, suffused with anguish and psychological pressure.

Functional Role

Trap and focal point for rescue efforts; site of Troi’s psychological engagement with Armus.

Symbolic Significance

Embodies the vulnerability and fragility of the crew’s situation, contrasting with the outside torment.

Access Restrictions

Blocked by Armus’s forcefield; inaccessible except by negotiation or overcoming the barrier.

Dark interior with limited light Sounds of shuttle structural creaks and suppressed cries
S1E22 · Skin of Evil
Armus Reveals Its Origin, Troi’s Pity, and the Surge of Rage

The cramped, damaged shuttlecraft encloses Counselor Troi and injured crew inside, transforming into a psychological crucible. It is both a physical trap imposed by Armus and a focal point for the entity's emotional projection and Troi’s empathic engagement, heightening narrative tension.

Atmosphere

Claustrophobic, tense, suffused with fear and emotional turmoil.

Functional Role

Hostage site and emotional battleground within the larger confrontation.

Symbolic Significance

Embodies vulnerability and captivity, contrasting with Armus’s destructive exterior force.

Access Restrictions

Inaccessible to the away team due to Armus’s forcefield and blockade.

Cramped interior Damaged structure Communication device in use Violent shaking during Armus’s rage
S1E22 · Skin of Evil
Riker’s Defiant Confrontation and Release from Armus

The crashed shuttlecraft on Vagra 2 serves as the physical and psychological prison for Troi and Prieto. It is the epicenter of suffering and Armus's psychological siege, symbolizing confinement and vulnerability that drives the crew’s desperation and determination to rescue.

Atmosphere

Claustrophobic, tense, suffused with a mix of fear and fragile hope.

Functional Role

Refuge and battleground for psychological confrontation.

Symbolic Significance

Represents vulnerability and the locus of moral struggle.

Access Restrictions

Under Armus’s restrictive control; no transport allowed through forcefield.

Tight, damaged interior Shuttle surrounded by hostile energy Sounds of anguish within
S1E22 · Skin of Evil
Troi’s Defiant Plea and Picard’s Moral Stand Against Armus

The cramped, battered shuttlecraft serves as the primary battleground and psychological crucible where the interaction between Troi, Riker, Armus, and Picard unfolds. Its confining space amplifies the claustrophobic tension and symbolizes the crew’s entrapment and desperate struggle against malevolent forces.

Atmosphere

Oppressively tense and claustrophobic, charged with psychological and physical menace.

Functional Role

Stage for confrontation and rescue attempt, prison for Riker, arena for moral struggle.

Symbolic Significance

Embodies the crushing weight of suffering and the fight for dignity amid captivity.

Access Restrictions

Effectively restricted by Armus's presence; shuttlecraft is inaccessible except under Armus's control.

Dim lighting casting heavy shadows Echoing sound of shifting shroud Confined metal interior Presence of black viscous slime
S1E22 · Skin of Evil
Picard's Defiant Confrontation and Psychological Duel with Armus

The cramped, battered shuttlecraft on Vagra Two serves as the immediate battleground for the confrontation. Its claustrophobic, confined space is psychologically charged as Armus manipulates it and projects Riker’s tortured image. The shuttle represents a prison for Riker and the others, intensifying the stakes and emotional weight of the event.

Atmosphere

Oppressively tense, filled with dread and claustrophobic menace.

Functional Role

Physical and symbolic battleground where the crew faces the antagonist Armus and confronts the crisis of survival and morality.

Symbolic Significance

Symbolizes entrapment, vulnerability, and the fragile boundary between life and death.

Access Restrictions

Controlled by Armus’s forcefield, preventing free ingress or egress.

Dim lighting casting heavy shadows The ominous, shifting black shroud enveloping the shuttle Sounds of strained breathing and muffled cries from inside
S1E22 · Skin of Evil
Picard’s Unyielding Defiance Against Armus

The crashed shuttlecraft on Vagra Two serves as the physical and symbolic battleground where Armus exerts control and where the crew's struggle unfolds. It is the prison holding Riker and others captive, intensifying the claustrophobic tension and psychological torment imposed by Armus as Picard confronts the entity nearby.

Atmosphere

Oppressively tense and claustrophobic, charged with psychological dread and imminent danger.

