Fabula
S1E21 · The Sea of Death

Arbitan’s Blackmail and the Teleportation Trap

Arbitan, the guardian of the Marinus machine, weaponizes the TARDIS crew’s desperation by blackmailing them into retrieving the five keys of Marinus. He reveals his vulnerability—his longing for his missing daughter—while simultaneously escalating the stakes by introducing a teleportation device as a 'safer' alternative to the acid sea. The Doctor resists the blackmail, but Ian urges compliance, and Barbara impulsively activates the device, vanishing instantly. Arbitan orders the remaining crew to follow, warning them that if the Voord breach the building, they must destroy the keys. The scene culminates in Arbitan’s assassination by a Voord, leaving the crew stranded and the mission now a matter of survival. The tension shifts from forced cooperation to urgent, high-stakes action, with the teleportation device becoming both a tool and a trap.

Plot Beats

The narrative micro-steps within this event

2

Arbitan assures the Doctor and his companions that he will release the forcefield around the TARDIS once they begin their mission, promising its availability upon their return, while Barbara voices a note of uncertainty about their safe return. The Doctor expresses his displeasure at being blackmailed into this mission.

Resignation to reluctant acceptance

Arbitan mentions his longing for news of his missing daughter, revealing a personal vulnerability. He then introduces a device that will enable them to cross space, instead of using primitive submersibles to travel the acid sea, like their ship travels across time.

Hope to anticipation

Who Was There

Characters present in this moment

6

Desperate yet manipulative, balancing ruthless pragmatism with guarded vulnerability as he reveals his personal loss and urges the crew to act.

Arbitan blackmails the TARDIS crew into retrieving the Keys of Marinus, revealing his vulnerability—his longing for his missing daughter—while escalating the stakes by introducing the teleportation device. He is assassinated by a Voord mid-scene, leaving his final words as a desperate plea for the crew to destroy the keys if the Voord breach the building.

Goals in this moment
  • Coerce the TARDIS crew into retrieving the Keys of Marinus to protect his planet and his people.
  • Secure the crew’s compliance by appealing to their empathy and desperation, while also threatening them with the loss of their TARDIS.
Active beliefs
  • The Keys of Marinus are essential to maintaining the moral order of his planet and must be protected at all costs.
  • The TARDIS crew is his only hope of recovering the keys before the Voord can corrupt the Conscience of Marinus.
Character traits
Manipulative Desperate yet calculating Vulnerable and emotional Authoritative but fearful
Follow Arbitan's journey

Fearful but impulsive, driven by a mix of anxiety and the need to take control of the situation.

Barbara expresses doubt about returning but impulsively activates the teleportation device, vanishing instantly. Her disappearance triggers the others’ urgency, demonstrating her tendency to act on instinct even in high-stakes situations.

Goals in this moment
  • Escape the immediate threat posed by Arbitan and the Voord by activating the teleportation device.
  • Protect the group by taking decisive action, even if it means vanishing without warning.
Active beliefs
  • The teleportation device is a safer alternative to the acid sea, despite its unknown risks.
  • Delaying action will only increase the danger for the group.
Character traits
Impulsive Fearful yet decisive Quick to act under pressure Emotionally reactive
Follow Barbara Wright's journey

Anxious but pragmatic, balancing urgency with caution while prioritizing the group’s survival.

Ian urges the Doctor to comply with Arbitan’s blackmail, expressing cautious pragmatism. He reacts in alarm when Barbara vanishes via the teleportation device and is the first to vanish after Arbitan’s order, demonstrating his willingness to act despite lingering doubts.

Goals in this moment
  • Ensure the group complies with Arbitan’s demands to secure their freedom and the TARDIS.
  • Prevent further conflict by urging the Doctor to accept the situation and move forward.
Active beliefs
  • The crew must cooperate with Arbitan to escape Marinus and avoid further danger.
  • The teleportation device, despite its risks, is a safer alternative to the acid sea.
Character traits
Pragmatic Anxious but decisive Protective of the group Quick to adapt to urgent situations
Follow Ian Chesterton's journey

Alarmed and loyal, reacting with shock to Barbara’s disappearance but quickly complying with Arbitan’s orders to stay with the group.

Susan reacts with alarm when Barbara vanishes and is the second to vanish after Arbitan’s order, showing her loyalty to the group and her willingness to follow their lead, even in uncertain circumstances.

Goals in this moment
  • Stay with the group to ensure their safety and avoid being separated.
  • Comply with Arbitan’s instructions to secure their escape from Marinus.
Active beliefs
  • The group must stick together to survive the dangers of Marinus.
  • Arbitan’s teleportation device, despite its risks, is the best option available.
Character traits
Loyal Alarmed but compliant Quick to follow the group’s lead Emotionally responsive
Follow Susan Foreman's journey

Outraged but resigned, masking his frustration behind a veneer of scientific pragmatism.

