Object
Council Chamber
Public institutional space for Atlantis' secular and religious authorities to convene and debate contentious issues, such as divine miracles and city-wide manhunts. Serves as a neutral forum for power struggles between figures like Zaroff and Lolem, distinct from private or operational chambers.
2 appearances
Purpose
Neutral ground for council decision-making and confrontations
Significance
Exposes rift between Zaroff's scientific control and Amdo's religious authority; escalates stakes as manhunt overrides ritual, forcing Doctor's hidden influence.
Appearances in the Narrative
When this object appears and how it's used