Functional Role

Primary battleground and prison for the rescue operation.

Symbolic Significance

Represents entrapment, vulnerability, and the crucible for moral and psychological trial.

Access Restrictions

Under complete control of Armus; inaccessible for transport or external rescue without his consent.

Confined, battered interior with damaged systems Surrounded by Armus’s black viscous shroud and slime Dim, eerie lighting emphasizing threat and despair
S1E22 · Skin of Evil
Data’s Unyielding Defiance and Picard’s Moral Stand Against Armus

The crashed shuttlecraft on Vagra Two serves as the claustrophobic battleground where Armus exerts control, imprisoning Riker and psychologically tormenting the crew. It is the focal point of the confrontation, its confined space amplifying the tension and desperation that define the rescue mission’s stakes.

Atmosphere

Oppressively tense and suffocating, charged with dread and malevolent presence.

Functional Role

Prison and battleground for the crew’s confrontation with Armus.

Symbolic Significance

Represents entrapment, the fragile boundary between hope and despair.

Access Restrictions

Effectively controlled by Armus’s forcefield, prohibiting transport and free movement.

Dark, enclosed interior Presence of Armus’s shroud and black slime Limited visibility and claustrophobic confines
S1E22 · Skin of Evil
Picard's Defiant Rejection of Armus’s Sadism

The crashed shuttlecraft serves as the grim battleground where Armus exerts cruel control and where the away team faces their direst trial. It is both a prison for Riker and the site of the pivotal confrontation between Picard and Armus, symbolizing claustrophobic entrapment and the resilience of hope amidst despair.

Atmosphere

Oppressive and tense, charged with dread and mounting psychological pressure.

Functional Role

Battleground and prison, focal point of the rescue mission and confrontation.

Symbolic Significance

Represents the struggle between captivity and defiant freedom, physical and moral confinement.

Access Restrictions

Effectively controlled by Armus’s energy fields, limiting transport and external interference.

Tight, confined interior space of the shuttle Presence of viscous black slime and oppressive darkness Ambient silence punctuated by tense verbal exchanges The shroud’s shadowy tendrils enveloping the area
S1E22 · Skin of Evil
Picard’s Defiant Stand Forces Armus to Expel Riker, Shifting the Battle

The cramped and battered shuttlecraft serves as the claustrophobic battleground where this psychological and physical confrontation unfolds. It confines the characters within a tense, oppressive space where Armus exerts cruel control. The shuttle becomes the crucible for moral defiance, suffering, and the pivotal power struggle.

Atmosphere

Oppressively tense and foreboding, saturated with dread, fear, and claustrophobic menace.

Functional Role

Battleground and prison where Armus holds Riker captive and confronts the Enterprise crew.

Symbolic Significance

Represents a claustrophobic prison of torment and a stage for ultimate moral confrontation.

Access Restrictions

Restricted due to Armus’s energy fields; only Picard and the away team can enter via transport.

Darkness punctuated by the shroud’s sinister pulsating energy Sounds of Riker’s strained breathing and subdued struggle Confined interior space heightening tension
S1E22 · Skin of Evil
Riker Survives Armus’s Assault; Picard Orders Immediate Evacuation

The desolate surface of Vagra 2 serves as the grim battleground where Riker’s acid-like injuries are assessed and the away team’s extraction unfolds under Armus’s looming control. Its barren, hostile environment amplifies the crew’s vulnerability and heightens the tension of the rescue and confrontation.

Atmosphere

Tense, oppressive, and fraught with imminent danger; a place of physical and psychological torment.

Functional Role

Hostile battleground impeding rescue and forcing crew into desperate extraction and confrontation.

Symbolic Significance

Represents isolation, cruelty, and the physical manifestation of Armus’s malevolence.

Access Restrictions

Effectively restricted by Armus’s forcefield and control over transporter permissions.

Barren, rocky terrain under bleak lighting Dark viscous presence of Armus dominating the area
S1E22 · Skin of Evil
Picard Stays to Confront Armus as Away Team Evacuates

The desolate planet Vagra 2 functions as the grim battleground where the crew’s rescue mission unfolds. Its barren, hostile environment is dominated by the malevolent presence of Armus, framing the event’s tension and underscoring the stakes of isolation and danger.

Atmosphere

Tense and oppressive, saturated with menace and desperation.