The Doctor resists Arbitan’s blackmail, criticizing the plan as outrageous. He ultimately accepts the teleportation device, though reluctantly, and is the last of the TARDIS crew to vanish after Arbitan’s order, showing his lingering skepticism even as he complies.

Goals in this moment
  • Resist Arbitan’s manipulation to assert his autonomy and protect the crew from unnecessary risks.
  • Ultimately comply with the plan to secure the TARDIS and ensure the crew’s survival, despite his misgivings.
Active beliefs
  • Arbitan’s blackmail is unjust and exploitative, but the crew has no viable alternative.
  • The teleportation device, while risky, is a more feasible option than navigating the acid sea.
Character traits
Defiant Skeptical of coercion Reluctantly compliant Analytical yet emotionally reactive
Follow The First …'s journey

Hostile and purposeful, acting with lethal efficiency to eliminate Arbitan and advance the Voord’s agenda.

A Voord assassinates Arbitan from behind, demonstrating their infiltration and threat. Their presence escalates the stakes for the TARDIS crew, who are now stranded and must complete the mission to survive.

Goals in this moment
  • Eliminate Arbitan to weaken the defense of the Conscience of Marinus and facilitate the Voord’s takeover.
  • Prevent the TARDIS crew from completing their mission to retrieve the Keys of Marinus.
Active beliefs
  • Arbitan is the primary obstacle to the Voord’s control of Marinus and must be removed.
  • The TARDIS crew is a threat to the Voord’s plans and must be neutralized or manipulated.
Character traits
Lethal and silent Relentless Hostile and infiltrative
Follow Voord Warrior …'s journey

Objects Involved

Significant items in this scene

6
Arbitan's TARDIS Blockade Field

Arbitan’s TARDIS forcefield is the mechanism trapping the crew on Marinus, ensuring their compliance with his demands. It is an invisible, impenetrable barrier that the Doctor cannot override, leaving the crew with no choice but to follow Arbitan’s instructions. The forcefield symbolizes Arbitan’s control and the crew’s desperation, as it directly ties their freedom to the success of their mission.

Before: Active and impenetrable, preventing the Doctor from accessing …
After: Still active, but the crew’s activation of the …
Before: Active and impenetrable, preventing the Doctor from accessing the TARDIS. The crew is effectively stranded until they retrieve the Keys of Marinus.
After: Still active, but the crew’s activation of the teleportation devices marks their first step toward fulfilling Arbitan’s demands. The forcefield will only be lifted upon their return with the keys, adding urgency to their mission.
Arbitan's Wrist Teleportation Device

The dial on Arbitan’s teleportation device is the activation mechanism that triggers the crew’s instantaneous transport. Barbara twists it impulsively, vanishing in a flash and shocking the others into following suit. The dial symbolizes the crew’s irreversible commitment to the mission, as its activation removes their ability to turn back. It is a small but critical object that propels the narrative forward with urgency.

Before: Attached to the teleportation devices, the dials are …
After: Activated by Barbara, the dials transport the crew …
Before: Attached to the teleportation devices, the dials are set to the same destination. The crew is unaware of the immediate consequences of twisting them until Barbara demonstrates the effect.
After: Activated by Barbara, the dials transport the crew to the predetermined location. Their use is a point of no return, as the crew is now fully engaged in the mission and cannot easily retreat.
External Acid Sea of Marinus

The acid sea is referenced as a deadly hazard that the crew must avoid. Arbitan dismisses the idea of using submersibles to cross it, instead offering the teleportation devices as a safer alternative. The acid sea serves as a constant, looming threat, reinforcing the urgency of the crew’s mission and the high stakes of their environment.

Before: A corrosive barrier encircling the pyramid, rendering traditional …
After: The acid sea remains an ever-present danger, but …
Before: A corrosive barrier encircling the pyramid, rendering traditional travel methods impractical. The crew’s only viable option is the teleportation devices, which Arbitan presents as a safer, if still risky, alternative.
After: The acid sea remains an ever-present danger, but the crew’s use of the teleportation devices allows them to bypass it temporarily. The threat of the acid sea lingers, however, as a reminder of the planet’s hostility and the crew’s precarious situation.
Keys of Marinus

The Keys of Marinus are the central objective of Arbitan’s blackmail, driving the TARDIS crew into a desperate quest across Marinus. Their retrieval is framed as the only way to secure the crew’s freedom and the TARDIS, but their destruction is also a contingency plan if the Voord breach the building. The keys symbolize the moral and physical stability of Marinus, and their fate hinges on the crew’s actions.

