Slaar orders human elimination

In the T-Mat Moonbase Control room, Fewsham delivers a fabricated account of Osgood’s violent rampage and Locke’s murder, masking the Ice Warriors’ true involvement. His evasive behavior—claiming to sedate Phipps and disabling the emergency link—raises Kelly’s suspicions, though she remains unaware of the Ice Warriors’ presence. Meanwhile, Slaar, observing unseen, issues a direct order to his Warrior: the last free human (likely Phipps) must be located and neutralized before they disrupt the T-Mat sabotage. This directive underscores the escalating stakes, framing human survivors as existential threats to the Ice Warriors’ conquest. Fewsham’s complicity in the cover-up and Slaar’s ruthless command reveal the depth of the Ice Warriors’ control over Moonbase and the urgency of their plan.

Plot Beats

The narrative micro-steps within this event

1

Slaar orders his warrior to find the other human still free so he does not interfere with their plans.

intent to determination

Who Was There

Characters present in this moment

5

Terrified yet resigned, masking his fear with a facade of cooperation while internally grappling with the moral weight of his actions.

Fewsham delivers a fabricated account of Osgood’s violent rampage and Locke’s murder to Kelly, his voice trembling with feigned shock and fear. He claims to have sedated Phipps and disabled the emergency link, his evasive behavior and shaky hands betraying his complicity or extreme duress. Fewsham’s demeanor is a mix of fear and desperation, as he tries to convince Kelly of his story while secretly working to sabotage the T-Mat link under Slaar’s unseen orders. His physical presence is tense, his movements hesitant, and his dialogue laced with half-truths and omissions.

Goals in this moment
  • Convince Kelly of his fabricated story to avoid suspicion and buy time for the Ice Warriors' plans.
  • Disable the emergency link to prevent communication with Earth and maintain the Ice Warriors' control over Moonbase.
Active beliefs
  • Kelly must not discover the truth about the Ice Warriors' presence, or he will face severe consequences.
  • His survival depends on his compliance with Slaar’s orders, even if it means betraying his colleagues.
Character traits
Deceptive Fearful Manipulative Evasive Desperate
Follow Fewsham's journey

Driven by urgency and desperation to alert Earth of the Ice Warriors’ presence before it’s too late.

Phipps is referenced indirectly as the 'last free human' whom Slaar orders the Warrior to locate and neutralize. Though not physically present in this scene, his actions in setting up the infrared lamps and amplifier in the storeroom are implied to be a direct threat to the Ice Warriors’ plans. Phipps’ defiance and resourcefulness make him a focal point of the Ice Warriors’ urgency to maintain control over Moonbase. His absence from the control room heightens the tension, as his potential discovery looms as an imminent threat to Fewsham’s cover story and the Ice Warriors’ sabotage.

Goals in this moment
  • Transmit a distress signal to Earth using the infrared lamps and amplifier to expose the Ice Warriors’ invasion.
  • Avoid capture by the Ice Warriors to continue his resistance efforts.
Active beliefs
  • The Ice Warriors’ sabotage of the T-Mat network must be exposed to prevent Mars’ conquest of Earth.
  • His survival and the survival of the Moonbase crew depend on his ability to communicate with Earth.
Character traits
Defiant Resourceful Determined Elusive Threatening (to Ice Warriors)
Follow Phipps's journey

Cautiously skeptical, with a growing sense of unease as Fewsham’s story unravels under her scrutiny.

Kelly arrives in the T-Mat Moonbase Control Room with two technicians, her demeanor professional and authoritative. She questions Fewsham’s account of Osgood’s rampage with growing skepticism, her sharp observations and direct commands revealing her investigative instincts. Kelly orders Fewsham to open all control sections and computer links, but her suspicions are piqued when he disables the emergency link instead. Her presence is a catalyst for tension, as she unwittingly challenges Fewsham’s lies and inadvertently draws closer to uncovering the Ice Warriors' involvement.

Goals in this moment
  • Uncover the truth behind Osgood’s alleged rampage and the disappearance of the Moonbase crew.
  • Restore communication with Earth to assess the situation and request assistance.
Active beliefs
  • Fewsham’s story is inconsistent and lacks credibility, suggesting a cover-up or deception.
  • The emergency link must be reactivated to ensure communication with Mission Control and prevent further isolation.
Character traits
Suspicious Authoritative Investigative Observant Determined
Follow Radnor's journey

Coldly determined, with an undercurrent of impatience to eliminate threats to the invasion plan.