Functional Role

Battleground and crucible for the confrontation between Picard and Armus, as well as the site of the away team's rescue.

Symbolic Significance

Represents moral isolation and the embodiment of existential evil confronting the crew.

Access Restrictions

Effectively controlled by Armus’s forcefields, limiting crew movement and beam-up capability.

Harsh, barren terrain Dark, oppressive lighting Presence of black viscous entity Armus Hostile energy fields impeding technology
S1E22 · Skin of Evil
Picard’s Defiant Confrontation and Armus’s Silent Abduction

The desolate, hostile terrain of Vagra 2 serves as the immediate battleground and setting for this critical rescue and confrontation. Its bleak emptiness and oppressive alien atmosphere heighten the tension and underscore the crew’s vulnerability in a hostile environment controlled by Armus.

Atmosphere

Tense, foreboding, and charged with looming dread.

Functional Role

Battleground and rescue site where the confrontation with Armus unfolds.

Symbolic Significance

Embodies alien menace and moral desolation confronting the crew.

Access Restrictions

Effectively restricted by Armus’s forcefield and presence, limiting movement and rescue options.

Harsh, barren landscape under alien sky Oppressive silence broken by tense dialogue and transporter hum
S1E22 · Skin of Evil
Picard and Troi Uncover Armus’s Emotional Flaw

The cramped, battered shuttlecraft on Vagra Two serves as the confined battleground where Picard encounters Troi mid-psychological confrontation with Armus. Its claustrophobic interior amplifies the tension, symbolizing the crew's entrapment both physically and emotionally while underscoring the high stakes of their desperate struggle.

Atmosphere

Tense and claustrophobic, charged with psychological warfare and mounting dread.

Functional Role

Battleground and prison, focal point for confrontation and revelation.

Symbolic Significance

Represents the crew’s psychological and physical entrapment, and the fragile hope of survival amid overwhelming darkness.

Confined, damaged interior space Flickering console lights casting shadows Ambient hum of failing systems
S1E22 · Skin of Evil
Picard’s Confrontation with Armus: The Debate over Evil and Compassion

The desolate, forbidding planet Vagra 2 serves as the battleground where the philosophical and physical confrontation with Armus unfolds. Its barren terrain underscores the isolation and hostility of the encounter, framing the shuttle’s destruction and the crew’s perilous escape.

Atmosphere

Harsh, bleak, oppressive, marked by an eerie silence that magnifies the tension and loneliness.

Functional Role

Hostile battleground preventing easy rescue and symbolizing moral isolation.

Symbolic Significance

Represents moral and existential isolation, the externalization of rejected evil and despair.

Access Restrictions

Access limited by Armus’s power and energy shields; effectively a trap for the away team.

Barren, rocky landscape Sparse lighting with heavy shadows Silence punctuated by Armus’s voice and shrieks
S1E22 · Skin of Evil
Picard’s Final Confrontation and the Narrow Escape from Armus

Vagra 2, a desolate and hostile planet, serves as the grim battleground where Picard confronts Armus. The planet’s barren landscape underscores the isolation and danger of the encounter, amplifying the psychological and physical stakes as the shuttlecraft is destroyed and the crew is rescued.

Atmosphere

Tense, foreboding, and oppressive, suffused with malevolence from Armus’s presence.

Functional Role

Battleground and trap site for the away team and Armus.

Symbolic Significance

Represents moral isolation and the embodiment of abandoned evil.

Access Restrictions

Effectively restricted by Armus’s energy shields and malevolence; no safe passage without overcoming the entity.

Barren, desolate terrain with oppressive silence Dark viscous presence of Armus dominating the area Flickering energy fields surrounding the crashed shuttlecraft
S1E22 · Skin of Evil
Picard Confronts Armus and Seals His Prison

The desolate and hostile surface of Vagra 2 functions as the somber battleground where Picard confronts Armus. Its barren landscape symbolizes isolation and the imprisonment of evil. The planet’s atmosphere heightens the event’s tension and underlines the stakes of containment versus destruction.

Atmosphere

Tense, oppressive, with an eerie silence broken only by dialogue and sudden shrieks; suffused with a sense of finality.

Functional Role

Battleground for confrontation; prison confining Armus; site of rescue extraction.

