Narrative Web
Object

Smythe’s Personal SIDRAT

TARDIS-like transportation device owned by Smythe, a rogue Time Lord. Materializes in his private room, used for covert temporal operations, and dematerializes via a portrait-concealed door. Employed to erase memories (e.g., Captain Ransom’s) and facilitate Smythe’s war experiments. Appears in The War Games Part 2 (ep_sea_ser_doctor_who_s06_e36).
2 appearances

Purpose

Transports users through time and space by materializing for entry and dematerializing to depart

Significance

Reveals Smythe's identity as a rogue Time Lord and his ruthless control over temporal technology, enabling him to cover tracks and manipulate humans amid his war experiments, which escalates threats to the Doctor's team

Appearances in the Narrative

When this object appears and how it's used

2 moments