Slaar remains hidden from view but exerts his authority through a silent, unseen command to his Warrior. His directive to locate and neutralize Phipps underscores the Ice Warriors' strategic precision and ruthlessness. Slaar’s presence looms like a specter, reinforcing the tension that the humans are being manipulated and hunted without their knowledge. His order is a stark reminder of the Ice Warriors' control over Moonbase and their willingness to eliminate any obstacle to their invasion plans.

Goals in this moment
  • Ensure the T-Mat sabotage remains undetected and uninterrupted by human interference.
  • Eliminate Phipps as a potential disruptor to the Ice Warriors' plans.
Active beliefs
  • Human resistance is futile and must be crushed swiftly to maintain control over Moonbase.
  • The T-Mat network is the key to Mars' conquest of Earth, and no human can be allowed to jeopardize it.
Character traits
Strategic Ruthless Authoritative Calculating Unseen but Omnipresent
Follow Slaar's journey
Supporting 1

Duty-bound and indifferent to the moral implications of his actions, focused solely on executing Slaar’s orders.

The Warrior receives Slaar’s direct order to locate and neutralize Phipps, reinforcing the Ice Warriors’ hierarchical command structure. His role is purely functional, acting as an extension of Slaar’s will without question. The Warrior’s presence, though not physically depicted in this moment, looms as a silent enforcer of the Ice Warriors’ plans. His actions—once set in motion—will directly threaten Phipps’ survival and the humans’ chances of alerting Earth to the invasion.

Goals in this moment
  • Locate Phipps to prevent him from interfering with the T-Mat sabotage.
  • Neutralize Phipps as a threat to the Ice Warriors’ invasion plans.
Active beliefs
  • Obedience to Slaar is absolute, and human lives are expendable in the service of Mars’ conquest.
  • Phipps’ actions pose a direct threat to the mission, and he must be eliminated without hesitation.
Character traits
Obedient Disciplined Ruthless Functional Silent Enforcer
Follow Ice Warrior …'s journey

Objects Involved

Significant items in this scene

3
Moonbase Emergency T-Mat Control Panel (Sabotaged by Fewsham)

The Moonbase Emergency Communication Link is a critical object in this event, as Fewsham disables it under Slaar’s unseen orders. This action is framed as a precaution to prevent system burnout, but it is actually a deliberate sabotage to cut off communication with Earth. The link’s status shifts from operational to disabled, severing the Moonbase’s ability to send or receive distress signals. Its disablement is a direct result of Fewsham’s complicity with the Ice Warriors and a key step in their plan to isolate the base and facilitate their invasion.

Before: Operational, though potentially unstable due to the T-Mat …
After: Disabled by Fewsham, cutting off all emergency communication …
Before: Operational, though potentially unstable due to the T-Mat malfunction.
After: Disabled by Fewsham, cutting off all emergency communication with Earth.
Moonbase T-Mat Control Panels

The Moonbase Control Sections are the primary interface through which Fewsham interacts with the T-Mat systems. Kelly orders him to open all control sections and computer links, but Fewsham instead disables the emergency link, using the controls to further the Ice Warriors’ sabotage. The control sections symbolize the humans’ tenuous grip on their own technology, as Fewsham’s actions—under duress—effectively hand control over to the Ice Warriors. The humming consoles and flickering readouts create an atmosphere of urgency and instability, reinforcing the high stakes of the moment.

Before: Functional but under strain due to the T-Mat …
After: Partially disabled, with the emergency link deactivated and …
Before: Functional but under strain due to the T-Mat malfunction and Osgood’s alleged rampage.
After: Partially disabled, with the emergency link deactivated and access restricted by Fewsham.
Moonbase T-Mat Cubicle (Emergency Teleportation & Transmission Hub)

The Moonbase Emergency T-Mat Link Controls are central to the sabotage efforts in this event. Fewsham claims to disable the link to prevent burnout, but this is a lie—it is actually a deliberate act to cut off communication with Earth. The controls are damaged and sparking, reflecting the instability of the T-Mat network and the desperate measures being taken by both humans and Ice Warriors. The link’s disablement is a pivotal moment, as it ensures the Ice Warriors’ plans remain undetected while isolating the Moonbase crew from potential rescue.