Symbolic Significance

Represents moral isolation and the weight of containing irredeemable evil.

Access Restrictions

Effectively restricted due to Armus’s presence and hostile environment.

Barren, rocky terrain Absence of life or vegetation Dull, overcast lighting Echoing silence punctuated by Armus’s shrieks

Events at This Location

Everything that happens here

28
S1E22 · Skin of Evil
Away Team Confronts Enigmatic Barrier at Shuttle Crash Site

Commander Riker leads an away team consisting of Tasha Yar, Dr. Beverly Crusher, and Data as they beam down near the buried shuttle on the desolate, rocky surface of Vagra …

S1E22 · Skin of Evil
Armus Envelops Troi’s Shuttle in a Cage of Malice

Armus, the malevolent entity born from the rejected remnants of a titan race, slithers over and completely encloses the damaged shuttlecraft where Counselor Troi and the unconscious Lieutenant Prieto are …

S1E22 · Skin of Evil
Armus Torments Troi with the Reality of Yar’s Death

Trapped in the crippled shuttle enveloped by Armus’s malignant presence, Counselor Troi endures a harrowing psychological assault as Armus coldly confirms Tasha Yar’s senseless death. Their exchange reveals Armus’s cruel …

S1E22 · Skin of Evil
Troi’s Defiant Stand Against Armus’s Cruelty

Trapped and injured inside the crippled shuttle on the desolate planet Vagra 2, Counselor Deanna Troi confronts the malevolent entity Armus, who taunts her with the brutal news of Lieutenant …

S1E22 · Skin of Evil
Command Channels Grief into Resolute Action Amid Crisis

In the observation lounge, the Enterprise crew grapples with the raw shock and grief over Tasha Yar's sudden, senseless death at the hands of Armus. Beverly Crusher vehemently defends Tasha’s …

S1E22 · Skin of Evil
Confronting Loss and Deciding to Risk the Rescue

In the tense aftermath of Tasha Yar’s senseless death, the Enterprise crew grapples with shock and grief as Beverly Crusher vehemently defends Yar’s innocence and Riker channels his rage into …

S1E22 · Skin of Evil
Riker Assembles the Away Team and Prepares for Descent into Danger

In the observation lounge, the Enterprise crew wrestles with shock and grief after Tasha Yar's sudden, senseless death at the hands of Armus. Commander Riker channels this outrage into decisive …

S1E22 · Skin of Evil
Tense Shuttle Approach and Command Contact

Commander Riker leads the away team—Data, Dr. Crusher, and Geordi—in a cautious advance toward the shuttlecraft, which remains ominously enshrouded by Armus’s viscous, malevolent presence. The palpable tension heightens as …

S1E22 · Skin of Evil
Troi Pierces Armus’s Veil of Isolation

Within the claustrophobic confines of the shuttlecraft, Counselor Troi confronts the malevolent entity Armus through a tense, probing dialogue that exposes the entity’s profound loneliness and rejection. By invoking human …

S1E22 · Skin of Evil
Armus Emerges, Riker Warns the Enterprise

Within the claustrophobic shuttlecraft, Counselor Troi probes the malevolent entity Armus through a psychological confrontation that exposes its deep-seated loneliness and rage as the abandoned remnant of a titanic race. …

S1E22 · Skin of Evil
Armus's Cruel Domination and Riker’s Frustrated Diplomacy

Commander Riker confronts the sadistic entity Armus in a fraught negotiation marked by the entity's mocking cruelty and merciless control. Armus demands formal politeness from Dr. Crusher before grudgingly permitting …

S1E22 · Skin of Evil
Troi Reports Ben’s Critical Condition Amid Armus’s Cruel Barrier

Inside the shuttlecraft, Counselor Troi urgently communicates Ben Prieto's deteriorating medical state, revealing the severity of his injury and the group's desperate need for immediate aid. Meanwhile, outside, Dr. Beverly …

S1E22 · Skin of Evil
Armus’s Cruelty Unleashed and the Crew’s Resolute Defiance

In a tense standoff outside the crashed shuttlecraft, Armus taunts the away team with cruel manipulation—denying Beverly medical aid unless she begs, then withdrawing permission; violently tearing off Geordi’s visor …

S1E22 · Skin of Evil
Armus Reveals Its Origin, Troi’s Pity, and the Surge of Rage

