Narrative Web
Object

Pyramid Machine Transference Chair

A specialized chair positioned directly beneath the dense circuitry of the Great Intelligence's pyramid machine in the Piccadilly Ticket Hall. This chair serves as the focal point for mind absorption or transfer operations, where Arnold forces the Doctor into it while strapping him down. The Doctor subtly sabotages the helmet wiring while seated, reassuring companions amid taunts. The chair's compromised state, combined with Jamie's premature rescue, hurls the helmet into the machine, collapsing the Yeti but leaving the Great Intelligence intact. The chair is central to the Doctor's sabotage ploy, heightening narrative tension as companions' interference thwarts total destruction of the entity.
4 appearances

Purpose

Holds victim during mind transference into the Great Intelligence

Significance

Focus of the Doctor's sabotage plan, which Jamie disrupts, ensuring the Intelligence survives in space and fueling the Doctor's frustration

Appearances in the Narrative

When this object appears and how it's used

4 moments