Before: Scattered across Marinus, their locations marked on Arbitan’s …
After: Still scattered, but now the crew is actively …
Before: Scattered across Marinus, their locations marked on Arbitan’s map. They are the sole means of activating or deactivating the Conscience of Marinus, making them a critical prize for both Arbitan and the Voord.
After: Still scattered, but now the crew is actively pursuing their retrieval. Arbitan’s assassination adds urgency, as the Voord’s infiltration threatens to make the keys’ destruction a necessity.
TARDIS (Time and Relative Dimension in Space)

The TARDIS is the crew’s primary incentive for complying with Arbitan’s blackmail. Its release is contingent on their successful retrieval of the Keys of Marinus, creating a high-stakes bargaining chip that Arbitan wields to ensure their cooperation. The TARDIS represents both their escape and their vulnerability, as Arbitan’s forcefield traps them on Marinus until the mission is complete.

Before: Trapped behind Arbitan’s forcefield, rendering it inaccessible until …
After: Still trapped, but the crew’s activation of the …
Before: Trapped behind Arbitan’s forcefield, rendering it inaccessible until the crew completes their mission. The Doctor and crew are desperate to regain control of their ship and escape Marinus.
After: Still trapped, but the crew’s activation of the teleportation devices marks the first step toward fulfilling Arbitan’s demands. Their success in retrieving the keys will determine whether the TARDIS is freed or remains stranded.
Voord Assassin's Dagger (Marinus Part 1)

The Voord assassin’s dagger is the weapon used to kill Arbitan, symbolizing the Voord’s lethal efficiency and their infiltration of the pyramid. The dagger’s sudden appearance and use escalate the stakes, as it demonstrates the Voord’s ability to strike without warning and leaves the crew stranded with no guidance. It is a stark reminder of the dangers they face and the urgency of their mission.

Before: Concealed by the Voord assassin, the dagger is …
After: Embedded in Arbitan’s back, the dagger signifies the …
Before: Concealed by the Voord assassin, the dagger is drawn and used to stab Arbitan in the back. Its presence is unseen until the moment of the attack, emphasizing the Voord’s stealth and lethality.
After: Embedded in Arbitan’s back, the dagger signifies the Voord’s victory in eliminating a key obstacle. Its use leaves the crew without Arbitan’s guidance, forcing them to rely on their own resources to complete the mission.

Location Details

Places and their significance in this event

2
Acid Sea

The acid sea is the deadly, corrosive barrier encircling the pyramid on Marinus. It is referenced as an impassable hazard that the crew must avoid, reinforcing the urgency of their mission and the high stakes of their environment. The acid sea serves as a constant, looming threat, symbolizing the planet’s hostility and the crew’s vulnerability. Its presence drives the crew’s reliance on Arbitan’s teleportation devices, as traditional travel methods are rendered impossible.

Atmosphere Oppressively hostile, with a sense of inescapable danger. The bubbling, corrosive waters create a tense, …
Function Environmental barrier and symbolic threat, preventing traditional travel and reinforcing the crew’s dependence on Arbitan’s …
Symbolism Represents the planet’s inherent danger and the crew’s vulnerability. It is a reminder of the …
Access Impassable without protective measures such as submersibles or teleportation devices. The acid sea’s corrosive nature …
Bubbling, corrosive waters that instantly consume anything submerged. A constant, looming threat that reinforces the urgency of the crew’s mission. Visible from the pyramid, serving as a reminder of the planet’s hostility.
Arbitan's Control Room

Arbitan’s Control Room is the tension-filled meeting point where Arbitan blackmails the TARDIS crew into retrieving the Keys of Marinus. It is a high-stakes environment where the crew’s desperation and Arbitan’s manipulation collide, leading to Barbara’s impulsive activation of the teleportation device and the crew’s subsequent vanishing. The room also serves as the site of Arbitan’s assassination, marking a pivotal shift in the narrative as the crew is left stranded and the mission becomes a matter of survival.

Atmosphere Tense and claustrophobic, with a sense of urgency and desperation. The room is filled with …
Function Meeting point for blackmail and coercion, as well as the site of Arbitan’s assassination. It …
Symbolism Represents the crew’s vulnerability and Arbitan’s control. The room is a microcosm of the larger …
Access Restricted to those invited or coerced by Arbitan. The Voord’s infiltration demonstrates the room’s vulnerability, …
A large map of Marinus displaying the locations of the Keys of Marinus. Teleportation devices handed out by Arbitan to the crew. The presence of the Voord, who infiltrate the room and assassinate Arbitan from behind.

Organizations Involved

Institutional presence and influence

1
Voord

The Voord are represented in this event through their silent, lethal infiltration of Arbitan’s Control Room and the assassination of Arbitan. Their presence escalates the stakes for the TARDIS crew, who are now stranded and must complete their mission to survive. The Voord’s actions demonstrate their relentless pursuit of the Keys of Marinus and their willingness to eliminate obstacles, including Arbitan, to achieve their goals.

