Object
Danilo Odell's Goat (on a Lead)
A small Bringloidi goat owned/handled by Danilo Odell and tethered to a short lead during transporter-room activity. The animal is rough-coated, flecked with straw and debris from transport, with short blunt horns and damp, matted hair; it sniffs Chief O'Brien's pants, bleats intermittently, and strains against its lead while crew and refugees jostle around it, producing chaotic sensory disruption that escalates the scene.
4 appearances
Purpose
Serves as livestock belonging to the Bringloidi refugees—transported for survival and cultural necessity—and functions in-scene as a restrained animal whose presence creates logistical disruption and comic discomfort.
Significance
Functions as a tangible emblem of the cultural clash: the goat's presence converts an operational nuisance into a political provocation when Danilo frames his animals as essential. The animal's nervous behavior (sniffing O'Brien, creating mess) heightens chaos, tests Picard's command, and humanizes the refugees' stakes while supplying comic relief.
Appearances in the Narrative
When this object appears and how it's used