Before: Damaged but still functional, with potential to restore …
After: Fully disabled by Fewsham, rendering the link inoperable …
Before: Damaged but still functional, with potential to restore emergency communication.
After: Fully disabled by Fewsham, rendering the link inoperable and severing ties to Earth.

Location Details

Places and their significance in this event

1
T-Mat Moonbase Control Room

The T-Mat Moonbase Control Room serves as the primary setting for this event, a high-tech nerve center now under the shadow of Ice Warrior occupation. The room is filled with blinking consoles, control panels, and the T-Mat cubicle, all of which are critical to the Moonbase’s operations. The atmosphere is tense, with Fewsham’s lies and Kelly’s growing suspicions creating a palpable sense of unease. Slaar’s unseen presence looms over the scene, turning the control room into a battleground of deception and power. The room’s functional role is to facilitate communication and control of the T-Mat network, but in this moment, it has become a stage for Fewsham’s betrayal and the Ice Warriors’ silent manipulation.

Atmosphere Tense and oppressive, with an undercurrent of fear and deception. The humming of machinery and …
Function Central command hub for the T-Mat network, now a site of sabotage and human manipulation …
Symbolism Represents the fragile boundary between human control and alien domination, as well as the erosion …
Access Restricted to authorized personnel, though the Ice Warriors exert unseen control over the space.
Blinking consoles and control panels lining the walls, some damaged or sparking. The T-Mat cubicle, a critical piece of infrastructure now under threat of sabotage. Flickering readouts and unstable system alerts, reflecting the T-Mat network’s malfunction. The unseen but palpable presence of Slaar, casting a shadow over the humans’ interactions.

Organizations Involved

Institutional presence and influence

3
Ice Warriors

The Ice Warriors are the driving force behind the events in this scene, though their presence is largely unseen. Their influence is exerted through Slaar’s silent commands and Fewsham’s coerced actions, which serve to sabotage the T-Mat network and isolate the Moonbase. The organization’s goals are advanced through psychological manipulation, threats of violence, and the strategic elimination of human resistance. Their power dynamics in this moment are dominant, as they control Fewsham’s actions and dictate the fate of the Moonbase crew. The Ice Warriors’ influence mechanisms include coercion, sabotage, and the exploitation of human fear to maintain their unseen dominance.

Representation Through unseen commands (Slaar) and coerced human actions (Fewsham).
Power Dynamics Exercising absolute authority over the Moonbase, manipulating humans through fear and duress to achieve their …
Impact The Ice Warriors’ actions reflect their broader strategy of subtle conquest, using human collaborators to …
Internal Dynamics Hierarchical and disciplined, with Slaar as the authoritative figure issuing orders to subordinates (e.g., the …
Sabotage the T-Mat network to prevent Earth from detecting the Ice Warriors’ presence and invasion plans. Eliminate human resistance (e.g., Phipps) to ensure the sabotage remains undetected and uninterrupted. Psychological manipulation (threats of execution, coercion of Fewsham). Sabotage of critical infrastructure (T-Mat link, emergency communication). Exploitation of human fear and desperation to maintain control.
Moonbase Human Staff (Occupation Period)

The Moonbase Crew (Human) is fractured and vulnerable in this event, with Fewsham acting as a reluctant accomplice to the Ice Warriors and Phipps operating in defiance. The crew’s cohesion is shattered by deception, fear, and the unseen threat of the Ice Warriors. Kelly, as the representative of Earth Control, seeks to restore order and uncover the truth, but her efforts are undermined by Fewsham’s lies. The organization’s power dynamics are weak and fragmented, as the crew is divided between those who comply (Fewsham) and those who resist (Phipps). Their influence mechanisms are limited to desperate attempts at communication (Phipps’ infrared signal) and investigative questioning (Kelly’s interrogation of Fewsham).