In this tense confrontation outside the crashed shuttle, Commander Riker attempts to reason with the malevolent entity Armus, seeking to understand its demands and negotiate a path to save the …

S1E22 · Skin of Evil
Riker’s Defiant Confrontation and Release from Armus

Commander Riker returns to confront the malevolent entity Armus with a mix of defiance and diplomacy, seeking to negotiate despite the creature's cruelty. As tensions escalate, Dr. Crusher demands access …

S1E22 · Skin of Evil
Troi’s Defiant Plea and Picard’s Moral Stand Against Armus

Within the claustrophobic shuttlecraft, Counselor Troi senses Commander Riker’s suffering and pleads desperately with the cruel entity Armus to cease its torment, steadfastly refusing the dark bargain it offers. Armus’s …

S1E22 · Skin of Evil
Picard's Defiant Confrontation and Psychological Duel with Armus

Captain Picard unexpectedly beams down to join the beleaguered away team and directly confronts the malevolent entity Armus, who mockingly acknowledges Picard’s arrival and reveals a haunting, transient vision of …

S1E22 · Skin of Evil
Picard’s Unyielding Defiance Against Armus

Captain Picard unexpectedly beams down to confront the malevolent entity Armus, who has captured Commander Riker and the away team. Defying Armus’s sadistic manipulations, Picard refuses to engage in the …

S1E22 · Skin of Evil
Data’s Unyielding Defiance and Picard’s Moral Stand Against Armus

In a tense confrontation aboard the desolate planet, Armus seizes control of Data’s phaser, forcing him into a sadistic threat against Captain Picard and himself. Despite this coercion, Data’s calm …

S1E22 · Skin of Evil
Picard's Defiant Rejection of Armus’s Sadism

Captain Picard arrives at the shuttle crash site and confronts the malevolent entity Armus, who cruelly manipulates and threatens the away team. Despite Armus's sadistic provocations—including forcibly turning Data’s phaser …

S1E22 · Skin of Evil
Picard’s Defiant Stand Forces Armus to Expel Riker, Shifting the Battle

In a tense confrontation within the shuttlecraft, Captain Picard arrives to face the malevolent entity Armus, who torments the captured and blackened Commander Riker. Armus attempts to manipulate Data against …

S1E22 · Skin of Evil
Riker Survives Armus’s Assault; Picard Orders Immediate Evacuation

On the desolate surface of Vagra 2, Beverly Crusher and Captain Picard urgently assess the severely burned Commander Riker, confirming his survival despite the brutal acid-like damage inflicted by Armus. …

S1E22 · Skin of Evil
Picard Stays to Confront Armus as Away Team Evacuates

After Commander Riker is found alive but severely burned, Dr. Crusher confirms his critical condition. Despite the imminent danger posed by the malevolent entity Armus, Captain Picard insists on securing …

S1E22 · Skin of Evil
Picard’s Defiant Confrontation and Armus’s Silent Abduction

After the harrowing rescue of Commander Riker, whose skin bears the toxic scars of Armus’s cruelty, Captain Picard commands an immediate beam-up of the away team to safety. Yet, in …

S1E22 · Skin of Evil
Picard and Troi Uncover Armus’s Emotional Flaw

Captain Picard arrives aboard the shuttlecraft to find Counselor Troi deeply engaged in psychological combat with the malevolent entity Armus. He questions her about the sudden fluctuations in Armus’s energy …

S1E22 · Skin of Evil
Picard’s Confrontation with Armus: The Debate over Evil and Compassion

Captain Picard materializes on the desolate planet Vagra 2 to confront Armus, a malignant entity born from the discarded 'skin of evil' of a vanished titan race. Through a taut …

S1E22 · Skin of Evil
Picard’s Final Confrontation and the Narrow Escape from Armus

In a tense climax on Vagra 2, Captain Picard confronts the malevolent entity Armus, engaging in a philosophical duel that reveals Armus’s origin as the discarded ‘skin of evil’ from …

S1E22 · Skin of Evil
Picard Confronts Armus and Seals His Prison

In a tense final confrontation on Vagra 2, Captain Picard engages the malevolent entity Armus in a philosophical exchange revealing the creature's origin as a discarded 'skin of evil' left …