Object
Monoids' Launchers (Ark-Refusis Transport System)
Cylindrical, pilotable transportation modules operated by the Monoids, serving as the primary means of transport between the Ark and Refusis Two. These launchers are central to the Monoids' exodus plans and later repurposed for defection. The Doctor exploits Monoid assumptions about human operability to steal and redirect launchers, while Monoid 3 and Monoid 4 engage in conflicting orders regarding their use. The launchers also function as communication channels (e.g., the Doctor transmitting bomb warnings to Steven). Refusians later demolish one launcher on Refusis to block further Guardian arrivals, demonstrating their strategic importance in controlling movement between the two locations. Distinct from the Monoids' wearable communication devices (e.g., numbered collars).
16 appearances
Purpose
Transport passengers from the Ark's launching bay to the surface of Refusis Two
Significance
Serves as the Monoids' first major strike in their uprising, deploying the Doctor and companions as unwitting scouts and leverage to test allegiances and secure the planet for their future dominance.
Appearances in the Narrative
When this object appears and how it's used