Object
Second Chair Room Chairs (Numbers 4–7)
Six lethal traps (chairs 4–6 and 8–9, though only 4–7 are numbered here) and one safe chair, tied to the riddle 'six deadly sisters, seven for choice'. The Queen demonstrates their deadliness by crushing a doll in Chair 7, while Steven and Dodo use dolls from the cupboards to secretly test the remaining chairs.
2 appearances
Purpose
Test occupant safety; lethal chairs deploy clamps and vibrations to destroy victims while one safe chair awaits discovery
Significance
Force strategic deception as Steven and Dodo hoard dolls, heighten game peril through Queen's brutal demonstration, and expose Toymaker's traps that demand precise puzzle-solving amid distrustful alliances
Appearances in the Narrative
When this object appears and how it's used