Representation Through direct action—specifically, the assassination of Arbitan—demonstrating their infiltration capabilities and lethal efficiency.
Power Dynamics Exercising authority through violence and intimidation, challenging Arbitan’s control and forcing the TARDIS crew into …
Impact The Voord’s actions undermine Arbitan’s authority and leave the TARDIS crew without guidance, forcing them …
Internal Dynamics The Voord operate with silent efficiency, demonstrating a highly coordinated and disciplined approach. Their internal …
Eliminate Arbitan to weaken the defense of the Conscience of Marinus and facilitate their takeover of the planet. Prevent the TARDIS crew from retrieving the Keys of Marinus, ensuring that the Conscience remains vulnerable to corruption. Lethal force and infiltration, demonstrating their ability to strike without warning and eliminate key obstacles. Psychological pressure, as their presence and actions create a sense of urgency and desperation for the TARDIS crew.

Narrative Connections

How this event relates to others in the story

What led here 10

"After Arbitan explains the mission, he explains the teleportation devices, and then Barbara uses the device and disappears."

Barbara’s Vanishing Triggers the Chase
S1E21 · The Sea of Death

"After Arbitan explains the mission, he explains the teleportation devices, and then Barbara uses the device and disappears."

Arbitan’s Assassination and the Crew’s Forced Departure
S1E21 · The Sea of Death

"Arbitan blackmails the TARDIS crew, and, despite the Doctor being displeased, Arbitan still assures them he will release the TARDIS. This highlights his desperation and ruthlessness to get the mission started."

TARDIS locked by Arbitan’s blackmail
S1E21 · The Sea of Death

"Arbitan blackmails the TARDIS crew, and, despite the Doctor being displeased, Arbitan still assures them he will release the TARDIS. This highlights his desperation and ruthlessness to get the mission started."

Arbitan traps crew with force field ultimatum
S1E21 · The Sea of Death

"After being blackmailed and forced to go on a mission, Arbitan is unexpectedly killed, raising the stakes and now placing the TARDIS crew in even greater danger."

Arbitan’s Assassination and the Crew’s Forced Departure
S1E21 · The Sea of Death

"After being blackmailed and forced to go on a mission, Arbitan is unexpectedly killed, raising the stakes and now placing the TARDIS crew in even greater danger."

Barbara’s Vanishing Triggers the Chase
S1E21 · The Sea of Death

"Ian first expresses concern about an unknown threat and is mostly dismissed, and then in the last scene of the episode, Arbitan is assassinated by a Voord from behind. This event shows the threat was real and immediate, foreshadowed at the start."

TARDIS crew debates planet exploration
S1E21 · The Sea of Death

"Ian first expresses concern about an unknown threat and is mostly dismissed, and then in the last scene of the episode, Arbitan is assassinated by a Voord from behind. This event shows the threat was real and immediate, foreshadowed at the start."

Ian detects a hidden threat dismissed
S1E21 · The Sea of Death

"Following Ian agreeing to help Arbitan, they are now in the control room where Arbitan assures them he will release the TARDIS and sends them on a quest"

Arbitan traps crew with force field ultimatum
S1E21 · The Sea of Death

"Following Ian agreeing to help Arbitan, they are now in the control room where Arbitan assures them he will release the TARDIS and sends them on a quest"

TARDIS locked by Arbitan’s blackmail
S1E21 · The Sea of Death
What this causes 4

"After Arbitan explains the mission, he explains the teleportation devices, and then Barbara uses the device and disappears."

Barbara’s Vanishing Triggers the Chase
S1E21 · The Sea of Death

"After Arbitan explains the mission, he explains the teleportation devices, and then Barbara uses the device and disappears."

Arbitan’s Assassination and the Crew’s Forced Departure
S1E21 · The Sea of Death

"After being blackmailed and forced to go on a mission, Arbitan is unexpectedly killed, raising the stakes and now placing the TARDIS crew in even greater danger."

Barbara’s Vanishing Triggers the Chase
S1E21 · The Sea of Death

"After being blackmailed and forced to go on a mission, Arbitan is unexpectedly killed, raising the stakes and now placing the TARDIS crew in even greater danger."

Arbitan’s Assassination and the Crew’s Forced Departure
S1E21 · The Sea of Death

Themes This Exemplifies

Thematic resonance and meaning

Part of Larger Arcs

Key Dialogue

"ARBITAN: "Perhaps you will bring me news of my daughter. I miss her. Yes, I miss her.""
"DOCTOR: "If you think I'm going to travel across that acid sea in one of these primitive submersibles, you're very much mistaken.""
"ARBITAN: "If when you return, you find the Voord have taken this building, do not let them get the keys. You understand? Destroy them!""
"ARBITAN: "For the sake of all my people, I hope you succeed.""