Representation Through the actions of Fewsham (complicit), Phipps (resistant), and Kelly (investigative).
Power Dynamics Weak and fragmented, with the crew divided between compliance and resistance. The Ice Warriors exert …
Impact The Moonbase Crew’s disintegration reflects the broader threat posed by the Ice Warriors’ invasion. Their …
Internal Dynamics Deeply divided, with Fewsham’s complicity creating a rift between those who resist (Phipps) and those …
Uncover the truth behind Osgood’s alleged rampage and the disappearance of the crew. Restore communication with Earth to request assistance and expose the Ice Warriors’ invasion. Desperate attempts at communication (Phipps’ infrared signal). Investigative questioning (Kelly’s interrogation of Fewsham). Fragmented resistance (Phipps’ defiance and sabotage of Ice Warrior plans).
Mission Control (Earth)

Mission Control (Earth) is represented indirectly in this event through Kelly’s references to Commander Radnor and the potential for Earth to send a security guard. The organization’s influence is limited to its absence—Kelly’s fear that Radnor might drag her back to Earth highlights the isolation of the Moonbase crew. Mission Control’s power dynamics are reactive, as they are unaware of the true situation on the Moonbase and thus unable to intervene effectively. Their goals are inferred to include restoring communication with the Moonbase and ensuring the safety of their personnel, though their actions in this event are constrained by the lack of information.

Representation Indirectly, through Kelly’s references to Commander Radnor and Earth Control’s potential actions.
Power Dynamics Reactive and constrained by the lack of communication with the Moonbase. Mission Control’s authority is …
Impact Mission Control’s inability to act effectively in this moment underscores the Ice Warriors’ success in …
Internal Dynamics None depicted in this event, as Mission Control’s actions are speculative and reactive.
Restore communication with the Moonbase to assess the situation and provide assistance. Ensure the safety of personnel (e.g., Kelly) and prevent further isolation of the Moonbase. Potential deployment of security personnel (though thwarted by Fewsham’s sabotage). Dependence on Kelly’s investigative efforts to uncover the truth and restore communication.

Narrative Connections

How this event relates to others in the story

What led here 6

"Because Radnor refuses Kelly's offer (beat_320e38d30fc23e39) to go to Moonbase, Kelly goes anyway, and arrives at Moonbase via T-Mat in beat_42175c42df72b799."

Kelly challenges Radnor over rocket crew
S6E24 · The Seeds of Death Part …

"Because Radnor refuses Kelly's offer (beat_320e38d30fc23e39) to go to Moonbase, Kelly goes anyway, and arrives at Moonbase via T-Mat in beat_42175c42df72b799."

Jamie asserts his place on the mission
S6E24 · The Seeds of Death Part …

"Because Radnor refuses Kelly's offer (beat_320e38d30fc23e39) to go to Moonbase, Kelly goes anyway, and arrives at Moonbase via T-Mat in beat_42175c42df72b799."

Kelly insists on joining the mission
S6E24 · The Seeds of Death Part …

"Because Radnor refuses Kelly's offer (beat_320e38d30fc23e39) to go to Moonbase, Kelly goes anyway, and arrives at Moonbase via T-Mat in beat_42175c42df72b799."

Eldred reveals moonbase fuel gambit
S6E24 · The Seeds of Death Part …

"Radnor expressing fear of losing Kelly (beat_b00d45f0ff5dfa41) is now shown in beat_2385e8010629c9f4 as she expresses disbelief at Fewsham's account and notes his fear. This now shows the contrast between Radnor's trust in Kelly and her mistrust with others."

Kelly defies Radnor to launch Moonbase rescue
S6E24 · The Seeds of Death Part …

"Radnor expressing fear of losing Kelly (beat_b00d45f0ff5dfa41) is now shown in beat_2385e8010629c9f4 as she expresses disbelief at Fewsham's account and notes his fear. This now shows the contrast between Radnor's trust in Kelly and her mistrust with others."

Kelly defies Radnor to reach Moonbase
S6E24 · The Seeds of Death Part …

Themes This Exemplifies

Thematic resonance and meaning

Part of Larger Arcs

Key Dialogue

"FEWSHAM: "Osgood. It must have been space madness. He just went berserk, raving mad. It was terrifying.""
"KELLY: "Open all control sections and computer links. Fewsham, what are you doing?""
"FEWSHAM: "I thought I'd best switch off the emergency link. With the trouble we've got it could easily burn itself out.""
"SLAAR: "The other human is still free. Find him. He must not interfere with our plans.""